Player Matchup

Awilix
Awilix
 
Awilix
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Apotropeik
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Pryyncekayo
Baron Samedi
Level 55
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 2
Lancelot
Lancelot
VeryRareGod
Lancelot
Level 82
God Stats
0W - 2L
1,642 SR
Queue Stats
15W - 15L
1,457 Elo+
Party 2
Medusa
Medusa
canibal1010
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,373 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,453 Elo+

VS

Team Averages
Level 64
1,428 SR
1,451 Elo+
He Bo
He Bo
FFMstevenFFM
He Bo
Level 93
God Stats
6W - 12L
1,317 SR
Queue Stats
407W - 403L
1,465 Elo+
Solo
Anubis
Anubis
Noxis81
Anubis
Level 44
God Stats
4W - 3L
1,489 SR
Queue Stats
107W - 108L
1,523 Elo+
Party 1
Vulcan
Vulcan
SunHebi
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 121L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
mortaxe10
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,373 Elo+
Solo
Artio
Artio
nikoletruscenko
Artio
Level 67
God Stats
6W - 5L
1,332 SR
Queue Stats
633W - 742L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 1 / 3
4,780
956
1,024
3,084
926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
Apotropeik
Sun Wukong
5
0 / 1 / 2
4,330
866
1,413
1,729
899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Pryyncekayo
Baron Samedi
12
3 / 2 / 2
6,036
1,207
5,511
4,964
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
VeryRareGod
Lancelot
11
3 / 2 / 3
5,650
1,130
3,515
5,023
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
5
0 / 0 / 0
4,216
843
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,437
1,287
1,904
3,809
1,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Noxis81
Anubis
11
1 / 1 / 2
6,125
1,225
3,193
2,117
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
SunHebi
Vulcan
11
3 / 1 / 0
6,411
1,282
3,142
1,567
556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
mortaxe10
Danzaburou
11
1 / 1 / 4
6,260
1,252
3,065
2,696
1,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 2
5,591
1,118
504
5,555
4,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
6
6
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
3
1.5
L
Sun Wukong
Apotropeik
Sun Wukong
0
1
2
1
W
1
1
5
3.5
W
Anubis
Noxis81
Anubis
1
1
2
2
L
Baron Samedi
Pryyncekayo
Baron Samedi
3
2
2
2
W
Vulcan
SunHebi
Vulcan
3
1
0
3
L
Lancelot
VeryRareGod
Lancelot
3
2
3
2.25
L
Medusa
0
0
0
0
W
Danzaburou
mortaxe10
Danzaburou
1
1
4
3
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,463
Damage
11,808
14,800
Taken
15,744
6,009
Mitigated
8,482
3,827
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,024
56
17
370
3,084
926
0
1,645
1,439
0
6,710
L
Sun Wukong
Apotropeik
Sun Wukong
1,413
168
0
139
1,729
899
0
398
1,331
0
1,859
W
1,904
0
133
1,117
3,809
1,215
1,171
1,148
2,661
5,483
114
W
Anubis
Noxis81
Anubis
3,193
38
0
250
2,117
1,074
722
997
1,120
11,916
0
L
Baron Samedi
Pryyncekayo
Baron Samedi
5,511
212
482
1,486
4,964
2,257
0
3,258
1,706
10,157
0
W
Vulcan
SunHebi
Vulcan
3,142
165
103
87
1,567
556
1,255
356
1,211
7,465
0
L
Lancelot
VeryRareGod
Lancelot
3,515
233
468
865
5,023
1,927
0
3,284
1,739
0
5,933
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
mortaxe10
Danzaburou
3,065
1,419
97
1,033
2,696
1,027
2,160
1,417
1,279
0
11,412
W
504
63
438
477
5,555
4,610
661
1,593
3,962
727
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
30,824
31
Minions Killed
55
0
Camps Cleared
0
306,291
Distance Traveled
525,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,780
956
9
2
0
78,030
0
L
Sun Wukong
4,330
866
0
0
0
22,552
0
W
He Bo
6,437
1,287
3
1
0
114,902
0
W
Anubis
6,125
1,225
27
5
0
96,494
0
L
Baron Samedi
6,036
1,207
13
3
0
96,181
0
W
Vulcan
6,411
1,282
11
2
0
111,196
0
L
Lancelot
5,650
1,130
9
2
0
109,528
0
L
Medusa
4,216
843
0
0
0
0
0
W
Danzaburou
6,260
1,252
14
3
0
90,901
0
W
Artio
5,591
1,118
0
0
0
111,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role