Player Matchup

Anubis
Anubis
 
Anubis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ItXx_JuaanVii03
Baron Samedi
Level 128
God Stats
3W - 1L
1,683 SR
Queue Stats
95W - 97L
1,473 Elo+
Party 4
Hachiman
Hachiman
TobyWoods
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,215 Elo+
Party 2
Jormungandr
Jormungandr
berfomed
Jormungandr
Level 201
God Stats
13W - 8L
1,664 SR
Queue Stats
363W - 359L
1,528 Elo+
Solo
Tyr
Tyr
darkfrost_16
Tyr
Level 125
God Stats
16W - 15L
1,458 SR
Queue Stats
79W - 84L
1,477 Elo+
Party 4
Team Averages
Level 100
1,561 SR
1,438 Elo+

VS

Team Averages
Level 95
1,538 SR
1,495 Elo+
Janus
Janus
AshtonKyleRTyp
Janus
Level 83
God Stats
26W - 31L
1,484 SR
Queue Stats
227W - 214L
1,477 Elo+
Party 3
Mulan
Mulan
SADPOLLYON-
Mulan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 127L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Vasiliboy_CoRe
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,498 Elo+
Party 1
Fenrir
Fenrir
kodomoototoro
Fenrir
Level 67
God Stats
3W - 3L
1,706 SR
Queue Stats
292W - 274L
1,485 Elo+
Party 3
Baron Samedi
Baron Samedi
lukedix_
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 2
7,303
562
7,882
9,663
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ItXx_JuaanVii03
Baron Samedi
15
6 / 0 / 1
8,632
664
7,917
5,269
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TobyWoods
Hachiman
11
1 / 2 / 3
6,263
482
2,993
5,823
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
berfomed
Jormungandr
11
2 / 0 / 2
6,570
505
6,151
9,911
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
7,039
541
6,677
12,767
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,532
502
2,540
5,489
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 4
7,353
566
10,762
13,899
10,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
12
1 / 4 / 0
6,309
485
2,600
7,708
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 1
7,279
560
9,988
15,520
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
lukedix_
Baron Samedi
9
0 / 3 / 2
5,286
407
2,714
6,555
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
7
7
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
L
1
2
1
0.75
W
Baron Samedi
ItXx_JuaanVii03
Baron Samedi
6
0
1
6.5
L
0
1
4
2
W
Hachiman
TobyWoods
Hachiman
1
2
3
1.25
L
Kukulkan
1
4
0
0.25
W
Jormungandr
berfomed
Jormungandr
2
0
2
3
W
0
3
1
0.17
L
5
4
1
1.38
L
Baron Samedi
lukedix_
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
28,604
43,433
Taken
49,171
25,441
Mitigated
24,717
16,463
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,882
438
0
4,162
9,663
4,542
559
1,609
8,054
60,731
0
L
2,540
395
0
511
5,489
1,888
418
2,827
2,602
39,488
0
W
Baron Samedi
ItXx_JuaanVii03
Baron Samedi
7,917
88
348
1,541
5,269
2,905
42
1,868
3,397
62,526
3,139
L
10,762
1,527
0
7,550
13,899
10,717
0
3,198
10,701
0
62,274
W
Hachiman
TobyWoods
Hachiman
2,993
1,952
0
1,585
5,823
2,081
0
2,242
3,499
0
29,408
L
Kukulkan
2,600
473
0
667
7,708
2,658
0
6,306
1,004
31,704
1,205
W
Jormungandr
berfomed
Jormungandr
6,151
2,496
0
2,689
9,911
6,821
0
1,882
7,881
32,331
14,697
W
6,677
408
0
6,138
12,767
9,092
0
0
12,767
0
50,367
L
9,988
3,191
0
8,200
15,520
6,558
0
5,358
9,998
0
60,307
L
Baron Samedi
lukedix_
Baron Samedi
2,714
285
198
1,606
6,555
2,896
160
3,335
3,172
19,860
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
32,759
418
Minions Killed
375
0
Camps Cleared
0
1,241,862
Distance Traveled
1,099,855
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,303
562
90
7
0
238,877
0
L
Janus
6,532
502
98
8
0
239,471
0
W
Baron Samedi
8,632
664
127
10
0
233,899
2
L
Mulan
7,353
566
106
8
0
236,708
7
W
Hachiman
6,263
482
45
3
0
252,391
0
L
Kukulkan
6,309
485
64
5
0
189,858
1
W
Jormungandr
6,570
505
68
5
0
265,222
4
W
Tyr
7,039
541
88
7
0
251,473
0
L
Fenrir
7,279
560
82
6
0
264,658
1
L
Baron Samedi
5,286
407
25
2
0
169,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role