Player Matchup

King Arthur
King Arthur
Diamond V
DeleteCrossplay
King Arthur
Diamond V
Level 148
God Stats
5W - 0L
2,115 SR
Queue Stats
30W - 4L
2,107 MMR
Party 2
Fenrir
Fenrir
Gold V
Dimaamro
Fenrir
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,744 MMR
Party 2
Maman Brigitte
Maman Brigitte
Gold III
MiniMud
Maman Brigitte
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,728 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,705 SR
1,860 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,552 SR
1,851 MMR
Cthulhu
Cthulhu
Diamond IV
RetroSenpaii
Cthulhu
Diamond IV
Level 166
God Stats
8W - 7L
1,763 SR
Queue Stats
166W - 131L
1,851 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
YKJG3
Baron Samedi
Diamond IV
Level 153
God Stats
8W - 12L
1,658 SR
Queue Stats
166W - 131L
1,851 MMR
Party 1
Amaterasu
Amaterasu
Diamond IV
crzyace118
Amaterasu
Diamond IV
Level 178
God Stats
3W - 6L
1,236 SR
Queue Stats
166W - 131L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeleteCrossplay
King Arthur
18
1 / 5 / 11
11,889
699
15,756
26,452
31,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dimaamro
Fenrir
18
2 / 4 / 9
11,705
689
9,612
19,052
17,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
MiniMud
Maman Brigitte
19
10 / 2 / 2
13,537
796
24,717
16,652
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AresAchillesArtioNe ZhaKuzenbo

VS

Bans
CharonOsirisThothErlang ShenBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RetroSenpaii
Cthulhu
18
6 / 4 / 5
12,818
754
26,595
24,056
26,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
YKJG3
Baron Samedi
14
0 / 8 / 6
10,389
611
7,788
14,714
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
crzyace118
Amaterasu
18
5 / 1 / 5
12,300
724
13,447
21,747
25,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
13
Kills
11
11
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeleteCrossplay
King Arthur
1
5
11
1.3
W
Fenrir
Dimaamro
Fenrir
2
4
9
1.63
W
Maman Brigitte
MiniMud
Maman Brigitte
10
2
2
5.5
L
Cthulhu
RetroSenpaii
Cthulhu
6
4
5
2.13
L
Baron Samedi
YKJG3
Baron Samedi
0
8
6
0.38
L
Amaterasu
crzyace118
Amaterasu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
47,830
62,156
Taken
60,517
57,308
Mitigated
64,159
7,226
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeleteCrossplay
King Arthur
15,756
1,579
0
1,295
26,452
31,226
124
11,703
13,316
3,356
58,544
W
Fenrir
Dimaamro
Fenrir
9,612
3,192
0
2,779
19,052
17,765
742
9,692
8,110
398
33,231
W
Maman Brigitte
MiniMud
Maman Brigitte
24,717
1,579
0
3,152
16,652
8,317
1,416
9,304
6,370
70,171
0
L
Cthulhu
RetroSenpaii
Cthulhu
26,595
1,624
75
2,803
24,056
26,717
87
11,832
12,155
49,424
3,290
L
Baron Samedi
YKJG3
Baron Samedi
7,788
462
1,192
1,209
14,714
11,628
114
6,097
8,553
35,296
0
L
Amaterasu
crzyace118
Amaterasu
13,447
5,137
0
8,299
21,747
25,814
930
8,485
12,968
0
53,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
35,507
201
Minions Killed
186
0
Camps Cleared
0
1,026,702
Distance Traveled
880,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,889
699
83
5
0
337,076
0
W
Fenrir
11,705
689
27
2
0
329,745
0
W
Maman Brigitte
13,537
796
91
5
0
359,881
0
L
Cthulhu
12,818
754
64
4
0
304,836
2
L
Baron Samedi
10,389
611
55
3
0
246,205
0
L
Amaterasu
12,300
724
67
4
0
329,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role