Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
BlackHashira
Hun Batz
Silver I
Level 165
God Stats
18W - 12L
1,685 SR
Queue Stats
59W - 51L
1,580 MMR
Party 2
Geb
Geb
Bronze IV
ZBrendonZ
Geb
Bronze IV
Level 148
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 3L
1,454 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 171
1,589 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,484 SR
1,518 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Dusten_92185
Nu Wa
Bronze III
Level 108
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 3L
1,455 MMR
Solo
Osiris
Osiris
Bronze III
LelouXD
Osiris
Bronze III
Level 127
God Stats
0W - 1L
1,889 SR
Queue Stats
3W - 5L
1,559 MMR
Party 1
Vulcan
Vulcan
Gold I
Nekrorised
Vulcan
Gold I
Level 182
God Stats
5W - 12L
1,355 SR
Queue Stats
1,059W - 1,091L
1,569 MMR
Solo
Eset
Eset
Gold I
PityMartinez
Eset
Gold I
Level 165
God Stats
0W - 1L
1,294 SR
Queue Stats
105W - 115L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 1 / 4
6,675
668
4,362
6,211
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
10
4 / 0 / 1
6,278
628
4,200
3,853
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
10
1 / 0 / 2
6,214
621
5,232
8,497
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
BlackHashira
Hun Batz
12
8 / 0 / 4
7,108
711
5,618
8,331
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 6
5,680
568
1,893
8,724
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
BellonaIzanamiSun WukongThanatos

VS

Bans
SusanoAthenaFafnirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 2 / 3
5,231
523
3,232
4,224
1,448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
4,485
449
2,381
3,824
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
LelouXD
Osiris
9
0 / 2 / 0
5,123
512
4,967
9,677
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Nekrorised
Vulcan
8
1 / 5 / 3
4,809
481
5,488
7,729
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
5,367
537
3,466
5,912
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
4
4
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
4
4
W
Agni
 
Agni
4
0
1
4.5
W
Jormungandr
 
Jormungandr
1
0
2
2
L
Hou Yi
 
Hou Yi
1
2
3
1.25
W
Hun Batz
BlackHashira
Hun Batz
8
0
4
10
L
0
2
1
0.25
L
Osiris
LelouXD
Osiris
0
2
0
0
L
Vulcan
Nekrorised
Vulcan
1
5
3
0.5
L
2
4
1
0.63
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
19,534
35,616
Taken
31,366
19,716
Mitigated
14,194
13,052
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,362
2,438
70
2,264
6,211
2,490
1,104
2,236
3,931
51,067
4,530
W
Agni
 
Agni
4,200
40
0
500
3,853
1,283
0
2,766
1,087
36,327
404
W
Jormungandr
 
Jormungandr
5,232
2,347
0
4,366
8,497
6,768
182
1,117
6,931
39,534
1,276
L
Hou Yi
 
Hou Yi
3,232
1,941
0
804
4,224
1,448
0
2,105
2,119
0
22,927
W
Hun Batz
BlackHashira
Hun Batz
5,618
1,882
0
4,430
8,331
3,192
45
2,734
5,558
0
47,915
L
2,381
844
0
85
3,824
1,345
0
2,464
1,360
19,320
0
L
Osiris
LelouXD
Osiris
4,967
1,880
0
3,081
9,677
6,678
0
5,118
4,559
0
33,616
L
Vulcan
Nekrorised
Vulcan
5,488
208
0
830
7,729
2,535
0
2,641
5,088
21,934
0
L
3,466
752
0
204
5,912
2,188
0
3,220
2,692
35,751
0
W
1,893
203
0
1,422
8,724
5,983
135
2,698
6,026
8,757
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
25,015
325
Minions Killed
255
0
Camps Cleared
0
1,084,512
Distance Traveled
948,149
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,675
668
101
10
0
180,367
3
W
Agni
6,278
628
84
8
0
228,628
1
W
Jormungandr
6,214
621
56
6
0
196,421
0
L
Hou Yi
5,231
523
47
5
0
202,900
0
W
Hun Batz
7,108
711
74
7
0
260,911
0
L
Nu Wa
4,485
449
32
3
0
133,096
0
L
Osiris
5,123
512
66
7
0
191,543
0
L
Vulcan
4,809
481
35
4
0
209,086
0
L
Eset
5,367
537
75
8
0
211,524
0
W
Geb
5,680
568
10
1
0
218,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role