Player Matchup

Ne Zha
Ne Zha
Platinum I
Aúto
Ne Zha
Platinum I
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 256L
1,878 MMR
Party 2
Charon
Charon
Diamond III
Ih8furrys
Charon
Diamond III
Level 140
God Stats
8W - 8L
1,524 SR
Queue Stats
216W - 201L
2,025 MMR
Party 1
Arachne
Arachne
Platinum I
Montime
Arachne
Platinum I
Level 147
God Stats
6W - 6L
1,659 SR
Queue Stats
287W - 267L
2,063 MMR
Party 2
Ra
Ra
Diamond IV
Morg710
Ra
Diamond IV
Level 165
God Stats
29W - 18L
1,651 SR
Queue Stats
243W - 226L
1,976 MMR
Solo
Anhur
Anhur
Diamond III
vHeLiX
Anhur
Diamond III
Level 158
God Stats
1W - 0L
1,541 SR
Queue Stats
74W - 58L
2,015 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,575 SR
1,991 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,550 SR
1,852 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
CaptTryHard365
Sobek
Diamond IV
Level 88
God Stats
1W - 8L
1,245 SR
Queue Stats
187W - 173L
2,010 MMR
Solo
Thor
Thor
Platinum I
DESTROYINOOBS
Thor
Platinum I
Level 159
God Stats
14W - 16L
1,574 SR
Queue Stats
184W - 176L
1,997 MMR
Solo
Guan Yu
Guan Yu
Platinum I
GeneKelly52
Guan Yu
Platinum I
Level 159
God Stats
8W - 11L
1,642 SR
Queue Stats
282W - 275L
1,864 MMR
Solo
Xbalanque
Xbalanque
Platinum I
QUIJAYTE
Xbalanque
Platinum I
Level 176
God Stats
1W - 1L
1,792 SR
Queue Stats
57W - 48L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aúto
Ne Zha
11
3 / 3 / 1
6,306
631
5,259
8,500
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Ih8furrys
Charon
10
3 / 1 / 1
6,510
651
3,825
8,620
6,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Montime
Arachne
10
2 / 2 / 2
5,411
541
3,647
10,062
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 2
6,366
637
2,535
3,568
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
vHeLiX
Anhur
11
1 / 0 / 2
6,044
604
4,912
4,511
1,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanBastetAgniTerra

VS

Bans
Ix ChelOdinFafnirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 2 / 0
5,808
581
4,309
4,274
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,337
534
2,136
7,760
5,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 3
4,775
478
1,984
8,419
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
GeneKelly52
Guan Yu
10
1 / 3 / 0
5,718
572
3,854
8,916
6,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
QUIJAYTE
Xbalanque
11
2 / 1 / 1
5,430
543
4,598
6,126
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
Ne Zha
Aúto
Ne Zha
3
3
1
1.17
L
1
2
1
0.75
L
0
2
3
0.75
L
Guan Yu
GeneKelly52
Guan Yu
1
3
0
0.33
W
Charon
Ih8furrys
Charon
3
1
1
3.5
W
Arachne
Montime
Arachne
2
2
2
1.5
W
1
0
2
2
L
Xbalanque
QUIJAYTE
Xbalanque
2
1
1
2.5
W
Anhur
vHeLiX
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
16,881
35,261
Taken
35,495
17,469
Mitigated
18,516
13,022
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,309
86
0
481
4,274
1,878
0
1,555
2,719
35,222
908
W
Ne Zha
Aúto
Ne Zha
5,259
2,361
0
2,873
8,500
4,420
0
827
7,577
0
44,560
L
2,136
222
0
3,120
7,760
5,865
0
1,126
6,634
13,741
406
L
1,984
797
0
3,746
8,419
2,796
0
1,352
6,973
0
26,814
L
Guan Yu
GeneKelly52
Guan Yu
3,854
788
0
2,285
8,916
6,183
0
346
8,069
0
37,234
W
Charon
Ih8furrys
Charon
3,825
986
0
2,068
8,620
6,261
22
1,401
7,161
19,344
1,938
W
Arachne
Montime
Arachne
3,647
1,975
0
3,733
10,062
3,878
24
2,055
7,827
0
26,439
W
2,535
101
411
1,361
3,568
1,411
0
1,030
2,376
55,417
0
L
Xbalanque
QUIJAYTE
Xbalanque
4,598
1,947
0
2,648
6,126
1,794
0
1,380
4,679
0
41,112
W
Anhur
vHeLiX
Anhur
4,912
3,666
0
2,576
4,511
1,499
19
834
3,677
0
56,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
27,068
345
Minions Killed
301
0
Camps Cleared
0
1,047,384
Distance Traveled
987,744
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,808
581
90
9
0
216,960
4
W
Ne Zha
6,306
631
71
7
0
186,418
1
L
Sobek
5,337
534
23
2
0
207,821
2
L
Thor
4,775
478
50
5
0
183,831
1
L
Guan Yu
5,718
572
61
6
0
193,119
0
W
Charon
6,510
651
13
1
0
193,193
4
W
Arachne
5,411
541
55
6
0
248,524
0
W
Ra
6,366
637
102
10
0
230,008
3
L
Xbalanque
5,430
543
77
8
0
186,013
0
W
Anhur
6,044
604
104
10
0
189,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role