Player Matchup

Achilles
Achilles
DubsDaDonskii
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 152L
1,406 Elo+
Party 1
Fafnir
Fafnir
FrogNutz
Fafnir
Level 22
God Stats
1W - 1L
1,745 SR
Queue Stats
43W - 33L
1,584 Elo+
Party 1
Scylla
Scylla
Slumpell
Scylla
Level 44
God Stats
1W - 1L
1,735 SR
Queue Stats
55W - 51L
1,517 Elo+
Solo
Anhur
Anhur
SmiteMeSoftly
Anhur
Level 36
God Stats
3W - 2L
1,923 SR
Queue Stats
17W - 25L
1,334 Elo+
Solo
Awilix
Awilix
TipTopJourneyMan
Awilix
Level 120
God Stats
1W - 6L
1,170 SR
Queue Stats
560W - 606L
1,578 Elo+
Party 1
Team Averages
Level 50
1,615 SR
1,484 Elo+

VS

Team Averages
Level 121
1,566 SR
1,515 Elo+
Ah Puch
Ah Puch
Den9789
Ah Puch
Level 129
God Stats
7W - 8L
1,682 SR
Queue Stats
85W - 80L
1,586 Elo+
Party 2
Chang'e
Chang'e
Kyorinara
Chang'e
Level 120
God Stats
1W - 2L
1,573 SR
Queue Stats
5W - 8L
1,520 Elo+
Party 2
Loki
Loki
Tyiiu
Loki
Level 145
God Stats
2W - 6L
1,290 SR
Queue Stats
62W - 63L
1,434 Elo+
Solo
Athena
Athena
Zenn6969
Athena
Level 89
God Stats
26W - 13L
1,626 SR
Queue Stats
58W - 50L
1,519 Elo+
Party 3
Apollo
Apollo
ºSpade
Apollo
Level 121
God Stats
17W - 10L
1,658 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DubsDaDonskii
Achilles
11
0 / 3 / 0
6,661
416
1,701
15,426
14,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
FrogNutz
Fafnir
12
0 / 1 / 1
6,621
414
3,749
12,935
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Slumpell
Scylla
14
0 / 2 / 0
7,826
489
3,880
6,713
2,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
6,687
418
4,483
11,637
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 0
7,034
440
6,683
14,551
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Den9789
Ah Puch
16
2 / 0 / 1
10,187
637
9,773
7,144
4,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Kyorinara
Chang'e
16
2 / 0 / 2
9,704
607
3,553
6,405
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Tyiiu
Loki
17
8 / 0 / 3
10,377
649
9,056
13,926
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Zenn6969
Athena
14
1 / 1 / 6
9,187
574
8,576
14,536
16,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
ºSpade
Apollo
18
2 / 0 / 4
10,037
627
9,979
9,254
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
0
Kills
15
15
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Den9789
Ah Puch
2
0
1
2.5
L
Achilles
DubsDaDonskii
Achilles
0
3
0
0
L
Fafnir
FrogNutz
Fafnir
0
1
1
0.5
W
Chang'e
Kyorinara
Chang'e
2
0
2
3
L
Scylla
Slumpell
Scylla
0
2
0
0
L
0
5
1
0.1
L
0
4
0
0
W
Loki
Tyiiu
Loki
8
0
3
9.5
W
Athena
Zenn6969
Athena
1
1
6
4
W
Apollo
ºSpade
Apollo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
40,937
61,262
Taken
51,265
38,314
Mitigated
33,288
13,913
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Den9789
Ah Puch
9,773
726
0
5,078
7,144
4,044
1,371
0
7,144
78,691
2,418
L
Achilles
DubsDaDonskii
Achilles
1,701
313
0
1,309
15,426
14,119
0
7,787
7,639
0
36,761
L
Fafnir
FrogNutz
Fafnir
3,749
1,189
0
4,518
12,935
12,878
0
4,261
8,674
24,109
121
W
Chang'e
Kyorinara
Chang'e
3,553
342
861
3,398
6,405
2,365
312
2,035
4,370
64,802
1,609
L
Scylla
Slumpell
Scylla
3,880
622
0
0
6,713
2,387
0
2,571
4,142
74,531
0
L
4,483
1,966
0
3,285
11,637
3,488
0
2,729
8,908
0
51,163
L
6,683
2,034
0
4,801
14,551
5,442
0
3,997
10,554
0
63,115
W
Loki
Tyiiu
Loki
9,056
2,535
0
7,647
13,926
5,904
0
1,641
12,230
0
99,161
W
Athena
Zenn6969
Athena
8,576
1,698
0
2,788
14,536
16,729
97
2,197
12,104
27,713
2,735
W
Apollo
ºSpade
Apollo
9,979
6,144
0
6,656
9,254
4,246
1,019
1,423
7,510
0
106,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
49,492
417
Minions Killed
581
0
Camps Cleared
0
1,575,901
Distance Traveled
1,643,965
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,187
637
127
8
0
281,283
4
L
Achilles
6,661
416
49
3
0
286,453
0
L
Fafnir
6,621
414
28
2
0
307,675
2
W
Chang'e
9,704
607
123
8
0
349,820
4
L
Scylla
7,826
489
147
9
0
307,707
1
L
Anhur
6,687
418
89
6
0
289,002
0
L
Awilix
7,034
440
104
7
0
385,064
0
W
Loki
10,377
649
129
8
0
349,678
1
W
Athena
9,187
574
43
3
0
366,797
5
W
Apollo
10,037
627
159
10
0
296,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role