Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
HaVoCbReNgEr
Fafnir
Level 160
God Stats
1W - 2L
1,567 SR
Queue Stats
110W - 107L
1,544 Elo+
Party 3
Achilles
Achilles
XSpicySageX
Achilles
Level 48
God Stats
4W - 4L
1,483 SR
Queue Stats
132W - 133L
1,422 Elo+
Party 2
Anhur
Anhur
raskoprasko
Anhur
Level 126
God Stats
51W - 44L
1,532 SR
Queue Stats
136W - 137L
1,420 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,477 Elo+

VS

Team Averages
Level 121
1,532 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Ghet17
Kuzenbo
Level 68
God Stats
5W - 3L
1,603 SR
Queue Stats
128W - 132L
1,484 Elo+
Solo
Bakasura
Bakasura
Valeviurs1
Bakasura
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,526 Elo+
Party 1
Neith
Neith
Zombie101
Neith
Level 119
God Stats
4W - 4L
1,667 SR
Queue Stats
99W - 94L
1,497 Elo+
Solo
Cthulhu
Cthulhu
ratanas
Cthulhu
Level 158
God Stats
14W - 13L
1,619 SR
Queue Stats
205W - 198L
1,499 Elo+
Party 1
Zeus
Zeus
toothless656
Zeus
Level 111
God Stats
2W - 3L
1,272 SR
Queue Stats
75W - 70L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 3 / 3
9,301
620
12,407
11,673
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
 
Maman Brigitte
14
2 / 1 / 4
7,652
510
6,996
13,177
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
12
2 / 2 / 4
8,038
536
3,834
9,954
11,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
XSpicySageX
Achilles
6
0 / 3 / 1
5,128
342
2,367
7,072
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 0
5,384
359
3,578
6,507
2,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghet17
Kuzenbo
12
2 / 1 / 3
8,228
549
4,196
9,719
9,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Valeviurs1
Bakasura
14
6 / 3 / 3
8,679
579
7,714
15,677
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
Zombie101
Neith
13
3 / 2 / 4
8,384
559
7,394
9,475
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ratanas
Cthulhu
13
2 / 2 / 2
8,496
566
8,898
10,298
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 0
6,487
432
1,679
4,304
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
13
13
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
3
2.83
L
Maman Brigitte
 
Maman Brigitte
2
1
4
4
W
Kuzenbo
Ghet17
Kuzenbo
2
1
3
3.5
L
Fafnir
2
2
4
2
W
Bakasura
Valeviurs1
Bakasura
6
3
3
2.5
L
Achilles
XSpicySageX
Achilles
0
3
1
0.17
W
Neith
Zombie101
Neith
3
2
4
2.5
L
0
4
0
0
W
Cthulhu
ratanas
Cthulhu
2
2
2
1.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
29,881
48,383
Taken
49,473
28,169
Mitigated
29,100
16,860
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,407
5,819
0
5,244
11,673
4,248
3,000
3,621
7,548
71,958
6,042
L
Maman Brigitte
 
Maman Brigitte
6,996
790
0
7,099
13,177
5,520
113
3,772
8,666
54,381
0
W
Kuzenbo
Ghet17
Kuzenbo
4,196
2,397
0
2,373
9,719
9,054
710
3,417
6,302
24,654
1,679
L
Fafnir
3,834
1,169
0
2,510
9,954
11,353
147
2,626
7,060
16,831
0
W
Bakasura
Valeviurs1
Bakasura
7,714
5,076
0
3,423
15,677
7,848
2,014
5,365
10,198
0
43,635
L
Achilles
XSpicySageX
Achilles
2,367
657
0
673
7,072
5,041
0
1,364
4,727
0
10,916
W
Neith
Zombie101
Neith
7,394
3,053
105
2,284
9,475
3,963
2,282
5,059
4,416
0
54,682
L
3,578
2,383
0
1,334
6,507
2,007
0
1,657
4,790
0
23,752
W
Cthulhu
ratanas
Cthulhu
8,898
445
0
1,665
10,298
6,679
430
5,879
4,127
54,189
1,265
W
1,679
150
0
30
4,304
1,556
0
3,061
1,243
28,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
40,274
287
Minions Killed
374
0
Camps Cleared
0
1,183,597
Distance Traveled
1,198,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,301
620
124
8
0
270,704
2
L
Maman Brigitte
7,652
510
91
6
0
333,054
0
W
Kuzenbo
8,228
549
38
3
0
286,406
0
L
Fafnir
8,038
536
25
2
0
299,396
2
W
Bakasura
8,679
579
95
6
0
312,840
0
L
Achilles
5,128
342
15
1
0
155,833
0
W
Neith
8,384
559
99
7
0
260,142
0
L
Anhur
5,384
359
32
2
0
124,610
0
W
Cthulhu
8,496
566
91
6
0
230,029
0
W
Zeus
6,487
432
51
3
0
109,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role