Player Matchup

Cernunnos
Cernunnos
Jadebear13
Cernunnos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 236L
1,434 Elo+
Party 2
Thor
Thor
SoloLanePusher
Thor
Level 69
God Stats
1W - 4L
1,191 SR
Queue Stats
264W - 256L
1,438 Elo+
Party 2
King Arthur
King Arthur
TD_zillaplayer
King Arthur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,111 Elo+
Party 1
Khepri
Khepri
matrix242
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,368 Elo+
Solo
Hades
Hades
xXPTblackXx
Hades
Level 36
God Stats
0W - 3L
1,208 SR
Queue Stats
85W - 88L
1,254 Elo+
Party 1
Team Averages
Level 40
1,380 SR
1,321 Elo+

VS

Team Averages
Level 67
1,509 SR
1,426 Elo+
Ares
Ares
Huettengaudi22
Ares
Level 63
God Stats
3W - 4L
1,314 SR
Queue Stats
22W - 20L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Leon4dakill
Nu Wa
Level 128
God Stats
4W - 2L
1,619 SR
Queue Stats
257W - 257L
1,472 Elo+
Solo
Awilix
Awilix
lunalessthan3
Awilix
Level 66
God Stats
5W - 2L
1,657 SR
Queue Stats
369W - 330L
1,464 Elo+
Solo
Fenrir
Fenrir
maz_solo
Fenrir
Level 47
God Stats
4W - 1L
1,680 SR
Queue Stats
97W - 96L
1,434 Elo+
Solo
Danzaburou
Danzaburou
zBank_ll
Danzaburou
Level 31
God Stats
1W - 9L
1,276 SR
Queue Stats
98W - 126L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jadebear13
Cernunnos
10
1 / 3 / 1
5,653
514
5,602
8,013
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,177
471
3,195
11,861
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TD_zillaplayer
King Arthur
9
1 / 5 / 0
5,317
483
2,645
12,189
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
matrix242
Khepri
9
0 / 2 / 1
5,522
502
2,288
7,895
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,096
554
4,252
10,913
4,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,524
502
4,261
8,720
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 3
7,367
670
7,332
4,890
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 4
6,722
611
7,809
8,289
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
maz_solo
Fenrir
12
5 / 1 / 1
7,032
639
6,936
10,348
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
zBank_ll
Danzaburou
10
1 / 0 / 5
5,998
545
5,285
5,002
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Cernunnos
Jadebear13
Cernunnos
1
3
1
0.5
W
4
0
3
5.5
L
0
4
0
0
L
King Arthur
TD_zillaplayer
King Arthur
1
5
0
0.2
W
4
0
4
6
L
Khepri
matrix242
Khepri
0
2
1
0.25
W
Fenrir
maz_solo
Fenrir
5
1
1
5.5
L
1
2
0
0.5
W
Danzaburou
zBank_ll
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
31,623
50,871
Taken
37,249
21,344
Mitigated
20,673
14,487
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,261
234
0
1,852
8,720
6,015
0
1,681
7,039
14,809
0
L
Cernunnos
Jadebear13
Cernunnos
5,602
2,087
0
1,536
8,013
3,343
0
2,199
5,648
0
36,897
W
7,332
1,932
0
625
4,890
1,658
0
2,503
2,387
47,672
2,561
L
3,195
1,520
0
4,091
11,861
4,156
0
971
10,584
0
37,678
L
King Arthur
TD_zillaplayer
King Arthur
2,645
758
0
750
12,189
5,502
0
761
10,869
0
22,561
W
7,809
2,734
0
3,759
8,289
2,964
0
1,641
6,648
0
44,360
L
Khepri
matrix242
Khepri
2,288
501
901
1,610
7,895
4,178
0
2,133
5,493
16,525
2,324
W
Fenrir
maz_solo
Fenrir
6,936
1,623
0
3,608
10,348
8,229
0
222
10,126
0
39,193
L
4,252
795
120
5,479
10,913
4,165
23
3,978
6,478
54,436
0
W
Danzaburou
zBank_ll
Danzaburou
5,285
2,695
0
2,245
5,002
1,807
0
796
4,206
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
32,643
300
Minions Killed
296
0
Camps Cleared
0
1,108,888
Distance Traveled
1,126,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,524
502
16
1
0
215,622
1
L
Cernunnos
5,653
514
72
7
0
201,346
0
W
Nu Wa
7,367
670
97
9
0
213,950
0
L
Thor
5,177
471
63
6
0
230,451
0
L
King Arthur
5,317
483
39
4
0
215,785
0
W
Awilix
6,722
611
71
6
0
279,432
0
L
Khepri
5,522
502
31
3
0
239,304
6
W
Fenrir
7,032
639
64
6
0
212,409
4
L
Hades
6,096
554
95
9
0
222,002
0
W
Danzaburou
5,998
545
48
4
0
204,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role