Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
iBsullz
Fafnir
Diamond V
Level 141
God Stats
4W - 6L
1,551 SR
Queue Stats
46W - 38L
2,052 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,517 SR
1,684 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,695 SR
1,802 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
Bambino218
Nemesis
Diamond III
Level 96
God Stats
3W - 0L
1,684 SR
Queue Stats
76W - 51L
1,892 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
iAlphaYou
Cu Chulainn
Diamond II
Level 105
God Stats
1W - 0L
1,902 SR
Queue Stats
92W - 63L
2,015 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 0
5,213
745
2,089
3,571
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
9
0 / 3 / 0
4,765
681
4,342
8,697
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
iBsullz
Fafnir
9
0 / 3 / 1
5,242
749
2,677
7,439
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesNe ZhaKuzenboThothCthulhu

VS

Bans
SobekCharonUllrAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 2
6,946
992
7,986
3,446
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Bambino218
Nemesis
10
0 / 0 / 7
5,682
812
4,598
6,064
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
iAlphaYou
Cu Chulainn
11
2 / 1 / 5
5,999
857
4,622
6,271
4,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Zeus
 
Zeus
5
0
2
6
W
Nemesis
Bambino218
Nemesis
0
0
7
3.5
W
Cu Chulainn
iAlphaYou
Cu Chulainn
2
1
5
4.5
L
Fafnir
iBsullz
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,108
Damage
17,206
19,707
Taken
15,781
11,947
Mitigated
8,259
4,731
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,089
57
329
1,265
3,571
1,515
0
891
2,586
11,242
0
L
Erlang Shen
 
Erlang Shen
4,342
1,820
0
1,523
8,697
4,920
0
3,485
4,956
0
14,135
W
Zeus
 
Zeus
7,986
1,089
0
976
3,446
1,126
96
481
2,616
26,830
0
W
Nemesis
Bambino218
Nemesis
4,598
1,494
0
1,614
6,064
2,949
0
1,938
3,838
0
17,696
W
Cu Chulainn
iAlphaYou
Cu Chulainn
4,622
891
0
1,426
6,271
4,184
0
1,702
4,237
312
20,992
L
Fafnir
iBsullz
Fafnir
2,677
820
0
1,614
7,439
5,512
0
3,674
3,454
10,122
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,220
Gold Earned
18,627
67
Minions Killed
114
0
Camps Cleared
0
371,568
Distance Traveled
420,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,213
745
26
4
0
92,723
3
L
Erlang Shen
4,765
681
15
2
0
144,525
0
W
Zeus
6,946
992
44
6
0
127,151
0
W
Nemesis
5,682
812
34
5
0
152,251
0
W
Cu Chulainn
5,999
857
36
5
0
141,484
0
L
Fafnir
5,242
749
26
4
0
134,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role