Player Matchup

Kukulkan
Kukulkan
Anthony6989
Kukulkan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 1
King Arthur
King Arthur
GeneralDNoot
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,549 Elo+
Party 1
Thor
Thor
HinaBae
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
Yugen6089
Kuzenbo
Level 49
God Stats
1W - 5L
1,139 SR
Queue Stats
249W - 242L
1,443 Elo+
Solo
Hou Yi
Hou Yi
keankay
Hou Yi
Level 44
God Stats
4W - 2L
1,579 SR
Queue Stats
11W - 11L
1,369 Elo+
Party 1
Team Averages
Level 66
1,444 SR
1,484 Elo+

VS

Team Averages
Level 100
1,554 SR
1,478 Elo+
Janus
Janus
Raku5874611
Janus
Level 109
God Stats
25W - 18L
1,629 SR
Queue Stats
229W - 217L
1,451 Elo+
Solo
Cerberus
Cerberus
THEBLACKGOD4769
Cerberus
Level 58
God Stats
31W - 40L
1,441 SR
Queue Stats
266W - 251L
1,436 Elo+
Solo
Neith
Neith
TheBigaFig
Neith
Level 78
God Stats
57W - 31L
1,650 SR
Queue Stats
326W - 284L
1,514 Elo+
Solo
Nemesis
Nemesis
charliecappin
Nemesis
Level 149
God Stats
10W - 12L
1,632 SR
Queue Stats
707W - 647L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
iccuwabn
Erlang Shen
Level 105
God Stats
28W - 30L
1,420 SR
Queue Stats
208W - 194L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anthony6989
Kukulkan
12
0 / 5 / 1
7,257
454
6,054
9,910
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GeneralDNoot
King Arthur
15
2 / 1 / 0
8,899
556
15,874
16,587
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
HinaBae
Thor
13
1 / 3 / 3
7,675
480
8,533
13,904
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Yugen6089
Kuzenbo
12
1 / 4 / 5
8,431
527
7,320
16,137
22,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
keankay
Hou Yi
13
9 / 2 / 1
8,389
524
14,280
11,947
4,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
10,189
637
7,789
8,280
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
12
1 / 1 / 6
8,534
533
9,030
16,406
12,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Neith
12
1 / 7 / 1
7,009
438
7,005
13,803
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
5 / 1 / 6
9,004
563
8,723
14,430
7,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
iccuwabn
Erlang Shen
15
2 / 2 / 2
9,180
574
10,990
23,477
18,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
15
15
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anthony6989
Kukulkan
0
5
1
0.1
L
King Arthur
GeneralDNoot
King Arthur
2
1
0
2
L
Thor
HinaBae
Thor
1
3
3
0.83
W
6
2
1
3.25
W
Cerberus
1
1
6
4
W
Neith
1
7
1
0.21
L
Kuzenbo
Yugen6089
Kuzenbo
1
4
5
0.88
W
Nemesis
5
1
6
8
W
Erlang Shen
iccuwabn
Erlang Shen
2
2
2
1.5
L
Hou Yi
keankay
Hou Yi
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
43,537
68,485
Taken
76,396
51,804
Mitigated
47,519
11,578
Healing
25,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anthony6989
Kukulkan
6,054
1,115
0
400
9,910
3,370
0
3,695
6,215
51,955
1,973
L
King Arthur
GeneralDNoot
King Arthur
15,874
2,409
0
2,610
16,587
14,904
42
2,515
14,072
181
81,613
L
Thor
HinaBae
Thor
8,533
2,461
0
1,372
13,904
6,312
0
1,913
11,991
0
62,668
W
7,789
980
0
250
8,280
3,488
301
3,183
5,097
86,804
2,336
W
Cerberus
9,030
1,351
0
6,552
16,406
12,969
21
2,327
14,079
30,058
1,609
W
Neith
7,005
3,403
0
3,405
13,803
5,374
232
2,520
11,283
0
44,489
L
Kuzenbo
Yugen6089
Kuzenbo
7,320
2,645
0
3,382
16,137
22,570
0
4,797
11,340
30,836
4,103
W
Nemesis
8,723
4,700
0
1,920
14,430
7,077
0
2,270
12,160
0
86,373
W
Erlang Shen
iccuwabn
Erlang Shen
10,990
6,577
0
13,004
23,477
18,611
0
2,414
21,063
0
76,518
L
Hou Yi
keankay
Hou Yi
14,280
8,277
0
3,814
11,947
4,648
0
3,415
8,532
0
49,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
43,916
395
Minions Killed
521
0
Camps Cleared
0
1,461,822
Distance Traveled
1,626,546
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,257
454
87
5
0
264,655
0
L
King Arthur
8,899
556
123
8
0
303,743
0
L
Thor
7,675
480
82
5
0
310,743
0
W
Janus
10,189
637
156
10
0
337,484
1
W
Cerberus
8,534
533
35
2
0
311,870
6
W
Neith
7,009
438
65
4
0
290,768
0
L
Kuzenbo
8,431
527
37
2
0
287,195
2
W
Nemesis
9,004
563
126
8
0
403,286
0
W
Erlang Shen
9,180
574
139
9
0
283,138
0
L
Hou Yi
8,389
524
66
4
0
295,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role