Player Matchup

Hachiman
Hachiman
D-wreck00
Hachiman
Level 111
God Stats
31W - 52L
1,396 SR
Queue Stats
685W - 667L
1,424 Elo+
Solo
Athena
Athena
MajinYamcha
Athena
Level 27
God Stats
15W - 37L
1,219 SR
Queue Stats
20W - 47L
1,240 Elo+
Party 1
Zeus
Zeus
Priscy890
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
donkeydong92
Sun Wukong
Level 39
God Stats
23W - 47L
1,387 SR
Queue Stats
43W - 74L
1,305 Elo+
Party 1
Ymir
Ymir
iTxkv
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,400 SR
1,394 Elo+

VS

Team Averages
Level 63
1,412 SR
1,485 Elo+
Tiamat
Tiamat
MX9miguelSCT
Tiamat
Level 66
God Stats
4W - 8L
1,114 SR
Queue Stats
516W - 523L
1,444 Elo+
Solo
Vulcan
Vulcan
Marokk1994
Vulcan
Level 58
God Stats
8W - 10L
1,537 SR
Queue Stats
47W - 56L
1,402 Elo+
Solo
Ymir
Ymir
jr16102345
Ymir
Level 64
God Stats
5W - 4L
1,341 SR
Queue Stats
289W - 265L
1,546 Elo+
Solo
Arachne
Arachne
kidnapper44
Arachne
Level 69
God Stats
7W - 4L
1,566 SR
Queue Stats
34W - 31L
1,499 Elo+
Party 2
Charybdis
Charybdis
solis307
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D-wreck00
Hachiman
10
2 / 2 / 1
5,220
475
5,578
6,273
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
9
1 / 1 / 2
5,249
477
3,691
8,900
7,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
8
0 / 6 / 0
4,634
421
1,404
6,363
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
donkeydong92
Sun Wukong
9
0 / 2 / 0
4,874
443
1,831
7,134
3,824
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
iTxkv
Ymir
8
0 / 1 / 0
4,592
417
739
8,203
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 0 / 2
7,234
658
2,382
3,979
1,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Marokk1994
Vulcan
11
4 / 0 / 1
7,114
647
8,836
3,201
1,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 2
5,873
534
2,970
9,373
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
kidnapper44
Arachne
11
6 / 1 / 0
6,722
611
3,911
9,066
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
solis307
Charybdis
10
1 / 0 / 1
5,826
530
4,962
5,603
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
12
12
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
D-wreck00
Hachiman
2
2
1
1.25
W
Tiamat
1
0
2
2
L
Athena
1
1
2
2
W
Vulcan
Marokk1994
Vulcan
4
0
1
4.5
L
Zeus
0
6
0
0
L
Sun Wukong
donkeydong92
Sun Wukong
0
2
0
0
L
Ymir
iTxkv
Ymir
0
1
0
0
W
0
2
2
0.5
W
Arachne
kidnapper44
Arachne
6
1
0
6
W
Charybdis
solis307
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,243
Damage
23,061
36,873
Taken
31,222
19,554
Mitigated
14,344
4,647
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
D-wreck00
Hachiman
5,578
3,571
0
1,994
6,273
2,035
0
1,114
5,159
0
33,870
W
Tiamat
2,382
265
0
3,136
3,979
1,944
0
0
3,979
46,559
3,183
L
Athena
3,691
1,277
0
370
8,900
7,610
0
1,702
7,198
21,017
0
W
Vulcan
Marokk1994
Vulcan
8,836
361
0
2,212
3,201
1,149
0
2,069
1,132
45,609
911
L
Zeus
1,404
171
0
652
6,363
1,858
0
3,478
2,885
25,164
0
L
Sun Wukong
donkeydong92
Sun Wukong
1,831
503
0
1,631
7,134
3,824
0
2,368
4,766
0
28,472
L
Ymir
iTxkv
Ymir
739
115
0
0
8,203
4,227
0
5,335
2,868
22,692
0
W
2,970
554
268
2,714
9,373
6,100
108
1,937
7,436
23,477
465
W
Arachne
kidnapper44
Arachne
3,911
3,037
0
3,844
9,066
3,222
16
1,062
8,004
0
37,634
W
Charybdis
solis307
Charybdis
4,962
2,168
0
3,500
5,603
1,929
865
766
4,837
0
42,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
32,769
222
Minions Killed
326
0
Camps Cleared
0
934,232
Distance Traveled
972,411
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,220
475
45
4
0
181,869
2
W
Tiamat
7,234
658
82
7
0
185,110
0
L
Athena
5,249
477
34
3
0
239,231
0
W
Vulcan
7,114
647
66
6
0
201,250
0
L
Zeus
4,634
421
63
6
0
164,653
0
L
Sun Wukong
4,874
443
49
4
0
140,917
0
L
Ymir
4,592
417
31
3
0
207,562
2
W
Ymir
5,873
534
42
4
0
181,037
0
W
Arachne
6,722
611
65
6
0
215,719
0
W
Charybdis
5,826
530
71
6
0
189,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role