Player Matchup

Fenrir
Fenrir
Benny4237
Fenrir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,595 Elo+
Party 1
Athena
Athena
KinoaLaSoaX
Athena
Level 106
God Stats
1W - 2L
1,456 SR
Queue Stats
59W - 62L
1,513 Elo+
Party 1
Rama
Rama
Thorge421
Rama
Level 117
God Stats
5W - 7L
1,549 SR
Queue Stats
282W - 267L
1,522 Elo+
Solo
Chang'e
Chang'e
Toace3218
Chang'e
Level 88
God Stats
3W - 2L
1,702 SR
Queue Stats
48W - 55L
1,485 Elo+
Party 1
Shiva
Shiva
giioova7
Shiva
Level 56
God Stats
1W - 1L
1,694 SR
Queue Stats
108W - 115L
1,521 Elo+
Solo
Team Averages
Level 87
1,580 SR
1,527 Elo+

VS

Team Averages
Level 108
1,482 SR
1,484 Elo+
Anubis
Anubis
Forskarn
Anubis
Level 113
God Stats
5W - 8L
1,321 SR
Queue Stats
315W - 315L
1,431 Elo+
Solo
Artemis
Artemis
Mouyoumed
Artemis
Level 118
God Stats
5W - 6L
1,519 SR
Queue Stats
56W - 54L
1,485 Elo+
Solo
Ares
Ares
Piook
Ares
Level 68
God Stats
7W - 4L
1,559 SR
Queue Stats
90W - 78L
1,485 Elo+
Party 2
Osiris
Osiris
groling
Osiris
Level 97
God Stats
7W - 4L
1,522 SR
Queue Stats
116W - 98L
1,527 Elo+
Party 2
Janus
Janus
lovedontkill
Janus
Level 143
God Stats
37W - 40L
1,490 SR
Queue Stats
134W - 126L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benny4237
Fenrir
10
4 / 4 / 2
6,294
484
8,109
10,842
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
0 / 3 / 3
6,199
477
3,088
10,532
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
1 / 2 / 1
6,570
505
8,256
7,326
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Toace3218
Chang'e
11
2 / 1 / 1
6,149
473
2,190
6,459
2,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
giioova7
Shiva
13
0 / 4 / 1
6,490
499
6,316
13,637
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Forskarn
Anubis
12
3 / 3 / 3
6,688
514
7,131
7,665
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Mouyoumed
Artemis
13
2 / 2 / 1
6,555
504
6,492
8,977
3,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
Piook
Ares
12
4 / 1 / 3
7,269
559
5,280
12,945
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
groling
Osiris
13
5 / 1 / 0
8,373
644
10,700
13,258
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 4
7,162
551
3,486
5,463
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
14
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Benny4237
Fenrir
4
4
2
1.25
W
Anubis
Forskarn
Anubis
3
3
3
1.5
L
Athena
0
3
3
0.5
W
Artemis
Mouyoumed
Artemis
2
2
1
1.25
W
Ares
Piook
Ares
4
1
3
5.5
L
Rama
1
2
1
0.75
L
Chang'e
Toace3218
Chang'e
2
1
1
2.5
L
Shiva
giioova7
Shiva
0
4
1
0.13
W
Osiris
groling
Osiris
5
1
0
5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
33,089
48,796
Taken
48,308
26,747
Mitigated
33,320
11,593
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Benny4237
Fenrir
8,109
1,657
0
690
10,842
4,620
0
4,957
5,719
0
38,604
W
Anubis
Forskarn
Anubis
7,131
395
0
1,993
7,665
3,786
0
296
7,369
45,429
0
L
Athena
3,088
692
297
1,642
10,532
9,299
0
5,148
5,310
16,641
2,162
W
Artemis
Mouyoumed
Artemis
6,492
2,736
0
3,215
8,977
3,808
0
835
8,142
0
54,518
W
Ares
Piook
Ares
5,280
261
0
2,930
12,945
11,606
0
2,150
10,795
26,687
0
L
Rama
8,256
5,716
0
2,297
7,326
2,652
0
1,307
6,019
0
65,866
L
Chang'e
Toace3218
Chang'e
2,190
173
200
2,971
6,459
2,090
0
3,431
2,766
32,150
0
L
Shiva
giioova7
Shiva
6,316
1,363
0
3,496
13,637
8,086
0
556
12,112
0
49,596
W
Osiris
groling
Osiris
10,700
3,871
0
7,102
13,258
12,051
231
234
12,236
0
59,217
W
3,486
317
0
480
5,463
2,069
0
1,569
3,850
54,338
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
36,047
288
Minions Killed
373
0
Camps Cleared
0
1,211,026
Distance Traveled
1,242,337
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,294
484
54
4
0
250,000
0
W
Anubis
6,688
514
70
5
0
252,997
4
L
Athena
6,199
477
19
1
0
267,100
4
W
Artemis
6,555
504
87
7
0
234,366
0
W
Ares
7,269
559
27
2
0
245,025
3
L
Rama
6,570
505
108
8
0
226,553
2
L
Chang'e
6,149
473
36
3
0
241,018
3
L
Shiva
6,490
499
71
5
0
226,355
2
W
Osiris
8,373
644
93
7
0
252,190
2
W
Janus
7,162
551
96
7
0
257,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role