Player Matchup

Vulcan
Vulcan
HolySoda
Vulcan
Level 122
God Stats
34W - 26L
1,780 SR
Queue Stats
90W - 100L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
JobDeTank
Gilgamesh
Level 16
God Stats
4W - 1L
1,876 SR
Queue Stats
15W - 14L
1,380 Elo+
Party 1
Xbalanque
Xbalanque
SeverelyAutistic
Xbalanque
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 17L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
ThamboV
Kuzenbo
Level 18
God Stats
20W - 19L
1,843 SR
Queue Stats
25W - 30L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
TootieSmootie
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,546 Elo+
Party 1
Team Averages
Level 38
1,700 SR
1,482 Elo+

VS

Team Averages
Level 109
1,510 SR
1,447 Elo+
Thor
Thor
AWildUPSMan
Thor
Level 145
God Stats
1W - 1L
1,641 SR
Queue Stats
27W - 27L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Dust02
Kukulkan
Level 214
God Stats
5W - 5L
1,371 SR
Queue Stats
81W - 100L
1,410 Elo+
Solo
Heimdallr
Heimdallr
KnavelyAgenda
Heimdallr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,379 Elo+
Party 2
Merlin
Merlin
LurkyFiend
Merlin
Level 26
God Stats
5W - 6L
1,539 SR
Queue Stats
130W - 89L
1,617 Elo+
Solo
Xing Tian
Xing Tian
Tremiec
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HolySoda
Vulcan
13
2 / 1 / 5
7,258
1,037
7,529
4,107
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
JobDeTank
Gilgamesh
12
3 / 0 / 6
7,073
1,010
4,034
8,007
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
13
3 / 0 / 6
7,328
1,047
6,518
5,104
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ThamboV
Kuzenbo
12
0 / 1 / 7
6,594
942
2,783
6,986
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 5
7,633
1,090
6,580
4,218
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,295
899
3,880
6,452
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
Dust02
Kukulkan
9
0 / 3 / 0
5,873
839
1,054
3,148
1,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KnavelyAgenda
Heimdallr
12
1 / 3 / 0
6,556
937
4,423
8,160
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
LurkyFiend
Merlin
13
1 / 1 / 1
7,176
1,025
5,389
4,924
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Tremiec
Xing Tian
11
0 / 2 / 1
6,106
872
3,060
8,666
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
11
Kills
2
3
Deaths
11
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Kukulkan
Dust02
Kukulkan
0
3
0
0
W
Vulcan
HolySoda
Vulcan
2
1
5
4.5
W
Gilgamesh
JobDeTank
Gilgamesh
3
0
6
6
L
Heimdallr
KnavelyAgenda
Heimdallr
1
3
0
0.33
L
Merlin
LurkyFiend
Merlin
1
1
1
1.5
W
Xbalanque
3
0
6
6
W
Kuzenbo
ThamboV
Kuzenbo
0
1
7
3.5
W
3
1
5
5.5
L
Xing Tian
Tremiec
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
17,806
28,422
Taken
31,350
18,714
Mitigated
16,318
4,935
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,880
92
0
372
6,452
3,117
0
3,030
3,124
0
13,653
L
Kukulkan
Dust02
Kukulkan
1,054
0
0
108
3,148
1,050
0
1,477
1,514
5,142
50
W
Vulcan
HolySoda
Vulcan
7,529
139
0
375
4,107
1,649
0
1,127
2,859
22,704
0
W
Gilgamesh
JobDeTank
Gilgamesh
4,034
559
0
2,123
8,007
5,902
0
2,452
5,231
0
13,177
L
Heimdallr
KnavelyAgenda
Heimdallr
4,423
1,195
0
823
8,160
3,212
0
4,529
3,454
0
18,682
L
Merlin
LurkyFiend
Merlin
5,389
218
0
285
4,924
1,826
0
1,994
2,393
28,241
461
W
Xbalanque
6,518
3,243
0
1,886
5,104
2,040
2,538
1,530
3,493
0
22,680
W
Kuzenbo
ThamboV
Kuzenbo
2,783
944
0
428
6,986
7,592
257
3,038
3,730
8,141
0
W
6,580
1,652
0
123
4,218
1,531
542
815
3,318
22,240
572
L
Xing Tian
Tremiec
Xing Tian
3,060
281
0
554
8,666
7,113
0
4,490
3,690
6,095
40

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
32,006
166
Minions Killed
132
0
Camps Cleared
0
917,413
Distance Traveled
610,793
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,295
899
19
3
0
121,953
0
L
Kukulkan
5,873
839
10
1
0
63,277
0
W
Vulcan
7,258
1,037
47
7
0
196,738
0
W
Gilgamesh
7,073
1,010
14
2
0
234,409
0
L
Heimdallr
6,556
937
38
5
0
132,306
2
L
Merlin
7,176
1,025
60
9
0
143,578
0
W
Xbalanque
7,328
1,047
45
6
0
164,108
3
W
Kuzenbo
6,594
942
15
2
0
169,398
0
W
Nu Wa
7,633
1,090
45
6
0
152,760
0
L
Xing Tian
6,106
872
5
1
0
149,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role