Player Matchup

Lancelot
Lancelot
DaBomb55
Lancelot
Level 108
God Stats
2W - 1L
1,489 SR
Queue Stats
312W - 305L
1,553 Elo+
Solo
Chaac
Chaac
FohmidableAzn
Chaac
Level 142
God Stats
1W - 0L
1,740 SR
Queue Stats
18W - 15L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
Francisco Jr689
Cernunnos
Level 156
God Stats
3W - 4L
1,386 SR
Queue Stats
171W - 155L
1,432 Elo+
Solo
Zeus
Zeus
YoSHi SwAGGeR13
Zeus
Level 133
God Stats
4W - 0L
1,865 SR
Queue Stats
76W - 71L
1,504 Elo+
Party 1
Maui
Maui
boman40
Maui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,451 Elo+
Party 1
Team Averages
Level 124
1,596 SR
1,472 Elo+

VS

Team Averages
Level 160
1,576 SR
1,481 Elo+
Scylla
Scylla
MAD DEATH G0D
Scylla
Level 276
God Stats
2W - 1L
1,745 SR
Queue Stats
52W - 56L
1,473 Elo+
Party 2
Fafnir
Fafnir
Miniabbotts
Fafnir
Level 114
God Stats
2W - 3L
1,456 SR
Queue Stats
128W - 116L
1,526 Elo+
Solo
He Bo
He Bo
TTvJetSkiTTv
He Bo
Level 109
God Stats
2W - 4L
1,374 SR
Queue Stats
133W - 138L
1,470 Elo+
Solo
Ganesha
Ganesha
Texas Nade
Ganesha
Level 146
God Stats
2W - 2L
1,805 SR
Queue Stats
86W - 80L
1,495 Elo+
Solo
Hercules
Hercules
robnasty001
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaBomb55
Lancelot
14
3 / 3 / 11
7,991
999
6,929
8,814
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 10
7,928
991
8,606
9,465
9,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Francisco Jr689
Cernunnos
15
3 / 1 / 9
8,426
1,053
8,206
5,629
2,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 5
8,363
1,045
16,343
4,800
2,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
boman40
Maui
12
1 / 1 / 8
7,783
973
2,518
5,676
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,042
880
4,823
7,336
3,757
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
1 / 4 / 5
6,467
808
2,929
12,572
14,198
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

5
0 / 0 / 0
5,016
627
0
0
0
Ganesha
Texas Nade
Ganesha
15
0 / 2 / 7
6,982
873
3,999
11,050
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
robnasty001
Hercules
12
3 / 5 / 1
6,749
844
7,984
13,754
17,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
15
Kills
6
9
Deaths
15
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DaBomb55
Lancelot
3
3
11
2.83
W
3
1
10
8
W
Cernunnos
Francisco Jr689
Cernunnos
3
1
9
7.5
L
2
4
2
0.75
L
Fafnir
1
4
5
0.88
L
0
0
0
0
L
Ganesha
Texas Nade
Ganesha
0
2
7
1.75
W
5
3
5
2.5
W
Maui
boman40
Maui
1
1
8
5
L
Hercules
robnasty001
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
19,735
34,384
Taken
44,712
23,693
Mitigated
46,193
13,226
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DaBomb55
Lancelot
6,929
899
1,144
1,635
8,814
4,555
0
2,225
6,589
0
14,110
W
8,606
942
432
4,491
9,465
9,690
239
2,324
7,141
0
13,234
W
Cernunnos
Francisco Jr689
Cernunnos
8,206
3,273
641
1,479
5,629
2,328
2,085
2,366
3,263
0
21,550
L
4,823
393
0
377
7,336
3,757
0
3,643
3,693
22,209
0
L
Fafnir
2,929
495
713
2,201
12,572
14,198
0
6,088
6,484
4,162
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Texas Nade
Ganesha
3,999
426
741
3,678
11,050
10,454
0
4,173
6,877
10,701
0
W
16,343
1,855
547
534
4,800
2,143
462
1,940
2,860
26,256
106
W
Maui
boman40
Maui
2,518
310
899
1,424
5,676
4,977
225
2,896
2,780
9,341
871
L
Hercules
robnasty001
Hercules
7,984
1,939
593
3,297
13,754
17,784
0
4,762
8,992
0
11,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
32,256
103
Minions Killed
64
0
Camps Cleared
0
805,636
Distance Traveled
547,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,991
999
18
2
0
183,038
0
W
Chaac
7,928
991
9
1
0
174,566
0
W
Cernunnos
8,426
1,053
36
5
0
142,756
0
L
Scylla
7,042
880
44
6
0
121,571
0
L
Fafnir
6,467
808
8
1
0
126,218
0
L
He Bo
5,016
627
0
0
0
62
0
L
Ganesha
6,982
873
1
0
0
163,585
0
W
Zeus
8,363
1,045
28
4
0
149,971
0
W
Maui
7,783
973
12
2
0
155,305
0
L
Hercules
6,749
844
11
1
0
136,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role