Player Matchup

Erlang Shen
Erlang Shen
Masters
CaptainDrupy
Erlang Shen
Masters
Level 240
God Stats
1W - 1L
1,677 SR
Queue Stats
298W - 299L
2,404 MMR
Solo
Jing Wei
Jing Wei
Diamond II
MilwaukeeMonster
Jing Wei
Diamond II
Level 138
God Stats
4W - 3L
1,645 SR
Queue Stats
102W - 66L
2,460 MMR
Solo
Osiris
Osiris
Diamond II
TheSuperChicken
Osiris
Diamond II
Level 178
God Stats
4W - 2L
2,038 SR
Queue Stats
82W - 61L
2,294 MMR
Solo
Kuzenbo
Kuzenbo
Masters
tametoy7064
Kuzenbo
Masters
Level 123
God Stats
34W - 31L
1,674 SR
Queue Stats
699W - 650L
2,677 MMR
Party 1
Agni
Agni
Diamond I
ㄒ丨ㄒㄖ
Agni
Diamond I
Level 129
God Stats
6W - 7L
1,901 SR
Queue Stats
417W - 377L
2,476 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,787 SR
2,462 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 170
1,651 SR
2,462 MMR
Heimdallr
Heimdallr
Diamond I
BEAST DAMAX
Heimdallr
Diamond I
Level 150
God Stats
7W - 7L
1,537 SR
Queue Stats
115W - 94L
2,253 MMR
Solo
Fenrir
Fenrir
Diamond I
IKingLionI
Fenrir
Diamond I
Level 217
God Stats
3W - 2L
1,411 SR
Queue Stats
186W - 158L
2,315 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
JabamiChip
Cu Chulainn
Masters
Level 126
God Stats
22W - 10L
1,803 SR
Queue Stats
295W - 248L
2,576 MMR
Party 2
Terra
Terra
Diamond I
MelodiusRL
Terra
Diamond I
Level 200
God Stats
2W - 5L
1,621 SR
Queue Stats
282W - 254L
2,403 MMR
Solo
Merlin
Merlin
Masters
YarsLand
Merlin
Masters
Level 157
God Stats
7W - 3L
1,881 SR
Queue Stats
359W - 296L
2,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptainDrupy
Erlang Shen
16
0 / 4 / 1
8,809
464
6,527
23,737
11,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 0
9,424
496
7,195
15,692
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 0
9,263
488
8,503
23,501
22,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
tametoy7064
Kuzenbo
12
1 / 3 / 2
8,355
440
11,240
19,960
23,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 1
10,178
536
16,052
11,986
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusThothBastetOdin

VS

Bans
LancelotDa JiAnhurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BEAST DAMAX
Heimdallr
20
2 / 0 / 4
11,967
630
15,362
19,422
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IKingLionI
Fenrir
19
10 / 3 / 5
11,833
623
15,310
20,244
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
JabamiChip
Cu Chulainn
20
3 / 0 / 7
13,129
691
21,388
19,436
16,323
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Terra
15
1 / 1 / 7
10,055
529
4,644
24,276
23,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
YarsLand
Merlin
18
2 / 3 / 5
11,778
620
14,667
14,175
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
18
18
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BEAST DAMAX
Heimdallr
2
0
4
4
L
Erlang Shen
CaptainDrupy
Erlang Shen
0
4
1
0.13
W
Fenrir
IKingLionI
Fenrir
10
3
5
4.17
W
Cu Chulainn
JabamiChip
Cu Chulainn
3
0
7
6.5
W
Terra
1
1
7
4.5
L
1
2
0
0.5
L
0
5
0
0
W
Merlin
YarsLand
Merlin
2
3
5
1.5
L
Kuzenbo
tametoy7064
Kuzenbo
1
3
2
0.67
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
71,371
94,876
Taken
97,553
68,934
Mitigated
65,808
25,781
Healing
43,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BEAST DAMAX
Heimdallr
15,362
6,209
0
9,350
19,422
11,168
4,076
3,426
15,996
0
140,652
L
Erlang Shen
CaptainDrupy
Erlang Shen
6,527
3,486
0
9,357
23,737
11,751
0
3,408
19,897
0
99,919
W
Fenrir
IKingLionI
Fenrir
15,310
4,576
0
8,029
20,244
10,074
1,624
5,202
14,998
0
95,960
W
Cu Chulainn
JabamiChip
Cu Chulainn
21,388
3,662
0
5,875
19,436
16,323
0
2,078
16,452
13,980
122,154
W
Terra
4,644
1,041
6,726
11,734
24,276
23,262
100
10,446
13,733
22,674
0
L
7,195
6,115
0
4,333
15,692
6,775
0
1,444
14,248
0
99,482
L
8,503
2,935
0
8,208
23,501
22,703
0
1,966
21,535
0
78,143
W
Merlin
YarsLand
Merlin
14,667
1,603
0
1,722
14,175
4,981
809
9,464
4,711
104,994
2,424
L
Kuzenbo
tametoy7064
Kuzenbo
11,240
4,614
0
2,893
19,960
23,525
0
6,759
11,723
26,728
2,958
L
16,052
1,443
0
990
11,986
4,180
0
5,505
5,782
87,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
58,762
631
Minions Killed
745
0
Camps Cleared
0
1,974,220
Distance Traveled
2,012,334
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,967
630
194
10
0
377,191
3
L
Erlang Shen
8,809
464
137
7
0
437,648
3
W
Fenrir
11,833
623
118
6
0
426,759
6
W
Cu Chulainn
13,129
691
213
11
0
394,811
0
W
Terra
10,055
529
23
1
0
430,051
4
L
Jing Wei
9,424
496
175
9
0
351,056
0
L
Osiris
9,263
488
133
7
0
354,496
0
W
Merlin
11,778
620
197
10
0
383,522
1
L
Kuzenbo
8,355
440
32
2
0
446,538
4
L
Agni
10,178
536
154
8
0
384,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role