Player Matchup

Medusa
Medusa
Dartnn
Medusa
Level 61
God Stats
33W - 23L
1,548 SR
Queue Stats
287W - 309L
1,354 Elo+
Party 1
Shiva
Shiva
Fogell Kirk
Shiva
Level 108
God Stats
4W - 4L
1,394 SR
Queue Stats
302W - 310L
1,410 Elo+
Party 1
Zeus
Zeus
Owen Meadows
Zeus
Level 44
God Stats
29W - 32L
1,429 SR
Queue Stats
137W - 181L
1,387 Elo+
Party 1
Thanatos
Thanatos
Toni9200
Thanatos
Level 63
God Stats
10W - 22L
1,496 SR
Queue Stats
22W - 35L
1,427 Elo+
Solo
Bacchus
Bacchus
VanDinglee
Bacchus
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 195L
1,366 Elo+
Party 1
Team Averages
Level 62
1,473 SR
1,389 Elo+

VS

Team Averages
Level 102
1,511 SR
1,485 Elo+
Terra
Terra
Btaat
Terra
Level 104
God Stats
1W - 4L
1,573 SR
Queue Stats
141W - 142L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaNanettah
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,509 Elo+
Solo
Charon
Charon
Sortan
Charon
Level 82
God Stats
0W - 1L
1,428 SR
Queue Stats
72W - 72L
1,465 Elo+
Solo
Hercules
Hercules
YouAreBad6911
Hercules
Level 109
God Stats
3W - 11L
1,807 SR
Queue Stats
218W - 204L
1,531 Elo+
Party 2
Da Ji
Da Ji
xTNT_SA
Da Ji
Level 107
God Stats
0W - 3L
1,246 SR
Queue Stats
145W - 148L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dartnn
Medusa
12
3 / 0 / 0
6,309
631
4,744
4,659
1,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
5,461
546
5,403
9,127
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 0
5,590
559
7,703
1,773
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Toni9200
Thanatos
11
1 / 0 / 1
5,548
555
2,063
6,851
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
VanDinglee
Bacchus
9
0 / 0 / 2
5,359
536
4,871
8,126
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Btaat
Terra
8
0 / 1 / 0
4,871
487
2,276
10,649
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
LaNanettah
Ah Muzen Cab
9
0 / 2 / 0
4,940
494
4,035
6,421
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Sortan
Charon
9
0 / 1 / 0
4,865
487
1,107
8,021
3,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
YouAreBad6911
Hercules
12
1 / 0 / 0
7,124
712
4,009
8,622
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
xTNT_SA
Da Ji
10
0 / 1 / 0
5,241
524
1,954
8,976
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
Btaat
Terra
0
1
0
0
W
Medusa
Dartnn
Medusa
3
0
0
3
W
0
1
1
0.5
L
Ah Muzen Cab
LaNanettah
Ah Muzen Cab
0
2
0
0
W
1
0
0
1
L
Charon
Sortan
Charon
0
1
0
0
W
Thanatos
Toni9200
Thanatos
1
0
1
1.5
W
Bacchus
VanDinglee
Bacchus
0
0
2
1
L
Hercules
YouAreBad6911
Hercules
1
0
0
1
L
Da Ji
xTNT_SA
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
13,381
30,536
Taken
42,689
17,688
Mitigated
20,211
13,492
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Btaat
Terra
2,276
376
911
2,900
10,649
5,218
0
4,488
6,161
14,374
1,056
W
Medusa
Dartnn
Medusa
4,744
2,508
0
2,684
4,659
1,818
350
383
4,276
0
54,120
W
5,403
1,383
0
2,348
9,127
6,598
0
0
8,444
0
42,212
L
Ah Muzen Cab
LaNanettah
Ah Muzen Cab
4,035
1,341
0
702
6,421
2,298
0
1,001
5,420
0
34,946
W
7,703
347
0
222
1,773
484
0
398
1,375
37,839
0
L
Charon
Sortan
Charon
1,107
144
69
3,669
8,021
3,576
0
5,193
2,828
24,893
265
W
Thanatos
Toni9200
Thanatos
2,063
170
0
5,068
6,851
3,056
0
243
6,608
0
42,563
W
Bacchus
VanDinglee
Bacchus
4,871
1,015
95
3,075
8,126
5,732
0
1,997
6,129
21,068
2,326
L
Hercules
YouAreBad6911
Hercules
4,009
676
0
5,072
8,622
5,716
0
0
8,622
0
55,703
L
Da Ji
xTNT_SA
Da Ji
1,954
204
0
4,423
8,976
3,403
0
1,574
7,402
0
43,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
27,041
336
Minions Killed
309
0
Camps Cleared
0
1,066,995
Distance Traveled
978,063
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,871
487
29
3
0
188,294
3
W
Medusa
6,309
631
83
8
0
196,134
0
W
Shiva
5,461
546
69
7
0
209,738
4
L
Ah Muzen Cab
4,940
494
53
5
0
196,424
4
W
Zeus
5,590
559
65
7
0
191,053
4
L
Charon
4,865
487
45
5
0
181,596
0
W
Thanatos
5,548
555
71
7
0
235,838
0
W
Bacchus
5,359
536
48
5
0
234,232
7
L
Hercules
7,124
712
110
11
0
181,380
3
L
Da Ji
5,241
524
72
7
0
230,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role