Player Matchup

Osiris
Osiris
Andreakarate
Osiris
Level 89
God Stats
2W - 1L
1,760 SR
Queue Stats
160W - 160L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
FoX_zCoBra57
Nu Wa
Level 88
God Stats
12W - 4L
1,647 SR
Queue Stats
173W - 177L
1,417 Elo+
Party 1
Odin
Odin
MAKAROV30
Odin
Level 75
God Stats
8W - 5L
1,891 SR
Queue Stats
143W - 146L
1,414 Elo+
Party 1
Thanatos
Thanatos
Toni9200
Thanatos
Level 63
God Stats
10W - 22L
1,533 SR
Queue Stats
22W - 35L
1,446 Elo+
Solo
Skadi
Skadi
frost77264
Skadi
Level 69
God Stats
6W - 3L
1,462 SR
Queue Stats
174W - 172L
1,412 Elo+
Party 1
Team Averages
Level 77
1,658 SR
1,420 Elo+

VS

Team Averages
Level 58
1,383 SR
1,317 Elo+
Athena
Athena
Andirol95
Athena
Level 30
God Stats
10W - 7L
1,373 SR
Queue Stats
161W - 169L
1,240 Elo+
Party 2
Janus
Janus
BTK ODINO
Janus
Level 108
God Stats
0W - 3L
1,281 SR
Queue Stats
46W - 45L
1,173 Elo+
Party 2
Izanami
Izanami
ILGMV
Izanami
Level 42
God Stats
4W - 7L
1,280 SR
Queue Stats
230W - 222L
1,238 Elo+
Party 2
King Arthur
King Arthur
JaydenXerxes
King Arthur
Level 80
God Stats
54W - 44L
1,482 SR
Queue Stats
61W - 54L
1,435 Elo+
Solo
Fenrir
Fenrir
Sadisr
Fenrir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 3 / 5
8,761
515
12,652
20,604
20,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 3
8,677
510
15,941
6,910
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
14
1 / 0 / 1
8,563
504
4,427
9,706
6,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
Toni9200
Thanatos
14
1 / 2 / 2
7,590
446
3,901
16,014
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
15
0 / 0 / 0
7,928
466
10,057
7,614
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andirol95
Athena
12
0 / 0 / 2
7,623
448
4,674
14,168
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
BTK ODINO
Janus
14
2 / 2 / 1
8,194
482
5,094
7,205
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
ILGMV
Izanami
13
0 / 1 / 0
7,451
438
6,118
9,383
4,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
JaydenXerxes
King Arthur
13
2 / 6 / 1
8,666
510
12,975
19,422
19,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sadisr
Fenrir
13
2 / 2 / 2
7,668
451
3,030
14,046
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Andirol95
Athena
0
0
2
1
W
Osiris
4
3
5
2.17
L
Janus
BTK ODINO
Janus
2
2
1
1.25
W
4
1
3
5.5
L
Izanami
ILGMV
Izanami
0
1
0
0
L
King Arthur
JaydenXerxes
King Arthur
2
6
1
0.42
W
Odin
1
0
1
1.5
L
Fenrir
Sadisr
Fenrir
2
2
2
1.5
W
Thanatos
Toni9200
Thanatos
1
2
2
1
W
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
31,891
60,848
Taken
64,224
40,653
Mitigated
51,005
20,435
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Andirol95
Athena
4,674
1,446
0
3,923
14,168
16,605
0
1,993
12,075
22,221
0
W
Osiris
12,652
5,625
0
8,608
20,604
20,352
0
2,488
17,970
0
54,790
L
Janus
BTK ODINO
Janus
5,094
204
0
571
7,205
2,655
0
3,863
3,249
54,189
758
W
15,941
4,628
0
430
6,910
2,754
560
2,294
4,430
73,281
0
L
Izanami
ILGMV
Izanami
6,118
4,147
0
3,275
9,383
4,279
375
744
8,639
0
75,019
L
King Arthur
JaydenXerxes
King Arthur
12,975
2,055
0
3,180
19,422
19,885
0
3,453
14,804
3,455
62,720
W
Odin
4,427
716
0
1,819
9,706
6,817
525
1,931
7,735
1,829
28,964
L
Fenrir
Sadisr
Fenrir
3,030
291
0
597
14,046
7,581
0
5,888
8,068
0
45,432
W
Thanatos
Toni9200
Thanatos
3,901
854
0
8,006
16,014
8,012
0
2,223
13,595
0
69,698
W
Skadi
10,057
3,392
0
1,572
7,614
2,718
800
1,868
5,746
0
82,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
39,602
454
Minions Killed
427
0
Camps Cleared
0
1,631,105
Distance Traveled
1,561,795
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,623
448
28
2
0
358,322
0
W
Osiris
8,761
515
62
4
0
315,897
0
L
Janus
8,194
482
114
7
0
293,491
0
W
Nu Wa
8,677
510
116
7
0
319,547
2
L
Izanami
7,451
438
129
8
0
317,172
2
L
King Arthur
8,666
510
96
6
0
293,699
0
W
Odin
8,563
504
65
4
0
325,511
0
L
Fenrir
7,668
451
60
4
0
299,111
0
W
Thanatos
7,590
446
85
5
0
359,614
0
W
Skadi
7,928
466
126
7
0
310,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role