Player Matchup

Kukulkan
Kukulkan
DrAdobo
Kukulkan
Level 17
God Stats
1W - 2L
1,576 SR
Queue Stats
24W - 18L
1,494 Elo+
Party 1
Da Ji
Da Ji
PineappleProxy
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,502 Elo+
Party 1
Artio
Artio
snowbrezze
Artio
Level 88
God Stats
1W - 1L
1,252 SR
Queue Stats
18W - 14L
1,470 Elo+
Party 1
Team Averages
Level 83
1,443 SR
1,489 Elo+

VS

Team Averages
Level 124
1,572 SR
1,504 Elo+
Bakasura
Bakasura
RebelTayTay313
Bakasura
Level 103
God Stats
3W - 0L
1,715 SR
Queue Stats
91W - 88L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Tejati
Erlang Shen
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 53L
1,506 Elo+
Party 2
Olorun
Olorun
Waikiki10
Olorun
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrAdobo
Kukulkan
16
0 / 3 / 5
10,501
618
14,996
8,306
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 1
10,813
636
15,624
17,091
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
15
1 / 2 / 4
10,129
596
11,359
19,577
21,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 3 / 4
12,141
714
13,189
16,873
8,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Tejati
Erlang Shen
17
4 / 0 / 5
11,663
686
13,381
24,188
24,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Waikiki10
Olorun
17
2 / 2 / 7
11,803
694
12,052
12,438
5,516
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
11
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrAdobo
Kukulkan
0
3
5
0.83
L
4
6
1
0.75
W
Bakasura
5
3
4
2.33
W
Erlang Shen
Tejati
Erlang Shen
4
0
5
6.5
W
Olorun
Waikiki10
Olorun
2
2
7
2.75
L
Artio
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
38,622
44,974
Taken
53,499
35,347
Mitigated
38,717
6,011
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrAdobo
Kukulkan
14,996
2,392
0
340
8,306
3,786
134
3,419
4,208
67,740
0
L
15,624
4,829
0
577
17,091
10,070
319
3,432
12,939
0
32,904
W
Bakasura
13,189
8,344
0
7,695
16,873
8,798
1,000
6,025
10,843
0
50,137
W
Erlang Shen
Tejati
Erlang Shen
13,381
7,277
0
8,311
24,188
24,403
94
12,544
11,639
0
45,488
W
Olorun
Waikiki10
Olorun
12,052
5,476
1,365
5,023
12,438
5,516
2,168
6,528
5,905
50,559
0
L
Artio
11,359
1,598
1,222
3,872
19,577
21,491
287
5,566
12,003
27,543
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
35,607
191
Minions Killed
203
0
Camps Cleared
0
902,088
Distance Traveled
901,008
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,501
618
123
7
0
300,402
6
L
Da Ji
10,813
636
32
2
0
277,559
4
W
Bakasura
12,141
714
84
5
0
318,231
2
W
Erlang Shen
11,663
686
39
2
0
299,924
2
W
Olorun
11,803
694
80
5
0
282,853
0
L
Artio
10,129
596
36
2
0
324,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role