Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LucienMain
King Arthur
Level 7
God Stats
2W - 9L
1,371 SR
Queue Stats
15W - 33L
1,187 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
medleylmt
Ah Muzen Cab
Level 102
God Stats
132W - 96L
1,627 SR
Queue Stats
547W - 625L
1,409 Elo+
Party 1
Team Averages
Level 46
1,499 SR
1,365 Elo+

VS

Team Averages
Level 84
1,564 SR
1,426 Elo+
Amaterasu
Amaterasu
Ok Luv
Amaterasu
Level 69
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Izanami
Izanami
Scharole
Izanami
Level 79
God Stats
18W - 14L
1,553 SR
Queue Stats
141W - 111L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
SraGalan
Baron Samedi
Level 104
God Stats
5W - 4L
1,423 SR
Queue Stats
36W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 5 / 3
9,338
623
15,924
13,173
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LucienMain
King Arthur
15
2 / 5 / 1
9,509
634
5,466
15,252
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
medleylmt
Ah Muzen Cab
16
2 / 2 / 2
10,369
691
15,348
13,023
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ok Luv
Amaterasu
16
1 / 2 / 7
9,960
664
6,023
14,035
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Scharole
Izanami
18
7 / 0 / 4
12,077
805
15,514
17,447
6,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SraGalan
Baron Samedi
18
4 / 2 / 6
11,310
754
10,750
12,584
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
3
0.3
L
King Arthur
LucienMain
King Arthur
2
5
1
0.5
W
Amaterasu
Ok Luv
Amaterasu
1
2
7
2.25
W
Izanami
Scharole
Izanami
7
0
4
9
W
Baron Samedi
SraGalan
Baron Samedi
4
2
6
3.5
L
Ah Muzen Cab
medleylmt
Ah Muzen Cab
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
32,287
41,448
Taken
44,066
23,819
Mitigated
27,585
1,202
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,924
1,134
200
1,002
13,173
4,458
0
4,422
8,654
39,390
1,374
L
King Arthur
LucienMain
King Arthur
5,466
409
0
0
15,252
13,663
0
3,679
11,122
0
23,184
W
Amaterasu
Ok Luv
Amaterasu
6,023
1,575
0
3,290
14,035
13,918
1,060
3,315
10,300
0
17,285
W
Izanami
Scharole
Izanami
15,514
10,465
0
7,508
17,447
6,697
1,139
6,569
10,192
0
77,493
W
Baron Samedi
SraGalan
Baron Samedi
10,750
1,285
884
2,750
12,584
6,970
870
4,266
7,876
41,714
0
L
Ah Muzen Cab
medleylmt
Ah Muzen Cab
15,348
7,803
0
0
13,023
5,698
35
2,673
10,212
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
33,347
172
Minions Killed
200
0
Camps Cleared
0
793,204
Distance Traveled
812,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,338
623
52
3
0
274,684
0
L
King Arthur
9,509
634
24
2
0
271,682
0
W
Amaterasu
9,960
664
23
2
0
281,386
0
W
Izanami
12,077
805
116
8
0
274,215
0
W
Baron Samedi
11,310
754
61
4
0
256,900
0
L
Ah Muzen Cab
10,369
691
96
6
0
246,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role