Player Matchup

Nu Wa
Nu Wa
Ahmed_iBlis
Nu Wa
Level 156
God Stats
15W - 9L
1,456 SR
Queue Stats
480W - 525L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AliveForNow
Ah Muzen Cab
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,539 Elo+
Solo
Ah Puch
Ah Puch
LaZuSaK TR
Ah Puch
Level 156
God Stats
15W - 7L
1,573 SR
Queue Stats
262W - 262L
1,476 Elo+
Solo
Hercules
Hercules
LastThugKIng
Hercules
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 144L
1,152 Elo+
Solo
Pele
Pele
TO-IRE
Pele
Level 325
God Stats
4W - 1L
1,554 SR
Queue Stats
121W - 180L
1,309 Elo+
Party 1
Team Averages
Level 186
1,517 SR
1,370 Elo+

VS

Team Averages
Level 133
1,461 SR
1,428 Elo+
Loki
Loki
Borreguino2372
Loki
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
70W - 67L
1,476 Elo+
Solo
Xing Tian
Xing Tian
The NAC Attack
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,394 Elo+
Solo
Zeus
Zeus
XGC TONS OF FUN
Zeus
Level 134
God Stats
0W - 1L
1,494 SR
Queue Stats
70W - 81L
1,442 Elo+
Solo
Jing Wei
Jing Wei
aztecrasta
Jing Wei
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,485 Elo+
Solo
Anhur
Anhur
fRFrTHoUgh
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
9,768
814
13,328
7,682
3,313
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
AliveForNow
Ah Muzen Cab
17
7 / 2 / 13
10,442
870
15,135
10,847
5,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
LaZuSaK TR
Ah Puch
18
8 / 1 / 8
10,543
879
14,641
7,938
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LastThugKIng
Hercules
17
3 / 1 / 15
9,908
826
12,530
12,423
14,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
TO-IRE
Pele
14
1 / 5 / 7
9,362
780
4,384
11,370
5,788
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
8,244
687
5,998
10,888
4,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
The NAC Attack
Xing Tian
18
5 / 3 / 7
10,030
836
10,023
25,687
23,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
6,577
548
3,261
4,313
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
aztecrasta
Jing Wei
16
1 / 4 / 8
8,615
718
7,545
12,602
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
13
1 / 6 / 2
7,392
616
4,273
11,911
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
23
Kills
11
12
Deaths
23
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Ah Muzen Cab
AliveForNow
Ah Muzen Cab
7
2
13
6.75
L
3
7
3
0.64
W
Ah Puch
LaZuSaK TR
Ah Puch
8
1
8
12
W
Hercules
LastThugKIng
Hercules
3
1
15
10.5
W
Pele
TO-IRE
Pele
1
5
7
0.9
L
Xing Tian
The NAC Attack
Xing Tian
5
3
7
2.83
L
1
3
1
0.5
L
Jing Wei
aztecrasta
Jing Wei
1
4
8
1.25
L
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,018
Damage
31,100
50,260
Taken
65,401
32,662
Mitigated
39,256
18,299
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,328
3,747
1,633
677
7,682
3,313
1,568
1,888
5,794
27,142
261
W
Ah Muzen Cab
AliveForNow
Ah Muzen Cab
15,135
6,409
657
2,106
10,847
5,632
1,571
2,403
8,409
0
33,874
L
5,998
332
921
264
10,888
4,689
0
4,141
6,747
0
23,569
W
Ah Puch
LaZuSaK TR
Ah Puch
14,641
675
1,383
3,601
7,938
3,914
326
2,484
5,454
29,553
774
W
Hercules
LastThugKIng
Hercules
12,530
999
1,428
3,558
12,423
14,015
199
3,018
9,405
2,147
19,795
W
Pele
TO-IRE
Pele
4,384
780
839
2,417
11,370
5,788
1,536
2,476
8,894
0
9,344
L
Xing Tian
The NAC Attack
Xing Tian
10,023
489
834
10,246
25,687
23,485
0
9,212
16,475
20,989
1,826
L
3,261
226
109
160
4,313
1,448
0
3,105
1,208
8,683
0
L
Jing Wei
aztecrasta
Jing Wei
7,545
2,611
946
1,369
12,602
4,793
0
7,057
5,545
0
31,337
L
Anhur
4,273
1,035
220
1,594
11,911
4,841
0
6,079
5,832
0
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
40,858
144
Minions Killed
140
0
Camps Cleared
0
1,082,498
Distance Traveled
914,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,768
814
25
2
0
183,189
0
W
Ah Muzen Cab
10,442
870
49
4
0
225,654
0
L
Loki
8,244
687
23
2
0
188,159
0
W
Ah Puch
10,543
879
32
3
0
229,840
0
W
Hercules
9,908
826
21
2
0
238,095
0
W
Pele
9,362
780
17
1
0
205,720
0
L
Xing Tian
10,030
836
20
2
0
231,865
0
L
Zeus
6,577
548
13
1
0
103,943
0
L
Jing Wei
8,615
718
53
4
0
186,628
0
L
Anhur
7,392
616
31
3
0
204,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role