Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SpicyMeatScepter
Ah Muzen Cab
Level 52
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 31L
1,395 Elo+
Party 1
Serqet
Serqet
ThisGameIsSack
Serqet
Level 67
God Stats
1W - 7L
1,337 SR
Queue Stats
28W - 35L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
frosh72
Cthulhu
Level 108
God Stats
1W - 1L
1,635 SR
Queue Stats
147W - 155L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
issaTimeline
The Morrigan
Level 109
God Stats
0W - 1L
1,223 SR
Queue Stats
21W - 38L
1,398 Elo+
Party 1
Vamana
Vamana
issataco
Vamana
Level 88
God Stats
0W - 3L
1,353 SR
Queue Stats
6W - 11L
1,584 Elo+
Party 1
Team Averages
Level 85
1,352 SR
1,480 Elo+

VS

Team Averages
Level 131
1,581 SR
1,504 Elo+
Yemoja
Yemoja
Ahroused
Yemoja
Level 123
God Stats
26W - 32L
1,412 SR
Queue Stats
244W - 231L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
LordHxrrison
Cu Chulainn
Level 152
God Stats
7W - 7L
1,739 SR
Queue Stats
107W - 106L
1,546 Elo+
Solo
Osiris
Osiris
UltimateCuban
Osiris
Level 128
God Stats
2W - 2L
1,768 SR
Queue Stats
261W - 263L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
Wa1kinParad0x
Ix Chel
Level 125
God Stats
10W - 7L
1,447 SR
Queue Stats
116W - 114L
1,475 Elo+
Party 2
Anhur
Anhur
skrillexck666
Anhur
Level 128
God Stats
28W - 29L
1,540 SR
Queue Stats
334W - 303L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SpicyMeatScepter
Ah Muzen Cab
12
0 / 1 / 2
6,558
437
7,374
6,708
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 4 / 1
8,111
541
5,535
15,186
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
frosh72
Cthulhu
12
0 / 0 / 2
7,145
476
11,492
10,164
7,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
issaTimeline
The Morrigan
13
0 / 3 / 0
7,442
496
6,031
10,006
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
issataco
Vamana
12
1 / 4 / 1
6,993
466
7,754
16,029
16,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ahroused
Yemoja
12
1 / 1 / 0
7,438
496
4,094
13,323
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
LordHxrrison
Cu Chulainn
16
4 / 2 / 1
9,517
634
14,872
13,778
13,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 3
8,804
587
6,473
15,222
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
16
3 / 0 / 2
9,329
622
8,128
8,892
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,218
481
5,026
11,173
4,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
12
12
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ahroused
Yemoja
1
1
0
1
W
Cu Chulainn
LordHxrrison
Cu Chulainn
4
2
1
2.25
L
Ah Muzen Cab
SpicyMeatScepter
Ah Muzen Cab
0
1
2
1
L
3
4
1
0.88
W
4
0
3
5.5
W
Ix Chel
3
0
2
4
L
Cthulhu
frosh72
Cthulhu
0
0
2
1
L
The Morrigan
issaTimeline
The Morrigan
0
3
0
0
L
Vamana
issataco
Vamana
1
4
1
0.38
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
38,593
58,093
Taken
62,388
37,946
Mitigated
40,325
9,898
Healing
28,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ahroused
Yemoja
4,094
1,009
6,527
5,807
13,323
8,768
0
5,403
7,777
19,984
1,758
W
Cu Chulainn
LordHxrrison
Cu Chulainn
14,872
1,832
0
1,700
13,778
13,550
316
775
11,927
16,223
74,300
L
Ah Muzen Cab
SpicyMeatScepter
Ah Muzen Cab
7,374
2,686
0
382
6,708
2,675
0
872
5,836
0
52,135
L
5,535
1,447
0
500
15,186
8,526
0
1,712
13,474
0
72,088
W
6,473
2,841
0
7,020
15,222
9,570
0
2,490
12,179
0
79,873
W
Ix Chel
8,128
640
439
3,568
8,892
3,861
41
3,996
4,896
77,784
0
L
Cthulhu
frosh72
Cthulhu
11,492
1,056
1,612
3,399
10,164
7,221
0
2,447
7,717
43,115
2,024
L
The Morrigan
issaTimeline
The Morrigan
6,031
549
39
1,370
10,006
3,447
0
6,983
3,023
57,698
1,213
L
Vamana
issataco
Vamana
7,754
3,394
0
2,596
16,029
16,077
0
2,930
13,099
0
43,610
W
5,026
3,182
0
3,255
11,173
4,576
753
4,709
6,416
0
66,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
42,306
408
Minions Killed
540
0
Camps Cleared
0
1,572,520
Distance Traveled
1,528,909
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,438
496
36
2
0
271,186
8
W
Cu Chulainn
9,517
634
135
9
0
260,271
1
L
Ah Muzen Cab
6,558
437
68
5
0
312,356
0
L
Serqet
8,111
541
123
8
0
331,947
0
W
Osiris
8,804
587
106
7
0
383,729
4
W
Ix Chel
9,329
622
146
10
0
332,507
2
L
Cthulhu
7,145
476
64
4
0
337,506
2
L
The Morrigan
7,442
496
90
6
0
281,583
0
L
Vamana
6,993
466
63
4
0
309,128
0
W
Anhur
7,218
481
117
8
0
281,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role