Player Matchup

Neith
Neith
Flash CBW
Neith
Level 121
God Stats
32W - 21L
1,625 SR
Queue Stats
121W - 119L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 78
God Stats
44W - 24L
1,625 SR
Queue Stats
102W - 82L
1,494 Elo+
Solo
Athena
Athena
GruntCBW
Athena
Level 146
God Stats
38W - 35L
1,560 SR
Queue Stats
220W - 213L
1,528 Elo+
Party 1
Anubis
Anubis
HerrBol
Anubis
Level 75
God Stats
62W - 54L
1,365 SR
Queue Stats
172W - 174L
1,399 Elo+
Solo
Medusa
Medusa
SundayMoneyCBW
Medusa
Level 160
God Stats
6W - 3L
1,571 SR
Queue Stats
198W - 194L
1,545 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,496 Elo+

VS

Team Averages
Level 88
1,541 SR
1,477 Elo+
Cabrakan
Cabrakan
GenuineSlime
Cabrakan
Level 158
God Stats
6W - 8L
1,732 SR
Queue Stats
691W - 660L
1,586 Elo+
Party 2
Mulan
Mulan
HittingLizardKc
Mulan
Level 68
God Stats
47W - 33L
1,699 SR
Queue Stats
547W - 492L
1,582 Elo+
Solo
Hera
Hera
KTB_Slim
Hera
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 64L
1,228 Elo+
Solo
Fenrir
Fenrir
Kerberos347
Fenrir
Level 20
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
NoHope_ID
Chernobog
Level 104
God Stats
4W - 3L
1,489 SR
Queue Stats
125W - 128L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flash CBW
Neith
16
0 / 3 / 2
9,600
480
8,290
12,086
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
GinjaNinjaTTV
Jormungandr
16
2 / 5 / 3
10,259
513
12,363
19,689
16,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
GruntCBW
Athena
15
1 / 2 / 2
9,384
469
5,550
17,703
22,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
HerrBol
Anubis
17
4 / 6 / 1
9,951
498
9,063
14,931
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 4
11,513
576
13,059
14,906
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GenuineSlime
Cabrakan
15
1 / 1 / 12
9,722
486
7,587
16,892
18,548
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 4
9,320
466
16,284
21,855
20,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
17
7 / 2 / 2
10,290
515
14,590
12,033
6,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
1 / 6 / 2
9,001
450
3,095
17,782
8,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
NoHope_ID
Chernobog
18
6 / 0 / 6
10,742
537
16,266
12,240
5,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
18
19
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Flash CBW
Neith
0
3
2
0.33
L
Cabrakan
GenuineSlime
Cabrakan
1
1
12
7
W
Jormungandr
GinjaNinjaTTV
Jormungandr
2
5
3
0.7
W
Athena
GruntCBW
Athena
1
2
2
1
W
Anubis
HerrBol
Anubis
4
6
1
0.75
L
3
4
4
1.25
L
Hera
7
2
2
4
L
Fenrir
1
6
2
0.33
L
Chernobog
NoHope_ID
Chernobog
6
0
6
9
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,325
Damage
57,822
79,315
Taken
80,802
60,672
Mitigated
60,291
17,490
Healing
31,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Flash CBW
Neith
8,290
2,390
0
4,067
12,086
5,815
1,013
1,135
10,850
0
84,142
L
Cabrakan
GenuineSlime
Cabrakan
7,587
1,257
536
5,587
16,892
18,548
0
6,210
10,682
26,798
2,559
W
Jormungandr
GinjaNinjaTTV
Jormungandr
12,363
2,149
40
2,773
19,689
16,731
550
5,167
14,040
72,677
3,207
W
Athena
GruntCBW
Athena
5,550
1,451
0
2,254
17,703
22,677
145
5,557
11,996
31,381
0
W
Anubis
HerrBol
Anubis
9,063
431
0
5,833
14,931
8,144
0
4,391
10,400
87,532
1,520
L
16,284
1,715
0
9,411
21,855
20,429
0
8,858
12,997
0
66,682
L
Hera
14,590
4,788
0
4,707
12,033
6,661
305
3,590
8,443
85,496
732
L
Fenrir
3,095
845
0
3,294
17,782
8,711
0
5,039
12,743
0
85,425
L
Chernobog
NoHope_ID
Chernobog
16,266
9,974
0
7,673
12,240
5,942
874
4,235
8,005
0
100,335
W
13,059
4,247
0
2,523
14,906
7,305
120
5,789
8,814
0
85,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
49,075
524
Minions Killed
485
0
Camps Cleared
0
1,890,150
Distance Traveled
1,854,742
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,600
480
133
7
0
371,797
0
L
Cabrakan
9,722
486
34
2
0
354,726
3
W
Jormungandr
10,259
513
108
5
0
341,334
0
W
Athena
9,384
469
40
2
0
443,068
2
W
Anubis
9,951
498
115
6
0
345,271
0
L
Mulan
9,320
466
83
4
0
377,819
0
L
Hera
10,290
515
121
6
0
342,758
4
L
Fenrir
9,001
450
113
6
0
390,686
0
L
Chernobog
10,742
537
134
7
0
388,753
4
W
Medusa
11,513
576
128
6
0
388,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role