Player Matchup

Sylvanus
Sylvanus
AZoD Kerl
Sylvanus
Level 89
God Stats
5W - 1L
1,578 SR
Queue Stats
68W - 56L
1,432 Elo+
Solo
Bastet
Bastet
CorkChunkninja
Bastet
Level 105
God Stats
9W - 10L
1,523 SR
Queue Stats
81W - 86L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Jackmcwhinnie03
Heimdallr
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 77L
1,362 Elo+
Party 1
Ra
Ra
PsychRN5976
Ra
Level 123
God Stats
64W - 42L
1,658 SR
Queue Stats
417W - 395L
1,467 Elo+
Solo
Lancelot
Lancelot
SaiyanPride PR
Lancelot
Level 127
God Stats
5W - 5L
1,464 SR
Queue Stats
131W - 139L
1,453 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,425 Elo+

VS

Team Averages
Level 95
1,543 SR
1,456 Elo+
Ishtar
Ishtar
Soul Reaver6638
Ishtar
Level 46
God Stats
1W - 5L
1,155 SR
Queue Stats
298W - 303L
1,373 Elo+
Party 2
Lancelot
Lancelot
Sxlent8013
Lancelot
Level 89
God Stats
0W - 1L
1,650 SR
Queue Stats
102W - 115L
1,414 Elo+
Solo
Anubis
Anubis
llllllV6250
Anubis
Level 82
God Stats
42W - 18L
1,836 SR
Queue Stats
495W - 467L
1,486 Elo+
Party 2
Osiris
Osiris
pinhopc
Osiris
Level 139
God Stats
61W - 65L
1,486 SR
Queue Stats
308W - 298L
1,480 Elo+
Solo
Geb
Geb
sneakyystallings
Geb
Level 119
God Stats
1W - 2L
1,589 SR
Queue Stats
50W - 35L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AZoD Kerl
Sylvanus
13
3 / 1 / 9
9,467
557
9,467
19,778
13,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 4
8,406
494
12,138
19,669
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jackmcwhinnie03
Heimdallr
11
2 / 2 / 6
7,270
428
8,861
12,181
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
6 / 2 / 5
9,375
551
10,688
12,078
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
13
0 / 2 / 2
8,074
475
11,555
15,600
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,785
458
7,519
14,970
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Sxlent8013
Lancelot
10
0 / 3 / 2
6,439
379
3,426
9,432
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
5 / 4 / 0
9,440
555
17,322
14,691
7,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
pinhopc
Osiris
16
2 / 0 / 1
9,792
576
17,135
21,836
25,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 5 / 0
7,824
460
8,468
17,272
16,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
10
10
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AZoD Kerl
Sylvanus
3
1
9
7.5
W
4
3
4
2
W
Heimdallr
Jackmcwhinnie03
Heimdallr
2
2
6
2.5
W
6
2
5
4.25
W
Lancelot
0
2
2
0.5
L
0
3
3
0.5
L
Lancelot
Sxlent8013
Lancelot
0
3
2
0.33
L
Anubis
5
4
0
1.25
L
Osiris
pinhopc
Osiris
2
0
1
2.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,709
Damage
53,870
79,306
Taken
78,201
40,429
Mitigated
59,883
36,581
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AZoD Kerl
Sylvanus
9,467
1,786
7,650
10,296
19,778
13,638
431
5,598
14,028
32,178
0
W
12,138
3,685
0
4,930
19,669
7,705
357
6,184
13,185
0
50,635
W
Heimdallr
Jackmcwhinnie03
Heimdallr
8,861
2,443
0
10
12,181
4,244
833
3,990
8,191
0
45,655
W
10,688
914
3,841
6,474
12,078
4,716
162
7,387
4,639
71,162
0
W
Lancelot
11,555
3,270
0
3,380
15,600
10,126
0
1,088
13,210
0
65,424
L
7,519
4,253
0
5,160
14,970
6,035
1,287
4,206
10,764
0
58,695
L
Lancelot
Sxlent8013
Lancelot
3,426
1,011
0
1,092
9,432
4,142
0
3,253
6,176
0
32,871
L
Anubis
17,322
243
0
7,450
14,691
7,973
0
2,885
11,792
92,400
3,669
L
Osiris
pinhopc
Osiris
17,135
6,313
0
12,806
21,836
25,533
0
3,885
17,951
0
92,246
L
8,468
616
1,936
2,276
17,272
16,200
0
5,823
11,363
24,735
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
41,280
368
Minions Killed
436
0
Camps Cleared
0
1,669,412
Distance Traveled
1,548,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,467
557
31
2
0
286,191
0
W
Bastet
8,406
494
67
4
0
367,384
0
W
Heimdallr
7,270
428
54
3
0
313,614
0
W
Ra
9,375
551
120
7
0
338,213
0
W
Lancelot
8,074
475
96
6
0
364,010
0
L
Ishtar
7,785
458
80
5
0
298,329
0
L
Lancelot
6,439
379
47
3
0
241,703
0
L
Anubis
9,440
555
129
8
0
321,184
0
L
Osiris
9,792
576
153
9
0
320,835
0
L
Geb
7,824
460
27
2
0
366,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role