Player Matchup

Neith
Neith
Allsmine
Neith
Level 144
God Stats
2W - 1L
1,857 SR
Queue Stats
123W - 60L
1,792 Elo+
Solo
Athena
Athena
Frances_Finest
Athena
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 177L
1,557 Elo+
Party 2
Ra
Ra
ProudAverage
Ra
Level 122
God Stats
6W - 3L
1,678 SR
Queue Stats
245W - 210L
1,617 Elo+
Party 2
Ix Chel
Ix Chel
SerSparky
Ix Chel
Level 82
God Stats
2W - 3L
1,809 SR
Queue Stats
103W - 87L
1,593 Elo+
Party 2
Tyr
Tyr
hoodyOD
Tyr
Level 128
God Stats
12W - 4L
1,666 SR
Queue Stats
259W - 217L
1,621 Elo+
Party 2
Team Averages
Level 124
1,702 SR
1,636 Elo+

VS

Team Averages
Level 143
1,514 SR
1,563 Elo+
Hel
Hel
Anemonie
Hel
Level 155
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 8L
1,233 Elo+
Solo
Chaac
Chaac
Frostbite0wl
Chaac
Level 154
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 31L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowOni02
Tsukuyomi
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 165L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
brawl3344
Nu Wa
Level 158
God Stats
36W - 26L
1,642 SR
Queue Stats
801W - 506L
1,621 Elo+
Party 1
Charybdis
Charybdis
buddy716
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allsmine
Neith
17
10 / 0 / 6
10,451
1,045
16,508
10,548
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 11
9,705
971
8,807
15,978
19,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 9
8,591
859
7,517
6,529
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
SerSparky
Ix Chel
15
3 / 2 / 6
8,902
890
8,212
7,441
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
14
1 / 0 / 9
8,483
848
9,605
13,661
14,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,540
754
2,196
12,557
5,366
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 0
8,330
833
12,409
11,275
15,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
ShadowOni02
Tsukuyomi
13
1 / 4 / 1
8,027
803
9,815
11,767
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
brawl3344
Nu Wa
14
1 / 3 / 3
8,319
832
12,088
12,389
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
buddy716
Charybdis
14
0 / 4 / 4
8,266
827
7,897
9,941
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
18
Kills
4
4
Deaths
18
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Allsmine
Neith
10
0
6
13
L
0
6
2
0.17
W
3
1
11
8.5
L
2
1
0
2
W
1
1
9
5.5
W
Ix Chel
SerSparky
Ix Chel
3
2
6
3
L
Tsukuyomi
ShadowOni02
Tsukuyomi
1
4
1
0.38
L
Nu Wa
brawl3344
Nu Wa
1
3
3
0.83
L
Charybdis
buddy716
Charybdis
0
4
4
0.5
W
Tyr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
44,405
54,157
Taken
57,929
45,351
Mitigated
35,538
16,030
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allsmine
Neith
16,508
5,051
0
2,495
10,548
5,168
770
2,788
7,582
0
45,688
L
2,196
209
3,896
3,304
12,557
5,366
0
5,003
7,484
9,720
0
W
8,807
2,083
1,637
2,350
15,978
19,501
31
2,874
12,810
15,965
2,391
L
12,409
1,755
0
2,586
11,275
15,733
0
4,555
6,720
0
31,999
W
7,517
550
3,211
1,250
6,529
2,911
571
973
5,398
31,342
0
W
Ix Chel
SerSparky
Ix Chel
8,212
1,008
1,454
1,083
7,441
3,320
267
3,468
3,690
27,807
0
L
Tsukuyomi
ShadowOni02
Tsukuyomi
9,815
2,100
0
334
11,767
4,645
0
5,143
6,551
0
22,313
L
Nu Wa
brawl3344
Nu Wa
12,088
3,782
0
625
12,389
5,155
65
5,301
7,088
31,026
0
L
Charybdis
buddy716
Charybdis
7,897
2,957
0
1,606
9,941
4,639
0
3,486
6,455
0
24,788
W
Tyr
9,605
365
0
2,550
13,661
14,451
0
2,974
10,393
0
23,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
40,482
228
Minions Killed
203
0
Camps Cleared
0
1,080,694
Distance Traveled
954,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,451
1,045
62
6
0
193,755
0
L
Hel
7,540
754
23
2
0
175,848
0
W
Athena
9,705
971
25
3
0
219,857
0
L
Chaac
8,330
833
53
5
0
208,532
0
W
Ra
8,591
859
54
5
0
220,721
0
W
Ix Chel
8,902
890
46
5
0
209,481
0
L
Tsukuyomi
8,027
803
28
3
0
221,720
0
L
Nu Wa
8,319
832
52
5
0
182,007
0
L
Charybdis
8,266
827
47
5
0
166,752
0
W
Tyr
8,483
848
41
4
0
236,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role