Player Matchup

Chaac
Chaac
IBetUrHigh2
Chaac
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 70L
1,545 Elo+
Solo
Ne Zha
Ne Zha
LBen7810
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,397 Elo+
Solo
Nox
Nox
TheDeeFam
Nox
Level 37
God Stats
4W - 1L
1,695 SR
Queue Stats
145W - 134L
1,545 Elo+
Solo
He Bo
He Bo
Timao2019aquitem
He Bo
Level 351
God Stats
3W - 1L
1,338 SR
Queue Stats
253W - 246L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
iKoalaWala
Zhong Kui
Level 127
God Stats
3W - 1L
1,452 SR
Queue Stats
212W - 211L
1,451 Elo+
Solo
Team Averages
Level 164
1,497 SR
1,494 Elo+

VS

Team Averages
Level 121
1,447 SR
1,521 Elo+
Sol
Sol
AMSALLISON
Sol
Level 88
God Stats
2W - 3L
1,384 SR
Queue Stats
76W - 52L
1,497 Elo+
Party 1
Persephone
Persephone
Aqter
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,561 Elo+
Solo
Raijin
Raijin
DockedArc376655
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,559 Elo+
Solo
Ishtar
Ishtar
Díckscordia
Ishtar
Level 126
God Stats
2W - 4L
1,386 SR
Queue Stats
88W - 62L
1,520 Elo+
Party 1
Izanami
Izanami
unnecessary-12
Izanami
Level 125
God Stats
1W - 2L
1,465 SR
Queue Stats
201W - 202L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
9,715
810
8,739
12,384
16,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
LBen7810
Ne Zha
14
5 / 5 / 10
8,995
750
18,184
12,777
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 9
9,215
768
6,009
7,637
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 9
9,222
769
6,876
8,654
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
iKoalaWala
Zhong Kui
16
3 / 4 / 8
10,112
843
14,949
17,039
15,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
8,818
735
7,350
10,547
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Aqter
Persephone
17
2 / 1 / 12
9,072
756
8,495
11,393
4,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 11
8,570
714
8,251
11,792
4,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
16
5 / 5 / 6
9,165
764
10,410
11,545
4,380
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 5 / 9
7,921
660
6,051
12,652
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
22
Kills
17
17
Deaths
22
45
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Persephone
Aqter
Persephone
2
1
12
8
L
2
6
11
1.25
L
Ishtar
5
5
6
1.6
W
6
3
9
3.5
W
Ne Zha
LBen7810
Ne Zha
5
5
10
2
W
4
2
9
4.25
W
4
3
9
2.83
W
Zhong Kui
iKoalaWala
Zhong Kui
3
4
8
1.75
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
40,557
58,491
Taken
57,929
47,024
Mitigated
22,487
17,782
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,350
1,917
661
2,214
10,547
3,855
595
3,782
6,765
18,380
0
L
Persephone
Aqter
Persephone
8,495
396
833
3,159
11,393
4,671
76
5,974
5,408
22,113
0
L
8,251
427
0
1,740
11,792
4,712
112
6,138
5,654
19,368
569
L
Ishtar
10,410
5,334
1,185
2,254
11,545
4,380
0
5,731
5,814
0
21,847
W
8,739
213
871
3,074
12,384
16,104
0
5,431
6,953
0
14,614
W
Ne Zha
LBen7810
Ne Zha
18,184
1,870
276
2,085
12,777
7,171
0
3,953
8,824
0
29,114
W
6,009
424
743
1,613
7,637
3,811
82
4,057
3,580
15,356
0
W
6,876
100
937
1,609
8,654
4,631
0
3,536
5,118
22,643
0
W
Zhong Kui
iKoalaWala
Zhong Kui
14,949
712
357
6,217
17,039
15,307
599
6,771
10,268
29,405
952
L
6,051
3,465
545
3,418
12,652
4,869
275
5,759
6,893
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
43,546
138
Minions Killed
130
0
Camps Cleared
0
1,088,153
Distance Traveled
999,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,818
735
22
2
0
199,704
0
L
Persephone
9,072
756
33
3
0
247,678
0
L
Raijin
8,570
714
28
2
0
187,453
0
L
Ishtar
9,165
764
27
2
0
184,519
0
W
Chaac
9,715
810
10
1
0
177,498
0
W
Ne Zha
8,995
750
13
1
0
226,955
0
W
Nox
9,215
768
42
4
0
228,812
0
W
He Bo
9,222
769
26
2
0
241,592
3
W
Zhong Kui
10,112
843
47
4
0
213,296
0
L
Izanami
7,921
660
20
2
0
180,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role