Player Matchup

Scylla
Scylla
Hans_MolemanVibe
Scylla
Level 128
God Stats
2W - 7L
1,591 SR
Queue Stats
104W - 87L
1,476 Elo+
Party 3
Thanatos
Thanatos
MASTAHXCHRONIC
Thanatos
Level 128
God Stats
3W - 7L
1,490 SR
Queue Stats
64W - 54L
1,498 Elo+
Party 3
Chaac
Chaac
SinStory
Chaac
Level 200
God Stats
7W - 9L
1,593 SR
Queue Stats
257W - 239L
1,503 Elo+
Party 2
Nut
Nut
christianxdct
Nut
Level 108
God Stats
0W - 3L
1,192 SR
Queue Stats
130W - 105L
1,600 Elo+
Solo
Nu Wa
Nu Wa
tea-rex-XG
Nu Wa
Level 175
God Stats
6W - 4L
1,573 SR
Queue Stats
243W - 218L
1,495 Elo+
Party 2
Team Averages
Level 148
1,488 SR
1,515 Elo+

VS

Team Averages
Level 120
1,480 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BatmansNoodes
Thor
Level 139
God Stats
3W - 1L
1,542 SR
Queue Stats
101W - 106L
1,510 Elo+
Party 1
Scylla
Scylla
celinftw
Scylla
Level 126
God Stats
9W - 9L
1,379 SR
Queue Stats
28W - 34L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
kuukiien
Xbalanque
Level 122
God Stats
6W - 8L
1,414 SR
Queue Stats
18W - 23L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 147
God Stats
336W - 276L
1,564 SR
Queue Stats
378W - 364L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,905
493
2,846
5,533
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
2 / 5 / 0
6,951
497
4,505
11,916
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SinStory
Chaac
10
2 / 4 / 1
6,051
432
7,520
13,884
13,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 2
7,527
538
5,414
10,997
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 2 / 2
7,269
519
6,562
8,968
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 3 / 7
6,729
481
4,279
12,579
6,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 1 / 5
8,103
579
7,709
11,646
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
celinftw
Scylla
14
3 / 0 / 7
7,989
571
7,312
5,283
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
kuukiien
Xbalanque
14
3 / 0 / 5
7,887
563
6,033
9,465
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
tiggurai
Cu Chulainn
14
2 / 0 / 5
8,500
607
8,032
10,266
6,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
7
2.17
W
6
1
5
8.5
L
0
3
1
0.17
L
Thanatos
2
5
0
0.4
L
Chaac
SinStory
Chaac
2
4
1
0.63
W
Scylla
celinftw
Scylla
3
0
7
6.5
L
0
3
2
0.33
W
Xbalanque
kuukiien
Xbalanque
3
0
5
5.5
L
Nu Wa
0
2
2
0.5
W
Cu Chulainn
tiggurai
Cu Chulainn
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
33,365
51,298
Taken
49,239
28,990
Mitigated
23,578
16,340
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,279
459
2,679
6,032
12,579
6,698
0
648
11,891
32,913
0
W
7,709
2,752
0
6,121
11,646
4,772
213
1,978
9,588
0
60,038
L
2,846
140
0
574
5,533
1,869
0
3,645
1,888
54,115
0
L
Thanatos
4,505
737
0
6,358
11,916
4,793
0
2,869
9,047
0
45,227
L
Chaac
SinStory
Chaac
7,520
1,294
0
3,026
13,884
13,356
0
4,085
9,799
0
35,839
W
Scylla
celinftw
Scylla
7,312
455
0
862
5,283
1,718
314
2,122
3,035
61,084
859
L
5,414
2,932
0
4,366
10,997
4,504
132
1,433
9,564
0
67,613
W
Xbalanque
kuukiien
Xbalanque
6,033
2,466
0
4,326
9,465
3,397
1,044
991
8,434
0
60,498
L
Nu Wa
6,562
1,328
0
2,016
8,968
4,468
0
0
8,968
49,593
1,514
W
Cu Chulainn
tiggurai
Cu Chulainn
8,032
847
0
2,720
10,266
6,993
292
3,195
7,071
1,054
75,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
39,208
412
Minions Killed
463
0
Camps Cleared
0
1,282,610
Distance Traveled
1,363,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,729
481
38
3
0
247,221
0
W
Thor
8,103
579
85
6
0
320,811
0
L
Scylla
6,905
493
95
7
0
260,601
0
L
Thanatos
6,951
497
67
5
0
282,338
2
L
Chaac
6,051
432
39
3
0
250,054
2
W
Scylla
7,989
571
116
8
0
272,282
4
L
Nut
7,527
538
109
8
0
245,230
0
W
Xbalanque
7,887
563
113
8
0
251,464
0
L
Nu Wa
7,269
519
102
7
0
244,387
4
W
Cu Chulainn
8,500
607
111
8
0
271,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role