Player Matchup

Cthulhu
Cthulhu
GouVs
Cthulhu
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
53W - 49L
1,492 Elo+
Party 1
Janus
Janus
grulla11
Janus
Level 126
God Stats
4W - 8L
1,449 SR
Queue Stats
44W - 38L
1,537 Elo+
Solo
Skadi
Skadi
kareteiker98
Skadi
Level 109
God Stats
10W - 7L
1,423 SR
Queue Stats
232W - 211L
1,557 Elo+
Solo
Camazotz
Camazotz
mendigomuerto
Camazotz
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 117L
1,551 Elo+
Solo
Loki
Loki
zBabaYagz
Loki
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 45L
1,577 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,543 Elo+

VS

Team Averages
Level 100
1,530 SR
1,539 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DatOGMutley
Achilles
Level 80
God Stats
22W - 22L
1,497 SR
Queue Stats
93W - 89L
1,485 Elo+
Party 2
Medusa
Medusa
Loopy-Luigi
Medusa
Level 126
God Stats
6W - 6L
1,513 SR
Queue Stats
152W - 134L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Vesuvante
Gilgamesh
Level 69
God Stats
172W - 158L
1,516 SR
Queue Stats
289W - 248L
1,522 Elo+
Party 2
Janus
Janus
XNZu
Janus
Level 97
God Stats
4W - 2L
1,623 SR
Queue Stats
92W - 41L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GouVs
Cthulhu
10
3 / 5 / 3
7,041
503
7,729
15,807
10,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
grulla11
Janus
10
0 / 4 / 0
6,096
435
2,114
6,266
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,507
536
8,306
11,066
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Camazotz
mendigomuerto
Camazotz
13
0 / 2 / 2
7,537
538
11,351
23,099
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
13
5 / 3 / 2
7,740
553
6,889
9,719
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 3 / 7
8,267
591
10,660
9,988
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DatOGMutley
Achilles
11
3 / 3 / 4
7,224
516
4,969
10,557
9,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
3 / 3 / 4
8,137
581
8,294
9,884
4,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Vesuvante
Gilgamesh
13
0 / 1 / 3
6,969
498
12,513
18,378
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
XNZu
Janus
16
8 / 0 / 2
9,146
653
9,741
6,877
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
20
20
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
7
3.17
W
Achilles
DatOGMutley
Achilles
3
3
4
1.67
L
Cthulhu
GouVs
Cthulhu
3
5
3
0.9
W
Medusa
3
3
4
1.67
W
Gilgamesh
Vesuvante
Gilgamesh
0
1
3
1.5
W
Janus
XNZu
Janus
8
0
2
9
L
Janus
grulla11
Janus
0
4
0
0
L
2
6
3
0.58
L
Camazotz
mendigomuerto
Camazotz
0
2
2
0.5
L
Loki
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
46,177
65,957
Taken
55,684
28,003
Mitigated
38,054
24,560
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,660
4,061
0
170
9,988
4,766
0
2,338
7,650
0
57,215
W
Achilles
DatOGMutley
Achilles
4,969
1,208
0
1,632
10,557
9,498
108
2,515
8,042
0
20,915
L
Cthulhu
GouVs
Cthulhu
7,729
868
1,014
2,532
15,807
10,463
0
2,633
12,856
26,208
517
W
Medusa
8,294
2,735
0
2,789
9,884
4,080
662
1,254
8,630
0
71,329
W
Gilgamesh
Vesuvante
Gilgamesh
12,513
4,614
0
4,304
18,378
17,310
0
1,027
17,351
0
52,192
W
Janus
XNZu
Janus
9,741
824
0
480
6,877
2,400
0
2,225
4,494
79,591
1,285
L
Janus
grulla11
Janus
2,114
189
0
500
6,266
2,143
0
3,817
2,241
44,713
820
L
8,306
3,504
0
440
11,066
3,426
0
989
10,037
0
55,939
L
Camazotz
mendigomuerto
Camazotz
11,351
5,289
0
16,726
23,099
8,591
0
0
22,191
0
75,260
L
Loki
6,889
2,150
0
3,348
9,719
3,380
0
1,706
7,911
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
39,743
409
Minions Killed
435
0
Camps Cleared
0
1,300,961
Distance Traveled
1,499,694
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,267
591
80
6
0
333,558
0
W
Achilles
7,224
516
23
2
0
310,317
3
L
Cthulhu
7,041
503
42
3
0
274,010
1
W
Medusa
8,137
581
103
7
0
277,455
0
W
Gilgamesh
6,969
498
82
6
0
275,836
0
W
Janus
9,146
653
147
11
0
302,528
5
L
Janus
6,096
435
88
6
0
210,854
0
L
Skadi
7,507
536
97
7
0
250,248
2
L
Camazotz
7,537
538
108
8
0
268,541
0
L
Loki
7,740
553
74
5
0
297,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role