Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AztecBr
Ah Puch
Level 50
God Stats
0W - 2L
1,276 SR
Queue Stats
61W - 63L
1,452 Elo+
Solo
Olorun
Olorun
BlazedFallen
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,546 Elo+
Party 1
Bellona
Bellona
Oukame
Bellona
Level 156
God Stats
8W - 6L
1,818 SR
Queue Stats
106W - 103L
1,542 Elo+
Party 1
Charon
Charon
SrIronfox
Charon
Level 124
God Stats
36W - 36L
1,543 SR
Queue Stats
44W - 48L
1,526 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,513 Elo+

VS

Team Averages
Level 145
1,723 SR
1,535 Elo+
Arachne
Arachne
Macdolan
Arachne
Level 158
God Stats
7W - 5L
1,633 SR
Queue Stats
43W - 33L
1,591 Elo+
Party 2
Olorun
Olorun
StevoMP
Olorun
Level 152
God Stats
16W - 4L
1,785 SR
Queue Stats
283W - 262L
1,545 Elo+
Solo
Surtr
Surtr
Tapinha
Surtr
Level 156
God Stats
5W - 0L
1,892 SR
Queue Stats
37W - 26L
1,561 Elo+
Party 2
Skadi
Skadi
yTunicxxzk
Skadi
Level 129
God Stats
10W - 4L
1,803 SR
Queue Stats
514W - 520L
1,444 Elo+
Solo
Ymir
Ymir
ҬoRi
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 0
6,176
515
4,717
9,781
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
AztecBr
Ah Puch
10
1 / 2 / 0
5,751
479
2,956
7,187
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
0 / 2 / 0
6,052
504
1,895
6,907
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
Oukame
Bellona
12
2 / 0 / 1
7,377
615
8,099
13,390
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
SrIronfox
Charon
9
0 / 1 / 1
5,591
466
1,682
6,194
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Macdolan
Arachne
12
4 / 1 / 0
6,559
547
5,254
8,155
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
StevoMP
Olorun
13
1 / 1 / 1
7,765
647
4,569
5,675
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Tapinha
Surtr
11
0 / 2 / 0
6,541
545
7,275
10,702
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
3 / 0 / 1
7,848
654
5,588
3,432
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
ҬoRi
Ymir
10
0 / 1 / 4
5,997
500
2,680
8,055
7,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Ah Puch
AztecBr
Ah Puch
1
2
0
0.5
L
Olorun
0
2
0
0
W
Arachne
Macdolan
Arachne
4
1
0
4
L
Bellona
Oukame
Bellona
2
0
1
2.5
L
Charon
SrIronfox
Charon
0
1
1
0.5
W
Olorun
StevoMP
Olorun
1
1
1
1.5
W
Surtr
Tapinha
Surtr
0
2
0
0
W
Skadi
3
0
1
3.5
W
Ymir
ҬoRi
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
25,366
43,459
Taken
36,019
26,246
Mitigated
21,367
13,509
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,717
1,034
0
4,129
9,781
3,677
0
701
9,080
0
38,494
L
Ah Puch
AztecBr
Ah Puch
2,956
170
0
660
7,187
2,790
0
4,199
2,988
31,177
0
L
Olorun
1,895
1,061
172
2,394
6,907
2,647
0
154
6,753
46,339
4,102
W
Arachne
Macdolan
Arachne
5,254
2,866
0
4,913
8,155
2,853
0
576
7,579
0
38,951
L
Bellona
Oukame
Bellona
8,099
2,258
0
5,475
13,390
12,521
0
952
11,585
0
67,490
L
Charon
SrIronfox
Charon
1,682
459
0
679
6,194
4,611
0
1,554
4,640
15,488
1,285
W
Olorun
StevoMP
Olorun
4,569
2,126
90
2,561
5,675
2,490
1,005
1,703
3,972
69,948
4,636
W
Surtr
Tapinha
Surtr
7,275
2,195
0
3,598
10,702
7,335
0
247
10,455
1,667
46,724
W
Skadi
5,588
2,334
0
299
3,432
1,564
1,098
474
2,958
0
63,322
W
Ymir
ҬoRi
Ymir
2,680
353
0
837
8,055
7,125
0
3,680
4,375
26,489
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
34,710
401
Minions Killed
463
0
Camps Cleared
0
1,188,746
Distance Traveled
1,180,277
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,176
515
79
7
0
256,488
1
L
Ah Puch
5,751
479
56
5
0
210,273
0
L
Olorun
6,052
504
105
9
0
212,185
2
W
Arachne
6,559
547
61
5
0
276,160
0
L
Bellona
7,377
615
141
12
0
251,400
4
L
Charon
5,591
466
20
2
0
258,400
5
W
Olorun
7,765
647
167
14
0
223,968
4
W
Surtr
6,541
545
80
7
0
231,076
4
W
Skadi
7,848
654
117
10
0
232,126
4
W
Ymir
5,997
500
38
3
0
216,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role