Player Matchup

Zhong Kui
Zhong Kui
Khenho
Zhong Kui
Level 107
God Stats
1W - 2L
1,256 SR
Queue Stats
30W - 32L
1,442 Elo+
Party 1
Artemis
Artemis
Lyvenia
Artemis
Level 25
God Stats
2W - 2L
1,411 SR
Queue Stats
6W - 6L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
erygon
Kukulkan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,231 Elo+
Party 1
Team Averages
Level 77
1,389 SR
1,329 Elo+

VS

Team Averages
Level 78
1,556 SR
1,371 Elo+
Medusa
Medusa
GuitarGodSRV
Medusa
Level 77
God Stats
41W - 28L
1,477 SR
Queue Stats
176W - 195L
1,397 Elo+
Party 2
Bacchus
Bacchus
HaraldWozniew
Bacchus
Level 18
God Stats
36W - 34L
1,570 SR
Queue Stats
72W - 89L
1,280 Elo+
Party 2
Pele
Pele
SerFabiangel
Pele
Level 139
God Stats
7W - 5L
1,622 SR
Queue Stats
197W - 199L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Khenho
Zhong Kui
18
5 / 1 / 3
11,217
748
14,155
14,138
11,594
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Lyvenia
Artemis
14
2 / 4 / 3
9,460
631
9,281
10,667
4,198
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
erygon
Kukulkan
14
1 / 3 / 2
9,139
609
6,444
8,912
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 2 / 2
10,433
696
11,401
12,064
5,889
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
14
1 / 5 / 5
9,466
631
5,957
14,299
17,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 3
10,984
732
11,777
15,276
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
8
8
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
2
2
2
L
Bacchus
1
5
5
0.7
W
Zhong Kui
Khenho
Zhong Kui
5
1
3
6.5
W
Artemis
Lyvenia
Artemis
2
4
3
0.88
L
4
2
3
2.75
W
Kukulkan
erygon
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
29,135
33,717
Taken
41,639
19,488
Mitigated
30,297
4,773
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,401
4,024
0
2,307
12,064
5,889
136
5,402
6,662
0
54,645
L
Bacchus
5,957
298
0
769
14,299
17,625
361
7,165
7,134
12,438
242
W
Zhong Kui
Khenho
Zhong Kui
14,155
973
0
4,773
14,138
11,594
1,142
1,669
12,356
44,691
436
W
Artemis
Lyvenia
Artemis
9,281
2,961
0
0
10,667
4,198
279
1,919
8,722
0
26,164
L
11,777
1,598
0
3,959
15,276
6,783
0
8,069
7,207
0
68,125
W
Kukulkan
erygon
Kukulkan
6,444
800
0
0
8,912
3,696
94
2,338
6,553
26,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
30,883
159
Minions Killed
188
0
Camps Cleared
0
789,354
Distance Traveled
786,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,433
696
74
5
0
269,680
0
L
Bacchus
9,466
631
15
1
0
243,758
0
W
Zhong Kui
11,217
748
78
5
0
281,904
0
W
Artemis
9,460
631
25
2
0
253,263
0
L
Pele
10,984
732
99
7
0
273,257
0
W
Kukulkan
9,139
609
56
4
0
254,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role