Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlocBoy AT
Baron Samedi
Level 126
God Stats
1W - 2L
1,502 SR
Queue Stats
102W - 98L
1,528 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Crumbs8692
Maman Brigitte
Level 155
God Stats
3W - 11L
1,502 SR
Queue Stats
279W - 248L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 200
God Stats
164W - 137L
1,713 SR
Queue Stats
235W - 222L
1,643 Elo+
Solo
Izanami
Izanami
xxCDB3XX
Izanami
Level 113
God Stats
8W - 8L
1,398 SR
Queue Stats
117W - 108L
1,554 Elo+
Party 1
Team Averages
Level 144
1,523 SR
1,563 Elo+

VS

Team Averages
Level 136
1,591 SR
1,542 Elo+
Rama
Rama
I-ShadowWalker-1
Rama
Level 107
God Stats
27W - 23L
1,603 SR
Queue Stats
136W - 115L
1,604 Elo+
Solo
Loki
Loki
ITz Vivids
Loki
Level 143
God Stats
6W - 3L
1,654 SR
Queue Stats
172W - 149L
1,501 Elo+
Solo
Serqet
Serqet
KinkyLilNino
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,543 Elo+
Solo
Raijin
Raijin
OneSoul20
Raijin
Level 171
God Stats
53W - 51L
1,504 SR
Queue Stats
385W - 368L
1,488 Elo+
Solo
King Arthur
King Arthur
RiptyScoop
King Arthur
Level 131
God Stats
16W - 8L
1,692 SR
Queue Stats
110W - 98L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 5 / 0
7,684
404
6,328
13,460
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
BlocBoy AT
Baron Samedi
15
5 / 4 / 1
8,724
459
10,848
19,623
12,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Crumbs8692
Maman Brigitte
18
3 / 5 / 2
10,089
531
10,547
20,189
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Dewprism
Sylvanus
3
0 / 1 / 1
5,487
289
753
1,623
582
Magic Focus

Magic Focus

+20
Magical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
xxCDB3XX
Izanami
16
0 / 3 / 3
8,988
473
6,035
15,836
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
10,810
569
12,426
14,955
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 2
11,809
622
7,757
14,914
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
17
4 / 3 / 4
11,018
580
9,501
17,006
16,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Raijin
OneSoul20
Raijin
19
2 / 2 / 3
12,321
648
9,295
9,147
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RiptyScoop
King Arthur
18
5 / 0 / 3
12,670
667
11,839
16,981
14,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
18
18
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
0
0
L
Baron Samedi
BlocBoy AT
Baron Samedi
5
4
1
1.38
L
Maman Brigitte
Crumbs8692
Maman Brigitte
3
5
2
0.8
L
Sylvanus
Dewprism
Sylvanus
0
1
1
0.5
W
0
2
6
1.5
W
7
1
2
8
W
Serqet
4
3
4
2
W
Raijin
OneSoul20
Raijin
2
2
3
1.75
W
King Arthur
RiptyScoop
King Arthur
5
0
3
6.5
L
Izanami
xxCDB3XX
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
50,818
70,731
Taken
73,003
34,841
Mitigated
47,364
14,488
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,328
1,898
0
2,579
13,460
6,600
0
0
13,460
48,620
6,781
L
Baron Samedi
BlocBoy AT
Baron Samedi
10,848
1,229
825
5,526
19,623
12,459
0
3,252
16,036
56,707
0
L
Maman Brigitte
Crumbs8692
Maman Brigitte
10,547
984
0
2,177
20,189
9,383
9
4,424
15,488
89,368
2,057
L
Sylvanus
Dewprism
Sylvanus
753
254
60
557
1,623
582
0
0
1,623
3,039
1,663
W
12,426
9,771
0
6,899
14,955
6,399
5,015
5,454
9,501
0
96,874
W
7,757
2,378
0
6,406
14,914
6,218
0
5,200
9,714
0
96,072
W
Serqet
9,501
2,736
0
4,633
17,006
16,173
32
6,192
10,814
0
50,641
W
Raijin
OneSoul20
Raijin
9,295
698
0
2,641
9,147
4,097
4,039
6,110
3,037
93,161
2,969
W
King Arthur
RiptyScoop
King Arthur
11,839
2,586
0
7,027
16,981
14,477
89
6,942
10,039
0
106,608
L
Izanami
xxCDB3XX
Izanami
6,035
4,021
0
2,764
15,836
5,817
0
1,394
14,058
0
87,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
58,628
481
Minions Killed
659
0
Camps Cleared
0
1,318,706
Distance Traveled
1,942,379
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,684
404
91
5
0
231,760
0
L
Baron Samedi
8,724
459
73
4
0
333,991
0
L
Maman Brigitte
10,089
531
160
8
0
362,767
0
L
Sylvanus
5,487
289
11
1
0
54,808
1
W
Rama
10,810
569
138
7
0
357,069
4
W
Loki
11,809
622
120
6
0
451,035
0
W
Serqet
11,018
580
49
3
0
395,114
0
W
Raijin
12,321
648
183
10
0
337,883
4
W
King Arthur
12,670
667
169
9
0
401,278
5
L
Izanami
8,988
473
146
8
0
335,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role