Player Matchup

Merlin
Merlin
Arcaedias
Merlin
Level 143
God Stats
10W - 6L
1,627 SR
Queue Stats
60W - 51L
1,513 Elo+
Solo
Hachiman
Hachiman
MasiEmmanuel06
Hachiman
Level 38
God Stats
1W - 6L
1,044 SR
Queue Stats
93W - 90L
1,484 Elo+
Party 1
Hercules
Hercules
NextSphere76575
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 209L
1,453 Elo+
Solo
Bellona
Bellona
PibeFlama
Bellona
Level 89
God Stats
4W - 6L
1,384 SR
Queue Stats
187W - 166L
1,444 Elo+
Party 1
Arachne
Arachne
xXSuphaninja_TTV
Arachne
Level 33
God Stats
3W - 11L
1,107 SR
Queue Stats
22W - 54L
1,324 Elo+
Solo
Team Averages
Level 81
1,333 SR
1,444 Elo+

VS

Team Averages
Level 54
1,555 SR
1,442 Elo+
Bake Kujira
Bake Kujira
Emi Miyu
Bake Kujira
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 2
Poseidon
Poseidon
OP_lllIlllIIIlII
Poseidon
Level 67
God Stats
3W - 7L
1,655 SR
Queue Stats
334W - 318L
1,456 Elo+
Party 3
Mulan
Mulan
Shubs422
Mulan
Level 100
God Stats
4W - 2L
1,655 SR
Queue Stats
29W - 29L
1,484 Elo+
Solo
Zeus
Zeus
Solo Blair
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 2
Charybdis
Charybdis
darkninja53246
Charybdis
Level 29
God Stats
9W - 12L
1,463 SR
Queue Stats
230W - 225L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcaedias
Merlin
14
4 / 1 / 1
8,377
598
7,300
7,231
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
2 / 1 / 2
6,488
463
9,709
9,158
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
14
7 / 0 / 0
9,147
653
6,859
9,788
9,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
PibeFlama
Bellona
12
2 / 0 / 2
7,019
501
10,339
13,756
11,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 1
7,078
506
3,088
10,445
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Emi Miyu
Bake Kujira
10
1 / 3 / 1
6,367
455
6,939
17,453
13,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
6,434
460
3,677
7,331
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Shubs422
Mulan
12
2 / 3 / 1
6,659
476
5,749
12,114
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 5 / 0
6,328
452
3,520
9,020
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
darkninja53246
Charybdis
8
1 / 2 / 0
5,209
372
5,852
8,944
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
17
Kills
4
4
Deaths
17
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arcaedias
Merlin
4
1
1
4.5
L
Bake Kujira
Emi Miyu
Bake Kujira
1
3
1
0.5
W
Hachiman
2
1
2
3
W
Hercules
7
0
0
7
L
0
4
0
0
W
Bellona
PibeFlama
Bellona
2
0
2
3
L
Mulan
Shubs422
Mulan
2
3
1
0.83
L
0
5
0
0
L
Charybdis
darkninja53246
Charybdis
1
2
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,295
Damage
25,737
50,378
Taken
54,862
31,883
Mitigated
26,717
15,755
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arcaedias
Merlin
7,300
275
0
2,250
7,231
2,305
0
2,337
4,560
52,609
1,521
L
Bake Kujira
Emi Miyu
Bake Kujira
6,939
4,013
1,085
4,112
17,453
13,269
0
0
17,453
32,701
0
W
Hachiman
9,709
6,099
0
2,136
9,158
3,332
680
2,382
6,776
0
36,682
W
Hercules
6,859
1,968
0
4,020
9,788
9,499
0
3,154
6,262
0
65,894
L
3,677
854
0
1,384
7,331
1,913
0
4,716
2,081
40,162
1,547
W
Bellona
PibeFlama
Bellona
10,339
3,051
0
6,178
13,756
11,809
45
3,578
10,178
0
53,604
L
Mulan
Shubs422
Mulan
5,749
1,086
0
2,008
12,114
5,687
0
1,537
10,415
0
48,662
L
3,520
560
0
410
9,020
2,869
0
0
9,020
39,301
0
L
Charybdis
darkninja53246
Charybdis
5,852
3,482
0
2,613
8,944
2,979
0
0
8,944
0
31,752
W
3,088
2,552
0
1,171
10,445
4,938
1,316
1,969
8,428
0
57,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
30,997
416
Minions Killed
316
0
Camps Cleared
0
1,410,834
Distance Traveled
1,137,088
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,377
598
105
8
0
291,283
3
L
Bake Kujira
6,367
455
37
3
0
263,868
1
W
Hachiman
6,488
463
53
4
0
265,939
0
W
Hercules
9,147
653
116
8
0
280,917
0
L
Poseidon
6,434
460
82
6
0
198,826
0
W
Bellona
7,019
501
59
4
0
279,668
0
L
Mulan
6,659
476
77
6
0
278,682
0
L
Zeus
6,328
452
83
6
0
207,142
0
L
Charybdis
5,209
372
37
3
0
188,570
0
W
Arachne
7,078
506
83
6
0
293,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role