Player Matchup

Xing Tian
Xing Tian
ElSiddelicious
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Charon
Charon
GruGrulainn
Charon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Lesl0
Kukulkan
Level 153
God Stats
1W - 0L
1,914 SR
Queue Stats
26W - 44L
1,431 Elo+
Solo
Bakasura
Bakasura
Tufgor
Bakasura
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 18L
1,290 Elo+
Party 2
Ao Kuang
Ao Kuang
toazakanuva
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 2
Team Averages
Level 118
1,583 SR
1,356 Elo+

VS

Team Averages
Level 124
1,613 SR
1,456 Elo+
Khepri
Khepri
Baagaa
Khepri
Level 143
God Stats
2W - 2L
1,850 SR
Queue Stats
199W - 199L
1,525 Elo+
Party 1
Apollo
Apollo
ExcellLance
Apollo
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 129L
1,549 Elo+
Party 1
Mulan
Mulan
JsuiKché
Mulan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 114L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Maidkhadidja
Nu Wa
Level 77
God Stats
1W - 1L
1,713 SR
Queue Stats
60W - 63L
1,438 Elo+
Solo
Thanatos
Thanatos
kiploempia29
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElSiddelicious
Xing Tian
16
1 / 2 / 9
10,150
781
4,035
12,052
18,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
15
1 / 3 / 11
10,166
782
7,577
12,090
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Lesl0
Kukulkan
17
3 / 1 / 7
10,535
810
10,718
6,684
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Tufgor
Bakasura
17
4 / 2 / 7
10,260
789
9,283
13,262
19,481
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
toazakanuva
Ao Kuang
16
4 / 1 / 9
9,960
766
6,953
10,513
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baagaa
Khepri
17
0 / 2 / 4
8,907
685
4,093
9,462
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
17
3 / 3 / 3
9,089
699
11,107
10,189
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
JsuiKché
Mulan
15
3 / 4 / 2
8,314
640
10,234
14,010
20,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
3,152
242
0
0
0
Thanatos
kiploempia29
Thanatos
16
1 / 4 / 2
8,344
642
6,804
8,917
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
13
Kills
7
9
Deaths
13
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Baagaa
Khepri
0
2
4
1
W
Xing Tian
ElSiddelicious
Xing Tian
1
2
9
2.75
L
Apollo
3
3
3
1.5
W
Charon
1
3
11
2.17
L
Mulan
JsuiKché
Mulan
3
4
2
1
W
Kukulkan
Lesl0
Kukulkan
3
1
7
6.5
L
0
0
0
0
W
Bakasura
Tufgor
Bakasura
4
2
7
3.75
L
Thanatos
kiploempia29
Thanatos
1
4
2
0.5
W
Ao Kuang
toazakanuva
Ao Kuang
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
32,238
54,601
Taken
42,578
71,273
Mitigated
41,550
21,019
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Baagaa
Khepri
4,093
161
2,582
2,215
9,462
9,796
0
7,109
1,655
20,854
0
W
Xing Tian
ElSiddelicious
Xing Tian
4,035
161
1,056
1,460
12,052
18,982
660
1,250
10,500
6,828
787
L
Apollo
11,107
5,055
200
1,313
10,189
6,234
0
7,609
2,156
0
27,707
W
Charon
7,577
1,727
1,188
1,728
12,090
18,557
1,890
706
11,153
15,461
0
L
Mulan
JsuiKché
Mulan
10,234
1,140
432
1,577
14,010
20,428
0
6,902
5,052
0
16,970
W
Kukulkan
Lesl0
Kukulkan
10,718
824
928
2,063
6,684
4,700
1,648
606
5,981
36,957
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Tufgor
Bakasura
9,283
5,772
1,898
3,786
13,262
19,481
1,963
865
12,081
0
15,804
L
Thanatos
kiploempia29
Thanatos
6,804
880
59
4,094
8,917
5,092
0
6,004
2,255
0
19,393
W
Ao Kuang
toazakanuva
Ao Kuang
6,953
895
2,543
4,369
10,513
9,553
661
666
9,806
13,503
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
37,806
151
Minions Killed
104
0
Camps Cleared
0
1,240,261
Distance Traveled
887,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,907
685
20
2
0
225,640
0
W
Xing Tian
10,150
781
14
1
0
235,513
0
L
Apollo
9,089
699
36
3
0
206,917
0
W
Charon
10,166
782
14
1
0
241,249
0
L
Mulan
8,314
640
10
1
0
213,602
0
W
Kukulkan
10,535
810
63
5
0
257,956
0
L
Nu Wa
3,152
242
0
0
0
0
0
W
Bakasura
10,260
789
40
3
0
234,014
0
L
Thanatos
8,344
642
38
3
0
241,150
0
W
Ao Kuang
9,960
766
20
2
0
271,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role