Player Matchup

Nox
Nox
Combat7589
Nox
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
HavocMan94
Baron Samedi
Level 115
God Stats
3W - 2L
1,782 SR
Queue Stats
7W - 16L
1,408 Elo+
Solo
Chiron
Chiron
Hbomb365
Chiron
Level 109
God Stats
11W - 6L
1,655 SR
Queue Stats
55W - 35L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
froatbite
Cthulhu
Level 92
God Stats
40W - 14L
1,708 SR
Queue Stats
252W - 217L
1,515 Elo+
Solo
Bakasura
Bakasura
marvelousjed
Bakasura
Level 151
God Stats
4W - 1L
1,660 SR
Queue Stats
52W - 48L
1,487 Elo+
Party 1
Team Averages
Level 124
1,661 SR
1,495 Elo+

VS

Team Averages
Level 138
1,496 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Davidc358
Zeus
Level 84
God Stats
6W - 3L
1,660 SR
Queue Stats
114W - 101L
1,539 Elo+
Solo
Bacchus
Bacchus
WARxREAPER
Bacchus
Level 192
God Stats
2W - 4L
1,433 SR
Queue Stats
326W - 308L
1,535 Elo+
Solo
Bastet
Bastet
ad8906
Bastet
Level 133
God Stats
47W - 36L
1,534 SR
Queue Stats
202W - 190L
1,461 Elo+
Party 2
Nut
Nut
mnoa7227
Nut
Level 157
God Stats
3W - 8L
1,355 SR
Queue Stats
223W - 217L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
7,778
648
3,732
4,899
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
HavocMan94
Baron Samedi
9
0 / 2 / 1
5,612
468
2,156
8,415
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Hbomb365
Chiron
11
1 / 1 / 1
5,988
499
5,474
6,185
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
froatbite
Cthulhu
13
3 / 1 / 2
7,558
630
8,887
10,800
12,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
marvelousjed
Bakasura
12
2 / 1 / 3
6,336
528
5,561
11,617
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 0
6,084
507
4,977
12,273
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
11
0 / 4 / 1
6,077
506
2,783
6,645
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WARxREAPER
Bacchus
10
1 / 1 / 3
6,523
544
5,249
8,207
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ad8906
Bastet
11
2 / 1 / 1
6,059
505
5,692
10,893
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 1
6,356
530
5,010
9,588
3,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
5
0
1
5.5
L
Zeus
0
4
1
0.13
W
Baron Samedi
HavocMan94
Baron Samedi
0
2
1
0.25
W
Chiron
Hbomb365
Chiron
1
1
1
1.5
L
Bacchus
WARxREAPER
Bacchus
1
1
3
2.5
L
Bastet
ad8906
Bastet
2
1
1
2.5
W
Cthulhu
froatbite
Cthulhu
3
1
2
4
W
Bakasura
marvelousjed
Bakasura
2
1
3
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
23,711
41,916
Taken
47,606
26,617
Mitigated
25,507
12,333
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,977
1,066
0
1,008
12,273
8,298
0
6,777
5,496
0
47,297
W
3,732
228
0
1,558
4,899
2,018
0
2,571
2,328
52,266
2,421
L
Zeus
2,783
282
0
1,162
6,645
1,879
0
2,775
3,665
48,672
0
W
Baron Samedi
HavocMan94
Baron Samedi
2,156
232
237
1,981
8,415
5,418
0
2,035
6,380
16,784
949
W
Chiron
Hbomb365
Chiron
5,474
1,570
229
2,119
6,185
2,170
0
1,491
4,694
0
47,099
L
Bacchus
WARxREAPER
Bacchus
5,249
893
0
3,339
8,207
7,747
0
1,075
6,869
28,580
2,897
L
Bastet
ad8906
Bastet
5,692
1,013
0
5,212
10,893
4,063
0
1,183
9,385
0
38,661
W
Cthulhu
froatbite
Cthulhu
8,887
1,281
0
2,375
10,800
12,036
0
1,174
9,626
54,726
3,360
W
Bakasura
marvelousjed
Bakasura
5,561
3,660
0
3,834
11,617
4,975
0
968
10,649
0
33,107
L
5,010
3,598
0
3,938
9,588
3,520
0
1,869
7,143
0
42,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
31,099
379
Minions Killed
340
0
Camps Cleared
0
1,175,096
Distance Traveled
1,212,105
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,084
507
87
7
0
229,392
2
W
Nox
7,778
648
109
9
0
239,681
2
L
Zeus
6,077
506
67
6
0
232,002
0
W
Baron Samedi
5,612
468
28
2
0
221,101
8
W
Chiron
5,988
499
63
5
0
224,417
0
L
Bacchus
6,523
544
37
3
0
261,193
1
L
Bastet
6,059
505
58
5
0
261,961
2
W
Cthulhu
7,558
630
116
10
0
238,273
0
W
Bakasura
6,336
528
63
5
0
251,624
0
L
Nut
6,356
530
91
8
0
227,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role