Player Matchup

Janus
Janus
Axrtt
Janus
Level 135
God Stats
4W - 4L
1,175 SR
Queue Stats
96W - 98L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
Comedovvn
Jormungandr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,365 Elo+
Party 1
Xbalanque
Xbalanque
Envy Ryluxx
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 105L
1,314 Elo+
Party 1
Terra
Terra
NWK Snips
Terra
Level 149
God Stats
11W - 6L
1,752 SR
Queue Stats
491W - 544L
1,530 Elo+
Party 1
Surtr
Surtr
ShovelLeaner
Surtr
Level 76
God Stats
3W - 1L
1,569 SR
Queue Stats
118W - 99L
1,584 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,463 Elo+

VS

Team Averages
Level 112
1,565 SR
1,525 Elo+
Nox
Nox
JustRevos
Nox
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,542 Elo+
Solo
Skadi
Skadi
MikeDienda03
Skadi
Level 107
God Stats
6W - 5L
1,632 SR
Queue Stats
236W - 226L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
RKsenpai
Sylvanus
Level 115
God Stats
4W - 2L
1,832 SR
Queue Stats
367W - 356L
1,454 Elo+
Solo
Surtr
Surtr
UnboundRonin
Surtr
Level 101
God Stats
0W - 1L
1,156 SR
Queue Stats
216W - 159L
1,596 Elo+
Solo
Nike
Nike
phry45
Nike
Level 116
God Stats
2W - 2L
1,705 SR
Queue Stats
199W - 198L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Axrtt
Janus
17
6 / 0 / 8
9,364
936
15,513
8,739
5,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Comedovvn
Jormungandr
14
1 / 2 / 12
8,733
873
10,455
15,783
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Envy Ryluxx
Xbalanque
16
6 / 2 / 11
9,185
919
11,911
10,167
5,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
NWK Snips
Terra
16
4 / 2 / 14
9,605
961
12,164
15,645
17,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 3 / 9
8,261
826
9,861
12,295
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,478
848
12,570
7,725
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 5
7,784
778
14,921
10,429
5,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
RKsenpai
Sylvanus
11
0 / 3 / 4
6,693
669
4,247
10,344
11,384
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 3 / 5
7,903
790
12,446
22,083
18,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
phry45
Nike
13
2 / 7 / 2
7,415
742
9,441
16,169
16,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
19
Kills
9
9
Deaths
19
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Axrtt
Janus
6
0
8
10
W
Jormungandr
Comedovvn
Jormungandr
1
2
12
3.5
W
Xbalanque
Envy Ryluxx
Xbalanque
6
2
11
5.75
L
3
3
5
1.83
L
2
3
5
1.5
W
Terra
NWK Snips
Terra
4
2
14
5.5
L
Sylvanus
RKsenpai
Sylvanus
0
3
4
0.67
W
2
3
9
2.17
L
2
3
5
1.5
L
Nike
phry45
Nike
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
53,625
62,629
Taken
66,750
57,485
Mitigated
54,816
32,300
Healing
24,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Axrtt
Janus
15,513
679
1,354
1,526
8,739
5,078
674
2,338
6,401
43,847
0
W
Jormungandr
Comedovvn
Jormungandr
10,455
3,313
2,742
2,986
15,783
19,542
12
5,640
10,143
14,139
4,099
W
Xbalanque
Envy Ryluxx
Xbalanque
11,911
5,599
815
633
10,167
5,881
864
1,799
8,368
0
24,364
L
12,570
106
777
1,210
7,725
3,662
0
4,818
2,770
22,239
0
L
14,921
4,530
993
1,421
10,429
5,021
0
5,853
4,514
0
28,380
W
Terra
NWK Snips
Terra
12,164
557
11,191
6,690
15,645
17,830
249
4,921
10,724
20,991
321
L
Sylvanus
RKsenpai
Sylvanus
4,247
1,446
6,320
3,377
10,344
11,384
0
6,051
4,219
8,822
0
W
9,861
2,163
1,800
2,563
12,295
9,154
444
3,636
8,659
298
15,423
L
12,446
3,780
503
8,554
22,083
18,636
0
11,680
10,110
2,315
24,628
L
Nike
phry45
Nike
9,441
492
854
580
16,169
16,113
0
7,341
8,625
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
38,273
151
Minions Killed
121
0
Camps Cleared
0
1,042,755
Distance Traveled
904,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,364
936
63
6
0
218,605
0
W
Jormungandr
8,733
873
22
2
0
190,862
0
W
Xbalanque
9,185
919
43
4
0
196,829
0
L
Nox
8,478
848
29
3
0
216,198
0
L
Skadi
7,784
778
30
3
0
184,160
0
W
Terra
9,605
961
11
1
0
237,826
0
L
Sylvanus
6,693
669
11
1
0
133,359
0
W
Surtr
8,261
826
12
1
0
198,633
0
L
Surtr
7,903
790
31
3
0
192,321
0
L
Nike
7,415
742
20
2
0
178,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role