Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Artemiys13
Neith
Level 68
God Stats
31W - 35L
1,452 SR
Queue Stats
31W - 36L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Kat0babe
Aphrodite
Level 23
God Stats
4W - 8L
1,375 SR
Queue Stats
12W - 28L
1,203 Elo+
Party 2
Chang'e
Chang'e
Tysc
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,354 Elo+
Party 2
Mercury
Mercury
sentito_57
Mercury
Level 41
God Stats
1W - 3L
1,162 SR
Queue Stats
56W - 70L
1,362 Elo+
Solo
Team Averages
Level 56
1,398 SR
1,357 Elo+

VS

Team Averages
Level 75
1,462 SR
1,391 Elo+
Ymir
Ymir
L1Saii
Ymir
Level 17
God Stats
6W - 14L
1,325 SR
Queue Stats
46W - 38L
1,350 Elo+
Party 1
Neith
Neith
Nerox_exe
Neith
Level 78
God Stats
10W - 7L
1,610 SR
Queue Stats
127W - 140L
1,480 Elo+
Solo
Hercules
Hercules
OuG_MoZzA
Hercules
Level 45
God Stats
11W - 7L
1,398 SR
Queue Stats
39W - 45L
1,277 Elo+
Party 1
Fenrir
Fenrir
SpookyBagpiper
Fenrir
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
155W - 175L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZiaPierah
Morgan Le Fay
Level 157
God Stats
34W - 32L
1,479 SR
Queue Stats
396W - 410L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,404
534
8,185
12,107
10,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
2 / 1 / 1
5,562
464
6,647
6,891
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Kat0babe
Aphrodite
9
0 / 2 / 3
5,787
482
2,424
5,802
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Tysc
Chang'e
9
0 / 5 / 1
5,410
451
3,503
8,538
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
sentito_57
Mercury
10
1 / 4 / 0
5,358
447
2,502
9,323
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
L1Saii
Ymir
10
2 / 2 / 3
5,820
485
6,913
8,362
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nerox_exe
Neith
11
1 / 2 / 1
6,010
501
4,668
7,820
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OuG_MoZzA
Hercules
11
1 / 1 / 2
6,566
547
6,308
9,558
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 1
7,006
584
2,363
8,509
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ZiaPierah
Morgan Le Fay
14
5 / 0 / 3
7,774
648
6,396
5,153
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Neith
2
1
1
2.5
L
Aphrodite
Kat0babe
Aphrodite
0
2
3
0.75
W
Ymir
L1Saii
Ymir
2
2
3
1.75
W
Neith
Nerox_exe
Neith
1
2
1
0.75
W
Hercules
OuG_MoZzA
Hercules
1
1
2
2
W
4
0
1
4.5
L
Chang'e
Tysc
Chang'e
0
5
1
0.1
W
Morgan Le Fay
ZiaPierah
Morgan Le Fay
5
0
3
6.5
L
Mercury
sentito_57
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
26,648
42,661
Taken
39,402
22,775
Mitigated
19,423
12,190
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,185
1,144
0
2,591
12,107
10,012
0
1,199
10,799
0
45,436
L
Neith
6,647
1,824
0
2,437
6,891
2,584
204
2,369
4,522
0
40,966
L
Aphrodite
Kat0babe
Aphrodite
2,424
297
1,332
3,433
5,802
4,260
88
1,875
3,927
18,009
0
W
Ymir
L1Saii
Ymir
6,913
1,106
0
960
8,362
4,507
44
1,642
6,668
30,653
0
W
Neith
Nerox_exe
Neith
4,668
985
0
2,895
7,820
2,756
0
1,304
6,516
0
34,505
W
Hercules
OuG_MoZzA
Hercules
6,308
2,676
0
3,609
9,558
5,839
0
290
9,224
0
40,493
W
2,363
1,092
0
1,827
8,509
4,182
0
318
8,147
0
56,438
L
Chang'e
Tysc
Chang'e
3,503
455
253
1,934
8,538
2,457
0
4,925
3,081
28,712
0
W
Morgan Le Fay
ZiaPierah
Morgan Le Fay
6,396
552
0
535
5,153
2,139
0
1,999
2,920
47,724
2,987
L
Mercury
sentito_57
Mercury
2,502
944
0
210
9,323
3,462
0
2,266
7,023
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
33,176
277
Minions Killed
363
0
Camps Cleared
0
1,127,604
Distance Traveled
1,162,396
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,404
534
71
6
0
243,261
0
L
Neith
5,562
464
67
6
0
202,079
5
L
Aphrodite
5,787
482
27
2
0
188,772
0
W
Ymir
5,820
485
52
4
0
233,564
3
W
Neith
6,010
501
54
5
0
205,292
0
W
Hercules
6,566
547
70
6
0
233,743
2
W
Fenrir
7,006
584
87
7
0
266,387
0
L
Chang'e
5,410
451
53
4
0
219,097
0
W
Morgan Le Fay
7,774
648
100
8
0
223,410
0
L
Mercury
5,358
447
59
5
0
274,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role