Player Matchup

Atlas
Atlas
GekkosDad
Atlas
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 45L
1,447 Elo+
Party 3
Janus
Janus
Handles04
Janus
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 37L
1,314 Elo+
Party 3
Hercules
Hercules
OhWick
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,620 Elo+
Party 2
Chaac
Chaac
OpposedMaple2
Chaac
Level 159
God Stats
3W - 1L
1,645 SR
Queue Stats
35W - 23L
1,596 Elo+
Party 2
Xbalanque
Xbalanque
RaZe Pillowy
Xbalanque
Level 115
God Stats
1W - 1L
1,276 SR
Queue Stats
69W - 65L
1,528 Elo+
Solo
Team Averages
Level 103
1,484 SR
1,501 Elo+

VS

Team Averages
Level 72
1,571 SR
1,512 Elo+
Artemis
Artemis
B33LZ3BUG
Artemis
Level 44
God Stats
4W - 2L
1,732 SR
Queue Stats
96W - 127L
1,421 Elo+
Party 1
Serqet
Serqet
DontSmileJ
Serqet
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
194W - 232L
1,518 Elo+
Party 1
Vulcan
Vulcan
KetchupBread
Vulcan
Level 122
God Stats
2W - 2L
1,514 SR
Queue Stats
58W - 72L
1,519 Elo+
Party 4
Surtr
Surtr
ProfCabrakan
Surtr
Level 45
God Stats
1W - 4L
1,389 SR
Queue Stats
59W - 62L
1,550 Elo+
Party 4
Ares
Ares
St0pRep0rtin
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GekkosDad
Atlas
14
1 / 0 / 6
8,854
553
4,793
10,297
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Handles04
Janus
16
4 / 1 / 1
9,244
578
6,647
8,513
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
OhWick
Hercules
15
4 / 0 / 3
8,932
558
11,981
14,917
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 1
8,880
555
9,119
18,692
13,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
RaZe Pillowy
Xbalanque
16
0 / 1 / 1
9,345
584
5,704
9,195
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B33LZ3BUG
Artemis
14
1 / 1 / 0
7,508
469
5,142
10,184
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
DontSmileJ
Serqet
14
1 / 1 / 0
7,199
450
3,663
12,712
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
1 / 1 / 0
6,912
432
7,998
4,675
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 4 / 1
8,353
522
11,870
17,673
15,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,779
361
2,680
15,064
12,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
6
6
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
B33LZ3BUG
Artemis
1
1
0
1
L
Serqet
DontSmileJ
Serqet
1
1
0
1
W
Atlas
GekkosDad
Atlas
1
0
6
4
W
Janus
Handles04
Janus
4
1
1
4.5
L
Vulcan
1
1
0
1
W
Hercules
OhWick
Hercules
4
0
3
5.5
W
2
4
1
0.63
L
3
4
1
0.88
W
Xbalanque
RaZe Pillowy
Xbalanque
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
31,353
61,614
Taken
60,308
38,759
Mitigated
39,376
24,603
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B33LZ3BUG
Artemis
5,142
1,416
0
646
10,184
3,996
0
2,307
7,877
0
59,049
L
Serqet
DontSmileJ
Serqet
3,663
214
0
5,126
12,712
5,461
0
1,121
11,591
0
66,113
W
Atlas
GekkosDad
Atlas
4,793
1,661
0
4,062
10,297
9,180
76
3,103
6,966
27,786
2,080
W
Janus
Handles04
Janus
6,647
715
0
1,750
8,513
3,768
1,475
3,846
4,523
85,564
2,421
L
Vulcan
7,998
177
0
500
4,675
1,873
0
2,183
2,492
47,457
0
W
Hercules
OhWick
Hercules
11,981
5,098
0
8,762
14,917
8,743
0
2,890
11,889
0
67,039
W
9,119
1,240
0
5,828
18,692
13,091
574
1,530
16,965
0
70,262
L
11,870
6,175
0
8,918
17,673
15,508
0
99
17,574
1,433
62,622
W
Xbalanque
RaZe Pillowy
Xbalanque
5,704
2,275
0
4,201
9,195
3,977
2,816
887
8,038
0
93,326
L
2,680
37
0
1,182
15,064
12,538
0
5,442
9,622
22,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
35,751
538
Minions Killed
422
0
Camps Cleared
0
1,631,977
Distance Traveled
1,464,364
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,508
469
105
7
0
317,666
0
L
Serqet
7,199
450
106
7
0
390,824
0
W
Atlas
8,854
553
28
2
0
335,612
6
W
Janus
9,244
578
145
9
0
322,608
5
L
Vulcan
6,912
432
80
5
0
205,681
0
W
Hercules
8,932
558
102
6
0
374,131
0
W
Chaac
8,880
555
116
7
0
304,652
0
L
Surtr
8,353
522
102
6
0
274,372
1
W
Xbalanque
9,345
584
147
9
0
294,974
0
L
Ares
5,779
361
29
2
0
275,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role