Player Matchup

Medusa
Medusa
Gold II
Elisabeth9
Medusa
Gold II
Level 163
God Stats
0W - 2L
1,336 SR
Queue Stats
53W - 49L
1,549 MMR
Party 1
Cliodhna
Cliodhna
Gold V
Ermugand
Cliodhna
Gold V
Level 45
God Stats
13W - 16L
1,567 SR
Queue Stats
54W - 52L
1,722 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
GeoJi
Gilgamesh
Gold III
Level 114
God Stats
4W - 6L
1,665 SR
Queue Stats
100W - 99L
1,543 MMR
Party 2
Vulcan
Vulcan
Gold II
True-Wargoz
Vulcan
Gold II
Level 149
God Stats
33W - 17L
1,693 SR
Queue Stats
129W - 133L
1,549 MMR
Solo
Charon
Charon
Gold II
archaon1911
Charon
Gold II
Level 193
God Stats
1W - 1L
1,847 SR
Queue Stats
54W - 49L
1,549 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,621 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,474 SR
1,568 MMR
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
 
Susano
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum IV
Drustyy
Morgan Le Fay
Platinum IV
Level 169
God Stats
1W - 3L
1,269 SR
Queue Stats
135W - 114L
1,617 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
WET-Nefarious
Cernunnos
Platinum IV
Level 122
God Stats
3W - 5L
1,601 SR
Queue Stats
87W - 88L
1,722 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elisabeth9
Medusa
11
2 / 4 / 3
6,736
518
9,691
11,101
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cliodhna
Ermugand
Cliodhna
11
2 / 1 / 0
6,427
494
7,804
10,322
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GeoJi
Gilgamesh
11
0 / 4 / 0
6,573
506
7,165
12,931
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
14
1 / 5 / 0
7,462
574
4,086
9,111
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
12
1 / 1 / 2
7,040
542
5,039
9,436
7,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TyrHe BoThothAthena

VS

Bans
FenrirBacchusAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 0
8,845
680
10,277
15,217
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
 
Susano
13
3 / 1 / 3
7,169
551
4,760
10,413
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
11
0 / 2 / 4
6,838
526
5,721
10,480
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Drustyy
Morgan Le Fay
16
4 / 0 / 1
8,994
692
5,930
6,101
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
WET-Nefarious
Cernunnos
13
4 / 3 / 0
7,812
601
9,499
12,044
5,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
15
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Susano
 
Susano
3
1
3
4.5
W
Ares
 
Ares
0
2
4
1
W
Morgan Le Fay
Drustyy
Morgan Le Fay
4
0
1
4.5
L
Medusa
Elisabeth9
Medusa
2
4
3
0.88
L
Cliodhna
Ermugand
Cliodhna
2
1
0
2
L
Gilgamesh
GeoJi
Gilgamesh
0
4
0
0
L
Vulcan
1
5
0
0.2
W
Cernunnos
WET-Nefarious
Cernunnos
4
3
0
1.33
L
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
36,187
52,901
Taken
54,255
24,994
Mitigated
31,541
12,837
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,277
7,007
0
12,024
15,217
10,966
672
647
13,613
0
48,237
W
Susano
 
Susano
4,760
1,555
0
5,406
10,413
4,182
0
2,116
8,297
0
55,369
W
Ares
 
Ares
5,721
558
0
3,099
10,480
8,695
0
3,142
7,338
23,064
3,614
W
Morgan Le Fay
Drustyy
Morgan Le Fay
5,930
437
0
782
6,101
2,518
0
1,638
4,463
80,982
1,902
L
Medusa
Elisabeth9
Medusa
9,691
5,535
0
2,330
11,101
3,945
0
1,375
9,726
0
61,648
L
Cliodhna
Ermugand
Cliodhna
7,804
1,103
0
3,952
10,322
3,368
0
1,631
8,380
0
49,376
L
Gilgamesh
GeoJi
Gilgamesh
7,165
2,187
0
3,563
12,931
7,352
0
237
10,241
0
50,823
L
Vulcan
4,086
90
0
1,280
9,111
2,897
0
4,869
3,848
61,386
450
W
Cernunnos
WET-Nefarious
Cernunnos
9,499
4,486
0
4,878
12,044
5,180
0
1,571
10,473
0
58,820
L
Charon
5,039
1,092
0
1,712
9,436
7,432
0
1,922
7,514
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
39,658
446
Minions Killed
509
0
Camps Cleared
0
1,413,390
Distance Traveled
1,435,457
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,845
680
137
11
0
271,388
1
W
Susano
7,169
551
88
7
0
324,044
4
W
Ares
6,838
526
36
3
0
279,692
6
W
Morgan Le Fay
8,994
692
161
12
0
313,728
2
L
Medusa
6,736
518
109
8
0
262,110
0
L
Cliodhna
6,427
494
80
6
0
326,651
0
L
Gilgamesh
6,573
506
95
7
0
243,652
0
L
Vulcan
7,462
574
140
11
0
290,743
1
W
Cernunnos
7,812
601
87
7
0
246,605
0
L
Charon
7,040
542
22
2
0
290,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role