Player Matchup

Cthulhu
Cthulhu
Ethylone
Cthulhu
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 26L
1,412 Elo+
Party 1
Anubis
Anubis
Lhovr
Anubis
Level 49
God Stats
18W - 10L
1,675 SR
Queue Stats
22W - 15L
1,539 Elo+
Party 1
Nut
Nut
LuvNun
Nut
Level 40
God Stats
8W - 6L
1,566 SR
Queue Stats
34W - 32L
1,437 Elo+
Party 1
Achilles
Achilles
SCARLXORD8980
Achilles
Level 82
God Stats
3W - 0L
1,792 SR
Queue Stats
73W - 63L
1,439 Elo+
Solo
Scylla
Scylla
oBxxy
Scylla
Level 66
God Stats
9W - 6L
1,553 SR
Queue Stats
37W - 31L
1,444 Elo+
Party 1
Team Averages
Level 54
1,617 SR
1,454 Elo+

VS

Team Averages
Level 112
1,457 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Karma309508
Maman Brigitte
Level 104
God Stats
4W - 3L
1,491 SR
Queue Stats
88W - 94L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
Kxng_Xrio
Jormungandr
Level 156
God Stats
1W - 2L
1,242 SR
Queue Stats
307W - 337L
1,471 Elo+
Party 2
Thor
Thor
PootieWuTang
Thor
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 76L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
SpazToLethal
Danzaburou
Level 65
God Stats
2W - 4L
1,552 SR
Queue Stats
2W - 4L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ethylone
Cthulhu
11
1 / 0 / 5
7,209
555
6,162
7,092
5,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Lhovr
Anubis
13
2 / 1 / 1
7,305
562
5,363
5,826
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
LuvNun
Nut
13
7 / 2 / 1
7,534
580
10,820
11,417
5,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
SCARLXORD8980
Achilles
14
4 / 0 / 0
8,908
685
8,473
11,950
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
oBxxy
Scylla
12
2 / 0 / 3
7,041
542
4,675
6,690
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 4 / 0
6,631
510
3,639
11,646
5,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maman Brigitte
Karma309508
Maman Brigitte
12
1 / 3 / 0
6,677
514
2,761
8,139
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
Kxng_Xrio
Jormungandr
10
1 / 3 / 0
5,969
459
5,853
11,386
10,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
5,637
434
5,191
12,096
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SpazToLethal
Danzaburou
9
0 / 4 / 2
5,582
429
4,752
9,055
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
3
3
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Cthulhu
Ethylone
Cthulhu
1
0
5
3.5
L
Maman Brigitte
Karma309508
Maman Brigitte
1
3
0
0.33
L
Jormungandr
Kxng_Xrio
Jormungandr
1
3
0
0.33
W
Anubis
Lhovr
Anubis
2
1
1
2.5
W
Nut
LuvNun
Nut
7
2
1
3.75
L
1
3
1
0.5
W
Achilles
SCARLXORD8980
Achilles
4
0
0
4
L
Danzaburou
SpazToLethal
Danzaburou
0
4
2
0.25
W
Scylla
oBxxy
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
22,196
42,975
Taken
52,322
27,617
Mitigated
26,206
18,659
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,639
732
75
4,975
11,646
5,717
0
0
10,733
54,361
0
W
Cthulhu
Ethylone
Cthulhu
6,162
675
0
2,057
7,092
5,466
108
1,654
5,438
24,087
0
L
Maman Brigitte
Karma309508
Maman Brigitte
2,761
62
0
1,959
8,139
2,407
0
4,669
3,470
40,080
3,267
L
Jormungandr
Kxng_Xrio
Jormungandr
5,853
2,242
0
1,255
11,386
10,629
0
3,597
7,789
33,087
2,297
W
Anubis
Lhovr
Anubis
5,363
893
0
3,221
5,826
2,602
639
2,366
3,460
47,919
1,226
W
Nut
LuvNun
Nut
10,820
6,794
0
6,433
11,417
5,452
816
3,735
7,682
0
57,737
L
5,191
1,806
0
1,189
12,096
4,158
0
5,802
6,294
0
29,863
W
Achilles
SCARLXORD8980
Achilles
8,473
1,905
0
3,678
11,950
12,181
0
3,639
8,311
0
66,892
L
Danzaburou
SpazToLethal
Danzaburou
4,752
1,930
0
1,022
9,055
3,295
10
2,016
7,039
0
21,887
W
Scylla
oBxxy
Scylla
4,675
971
0
3,270
6,690
1,916
0
367
6,323
47,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
30,496
364
Minions Killed
299
0
Camps Cleared
0
1,273,308
Distance Traveled
1,184,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,631
510
86
7
0
189,704
2
W
Cthulhu
7,209
555
31
2
0
262,083
0
L
Maman Brigitte
6,677
514
91
7
0
266,217
0
L
Jormungandr
5,969
459
49
4
0
238,345
0
W
Anubis
7,305
562
59
5
0
240,156
0
W
Nut
7,534
580
90
7
0
245,970
0
L
Thor
5,637
434
35
3
0
264,761
0
W
Achilles
8,908
685
99
8
0
227,666
0
L
Danzaburou
5,582
429
38
3
0
224,978
0
W
Scylla
7,041
542
85
7
0
297,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role