Player Matchup

Serqet
Serqet
Ashträy
Serqet
Level 129
God Stats
9W - 27L
1,512 SR
Queue Stats
470W - 471L
1,552 Elo+
Solo
Chiron
Chiron
Rye249
Chiron
Level 118
God Stats
0W - 3L
1,293 SR
Queue Stats
40W - 53L
1,460 Elo+
Party 1
Vulcan
Vulcan
SmartDonkey7553
Vulcan
Level 88
God Stats
10W - 3L
1,803 SR
Queue Stats
47W - 42L
1,569 Elo+
Party 1
Team Averages
Level 112
1,536 SR
1,527 Elo+

VS

Team Averages
Level 161
1,588 SR
1,529 Elo+
Chaac
Chaac
JKobe2411
Chaac
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Renegade Z113
Danzaburou
Level 173
God Stats
4W - 2L
1,724 SR
Queue Stats
51W - 61L
1,499 Elo+
Party 2
Vulcan
Vulcan
adrunknugget
Vulcan
Level 153
God Stats
5W - 2L
1,540 SR
Queue Stats
54W - 33L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashträy
Serqet
14
4 / 1 / 4
9,008
693
9,191
13,481
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Rye249
Chiron
13
1 / 7 / 5
8,626
664
5,605
17,743
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 5
9,290
715
15,343
9,990
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JKobe2411
Chaac
16
5 / 4 / 6
10,506
808
12,747
18,115
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Renegade Z113
Danzaburou
16
6 / 1 / 5
11,485
883
13,233
14,911
5,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
16
1 / 3 / 5
10,472
806
12,362
9,192
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
12
12
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ashträy
Serqet
4
1
4
6
W
Chaac
JKobe2411
Chaac
5
4
6
2
W
Danzaburou
Renegade Z113
Danzaburou
6
1
5
8.5
L
Chiron
Rye249
Chiron
1
7
5
0.5
L
3
4
5
1.38
W
Vulcan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
38,342
41,214
Taken
42,218
17,883
Mitigated
25,574
3,989
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ashträy
Serqet
9,191
1,814
0
1,659
13,481
7,113
0
3,937
8,892
0
21,552
W
Chaac
JKobe2411
Chaac
12,747
2,008
0
6,220
18,115
16,023
586
5,766
12,059
0
28,782
W
Danzaburou
Renegade Z113
Danzaburou
13,233
5,602
0
5,544
14,911
5,773
1,201
5,377
8,696
0
57,772
L
Chiron
Rye249
Chiron
5,605
2,081
214
1,400
17,743
6,498
0
4,453
12,653
0
28,311
L
15,343
273
0
716
9,990
4,272
0
3,613
6,235
42,765
694
W
Vulcan
12,362
280
0
1,139
9,192
3,778
509
4,022
5,170
65,356
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
32,463
136
Minions Killed
220
0
Camps Cleared
0
737,464
Distance Traveled
824,698
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,008
693
20
2
0
290,147
0
W
Chaac
10,506
808
33
3
0
255,083
0
W
Danzaburou
11,485
883
85
7
0
283,525
0
L
Chiron
8,626
664
49
4
0
211,790
1
L
Vulcan
9,290
715
67
5
0
235,527
2
W
Vulcan
10,472
806
102
8
0
286,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role