Player Matchup

Cthulhu
Cthulhu
Diamond I
gnommezy
Cthulhu
Diamond I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 14L
2,211 MMR
Party 1
Ishtar
Ishtar
Masters
vadosshh
Ishtar
Masters
Level 140
God Stats
3W - 0L
1,738 SR
Queue Stats
70W - 19L
2,348 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
ВАЙБИК
Ao Kuang
Diamond I
Level 114
God Stats
49W - 10L
1,852 SR
Queue Stats
64W - 17L
2,316 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,696 SR
2,292 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,730 SR
2,057 MMR
Discordia
Discordia
Diamond V
Aldra35
Discordia
Diamond V
Level 151
God Stats
6W - 5L
1,746 SR
Queue Stats
107W - 105L
2,071 MMR
Solo
Set
Set
Diamond I
NuckFıggas
Set
Diamond I
Level 144
God Stats
7W - 6L
1,710 SR
Queue Stats
66W - 41L
2,298 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
XXSucceSS
Erlang Shen
Platinum II
Level 139
God Stats
9W - 5L
1,735 SR
Queue Stats
46W - 48L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
gnommezy
Cthulhu
16
5 / 4 / 6
10,174
848
9,585
17,664
19,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
vadosshh
Ishtar
14
2 / 6 / 10
9,726
811
11,707
15,487
5,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ВАЙБИК
Ao Kuang
15
6 / 3 / 6
10,532
878
12,758
14,531
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AphroditeKuzenboBaron SamediAchillesThoth

VS

Bans
Ne ZhaAresAnhurSobekHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aldra35
Discordia
15
5 / 2 / 3
9,707
809
14,858
8,650
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 6 / 2
9,963
830
13,580
14,046
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
XXSucceSS
Erlang Shen
13
0 / 5 / 12
8,838
737
8,533
14,697
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
13
Kills
13
13
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aldra35
Discordia
5
2
3
3.25
L
8
6
2
1.5
L
Erlang Shen
XXSucceSS
Erlang Shen
0
5
12
1.2
W
Cthulhu
gnommezy
Cthulhu
5
4
6
2
W
Ishtar
vadosshh
Ishtar
2
6
10
1.17
W
Ao Kuang
ВАЙБИК
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,050
Damage
36,971
47,682
Taken
37,393
35,924
Mitigated
28,188
11,541
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aldra35
Discordia
14,858
1,118
0
1,564
8,650
3,927
99
5,411
3,004
47,712
1,008
L
13,580
5,952
0
4,073
14,046
8,833
236
6,303
7,448
0
42,680
L
Erlang Shen
XXSucceSS
Erlang Shen
8,533
3,709
0
3,131
14,697
15,428
0
9,536
4,712
0
17,611
W
Cthulhu
gnommezy
Cthulhu
9,585
773
443
3,782
17,664
19,246
0
5,454
11,816
32,003
296
W
Ishtar
vadosshh
Ishtar
11,707
7,537
0
3,428
15,487
5,681
1,665
3,850
11,207
0
43,963
W
Ao Kuang
ВАЙБИК
Ao Kuang
12,758
3,146
0
3,888
14,531
10,997
1,324
4,859
9,302
36,375
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
28,508
146
Minions Killed
147
0
Camps Cleared
0
672,120
Distance Traveled
662,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,707
809
80
7
0
219,392
0
L
Set
9,963
830
48
4
0
210,662
0
L
Erlang Shen
8,838
737
19
2
0
232,677
0
W
Cthulhu
10,174
848
50
4
0
234,685
0
W
Ishtar
9,726
811
73
6
0
210,663
0
W
Ao Kuang
10,532
878
23
2
0
226,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role