Player Matchup

Janus
Janus
Made_in_UrAnus__
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,503 Elo+
Party 1
Izanami
Izanami
ivan5758
Izanami
Level 147
God Stats
0W - 1L
1,721 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1
Nemesis
Nemesis
xXIronhaydXx
Nemesis
Level 129
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 1
Team Averages
Level 131
1,640 SR
1,580 Elo+

VS

Team Averages
Level 98
1,614 SR
1,497 Elo+
Maui
Maui
Catra9493
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,504 Elo+
Solo
Medusa
Medusa
EmirIhtamnet
Medusa
Level 65
God Stats
17W - 17L
1,489 SR
Queue Stats
195W - 189L
1,493 Elo+
Solo
Ix Chel
Ix Chel
polouloff75
Ix Chel
Level 121
God Stats
5W - 0L
1,854 SR
Queue Stats
64W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,016
644
6,054
12,663
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ivan5758
Izanami
13
0 / 2 / 1
8,284
592
5,899
13,710
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
xXIronhaydXx
Nemesis
14
3 / 3 / 1
8,934
638
9,485
14,682
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
3 / 1 / 8
10,426
745
9,179
13,636
12,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
2 / 2 / 9
10,528
752
9,781
11,452
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
polouloff75
Ix Chel
17
6 / 1 / 5
11,191
799
19,087
9,066
3,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
11
11
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Maui
3
1
8
7
W
Medusa
2
2
9
3.25
L
1
6
2
0.33
L
Izanami
ivan5758
Izanami
0
2
1
0.25
W
Ix Chel
polouloff75
Ix Chel
6
1
5
8.5
L
Nemesis
xXIronhaydXx
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
38,047
41,055
Taken
34,154
19,707
Mitigated
21,329
4,853
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
9,179
2,255
0
1,796
13,636
12,831
96
1,815
11,328
25,201
8,438
W
Medusa
9,781
3,871
0
3,247
11,452
4,529
1,672
2,647
8,545
0
53,806
L
6,054
122
0
900
12,663
7,366
0
8,890
3,682
28,664
0
L
Izanami
ivan5758
Izanami
5,899
1,846
211
805
13,710
4,956
0
8,907
4,783
0
35,682
W
Ix Chel
polouloff75
Ix Chel
19,087
4,174
2,052
4,785
9,066
3,969
768
1,183
7,683
60,412
1,621
L
Nemesis
xXIronhaydXx
Nemesis
9,485
2,655
0
2,937
14,682
7,385
0
9,160
5,509
0
29,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
32,145
148
Minions Killed
204
0
Camps Cleared
0
711,058
Distance Traveled
803,043
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,426
745
42
3
0
267,687
0
W
Medusa
10,528
752
81
6
0
265,629
2
L
Janus
9,016
644
47
3
0
207,018
4
L
Izanami
8,284
592
60
4
0
233,578
0
W
Ix Chel
11,191
799
81
6
0
269,727
0
L
Nemesis
8,934
638
41
3
0
270,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role