Player Matchup

Lancelot
Lancelot
HomieJ54
Lancelot
Level 143
God Stats
11W - 6L
1,775 SR
Queue Stats
425W - 362L
1,588 Elo+
Solo
Hades
Hades
Joyful4815
Hades
Level 105
God Stats
1W - 0L
1,673 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 2
Serqet
Serqet
LordRekop
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,540 Elo+
Party 2
Charybdis
Charybdis
THIRDEYEGLOCK
Charybdis
Level 129
God Stats
2W - 1L
1,533 SR
Queue Stats
9W - 10L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
jackaroonie
Ix Chel
Level 159
God Stats
11W - 6L
1,521 SR
Queue Stats
107W - 83L
1,610 Elo+
Solo
Team Averages
Level 138
1,600 SR
1,531 Elo+

VS

Team Averages
Level 131
1,430 SR
1,520 Elo+
Bacchus
Bacchus
ECHO198711
Bacchus
Level 140
God Stats
8W - 6L
1,613 SR
Queue Stats
172W - 157L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Muslimwhale
Cu Chulainn
Level 159
God Stats
3W - 2L
1,645 SR
Queue Stats
151W - 151L
1,521 Elo+
Party 1
Olorun
Olorun
Scarletbeast028
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,588 Elo+
Solo
Nemesis
Nemesis
SkillsBoii1
Nemesis
Level 97
God Stats
0W - 5L
1,109 SR
Queue Stats
106W - 160L
1,431 Elo+
Solo
Scylla
Scylla
ZuesOnlyfans
Scylla
Level 136
God Stats
0W - 2L
1,281 SR
Queue Stats
83W - 78L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HomieJ54
Lancelot
17
5 / 3 / 5
9,683
510
12,546
16,288
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
15
2 / 4 / 4
9,107
479
10,324
17,938
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
LordRekop
Serqet
13
1 / 2 / 8
8,711
458
8,585
18,971
15,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
THIRDEYEGLOCK
Charybdis
17
4 / 2 / 3
10,725
564
12,365
14,428
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
jackaroonie
Ix Chel
17
4 / 2 / 1
10,619
559
13,249
12,756
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ECHO198711
Bacchus
15
1 / 1 / 8
9,783
515
8,709
12,935
12,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Muslimwhale
Cu Chulainn
17
4 / 3 / 4
10,889
573
17,209
24,773
22,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 0
9,637
507
9,557
15,329
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
SkillsBoii1
Nemesis
15
0 / 3 / 1
8,574
451
6,860
18,733
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
17
6 / 3 / 2
10,914
574
12,749
10,483
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
13
13
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ECHO198711
Bacchus
1
1
8
5
W
Lancelot
HomieJ54
Lancelot
5
3
5
2.5
W
Hades
2
4
4
1
W
Serqet
LordRekop
Serqet
1
2
8
2.5
L
Cu Chulainn
Muslimwhale
Cu Chulainn
4
3
4
2
L
2
6
0
0.33
L
Nemesis
SkillsBoii1
Nemesis
0
3
1
0.17
W
Charybdis
THIRDEYEGLOCK
Charybdis
4
2
3
2.75
L
Scylla
6
3
2
2.33
W
Ix Chel
jackaroonie
Ix Chel
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,069
Damage
55,084
80,381
Taken
82,253
50,437
Mitigated
53,687
31,364
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ECHO198711
Bacchus
8,709
851
1,956
4,088
12,935
12,591
0
5,196
7,248
26,992
1,383
W
Lancelot
HomieJ54
Lancelot
12,546
3,370
0
6,970
16,288
9,465
84
5,767
10,315
0
94,601
W
Hades
10,324
1,782
176
6,830
17,938
12,012
330
2,861
15,007
55,749
0
W
Serqet
LordRekop
Serqet
8,585
3,154
0
4,870
18,971
15,583
381
7,810
11,001
1,266
25,260
L
Cu Chulainn
Muslimwhale
Cu Chulainn
17,209
2,851
0
3,782
24,773
22,461
780
9,469
14,211
4,839
92,578
L
9,557
4,658
180
4,100
15,329
6,012
782
735
14,388
85,301
771
L
Nemesis
SkillsBoii1
Nemesis
6,860
3,511
0
4,035
18,733
9,028
0
2,501
16,108
0
79,715
W
Charybdis
THIRDEYEGLOCK
Charybdis
12,365
6,787
0
7,405
14,428
6,528
427
7,520
6,908
0
98,074
L
Scylla
12,749
1,227
0
1,050
10,483
3,595
0
4,399
5,305
86,776
1,360
W
Ix Chel
jackaroonie
Ix Chel
13,249
2,135
1,472
3,641
12,756
6,849
76
6,969
5,455
83,586
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
49,797
567
Minions Killed
575
0
Camps Cleared
0
1,903,112
Distance Traveled
1,831,578
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,783
515
35
2
0
400,943
0
W
Lancelot
9,683
510
128
7
0
448,669
0
W
Hades
9,107
479
106
6
0
329,255
0
W
Serqet
8,711
458
30
2
0
413,154
4
L
Cu Chulainn
10,889
573
142
7
0
336,647
0
L
Olorun
9,637
507
135
7
0
330,721
5
L
Nemesis
8,574
451
110
6
0
401,201
0
W
Charybdis
10,725
564
146
8
0
333,234
0
L
Scylla
10,914
574
153
8
0
362,066
1
W
Ix Chel
10,619
559
157
8
0
378,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role