Player Matchup

Bacchus
Bacchus
Forskarn
Bacchus
Level 113
God Stats
42W - 33L
1,594 SR
Queue Stats
315W - 315L
1,418 Elo+
Solo
Loki
Loki
PanDa_DbL
Loki
Level 129
God Stats
19W - 15L
1,588 SR
Queue Stats
100W - 103L
1,475 Elo+
Solo
Kukulkan
Kukulkan
flajaan
Kukulkan
Level 108
God Stats
1W - 0L
1,420 SR
Queue Stats
7W - 9L
1,199 Elo+
Solo
Neith
Neith
j-Edu-7
Neith
Level 127
God Stats
129W - 94L
1,542 SR
Queue Stats
294W - 276L
1,392 Elo+
Solo
Medusa
Medusa
xXMad-BeastXx040
Medusa
Level 108
God Stats
16W - 12L
1,571 SR
Queue Stats
408W - 396L
1,469 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,391 Elo+

VS

Team Averages
Level 78
1,469 SR
1,472 Elo+
Athena
Athena
EnyaAppleton
Athena
Level 81
God Stats
19W - 20L
1,502 SR
Queue Stats
107W - 118L
1,476 Elo+
Party 1
Arachne
Arachne
IProzombie115
Arachne
Level 66
God Stats
15W - 9L
1,588 SR
Queue Stats
138W - 156L
1,482 Elo+
Party 1
Medusa
Medusa
Kiowa4281
Medusa
Level 109
God Stats
2W - 3L
1,436 SR
Queue Stats
141W - 148L
1,473 Elo+
Party 1
Lancelot
Lancelot
PolarisRIP
Lancelot
Level 48
God Stats
4W - 3L
1,219 SR
Queue Stats
71W - 78L
1,464 Elo+
Solo
Eset
Eset
ScentBooster
Eset
Level 84
God Stats
35W - 24L
1,598 SR
Queue Stats
123W - 124L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Forskarn
Bacchus
8
2 / 0 / 4
5,219
522
3,796
6,249
4,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
4 / 1 / 2
5,470
547
4,376
6,240
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
flajaan
Kukulkan
9
0 / 1 / 1
5,431
543
2,973
3,818
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
j-Edu-7
Neith
10
1 / 1 / 0
5,935
594
3,532
5,415
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 2 / 3
6,157
616
5,130
5,800
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 2
4,985
499
1,714
7,253
5,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
8
1 / 1 / 1
4,849
485
2,027
7,652
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Kiowa4281
Medusa
9
1 / 4 / 1
4,988
499
2,811
6,965
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
PolarisRIP
Lancelot
10
1 / 1 / 0
5,199
520
2,973
6,227
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,071
607
4,403
6,733
2,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
2
0.33
W
Bacchus
Forskarn
Bacchus
2
0
4
4
L
Arachne
1
1
1
1.5
L
Medusa
Kiowa4281
Medusa
1
4
1
0.38
W
Loki
4
1
2
5
L
Lancelot
PolarisRIP
Lancelot
1
1
0
1
L
2
1
0
2
W
Kukulkan
flajaan
Kukulkan
0
1
1
0.5
W
Neith
j-Edu-7
Neith
1
1
0
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
13,928
27,522
Taken
34,830
11,430
Mitigated
16,726
6,875
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,714
497
0
1,034
7,253
5,599
0
1,580
5,673
11,714
0
W
Bacchus
Forskarn
Bacchus
3,796
418
0
599
6,249
4,298
0
720
5,529
14,310
0
L
Arachne
2,027
1,388
0
3,182
7,652
2,713
0
901
6,751
0
20,035
L
Medusa
Kiowa4281
Medusa
2,811
919
0
313
6,965
2,478
0
1,116
5,849
0
33,089
W
Loki
4,376
1,307
0
3,425
6,240
2,018
0
1,644
4,596
0
37,864
L
Lancelot
PolarisRIP
Lancelot
2,973
535
0
1,834
6,227
3,246
0
0
6,227
0
28,780
L
4,403
340
0
2,918
6,733
2,690
0
3,098
3,635
42,642
938
W
Kukulkan
flajaan
Kukulkan
2,973
338
0
500
3,818
1,215
0
3,212
606
30,685
908
W
Neith
j-Edu-7
Neith
3,532
656
0
1,608
5,415
1,625
72
0
5,059
0
41,101
W
5,130
1,876
0
743
5,800
2,274
30
541
5,259
0
49,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
26,092
281
Minions Killed
257
0
Camps Cleared
0
949,673
Distance Traveled
998,168
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,985
499
19
2
0
201,322
6
W
Bacchus
5,219
522
28
3
0
216,930
6
L
Arachne
4,849
485
37
4
0
220,786
4
L
Medusa
4,988
499
57
6
0
176,265
2
W
Loki
5,470
547
66
7
0
230,917
0
L
Lancelot
5,199
520
54
5
0
225,449
0
L
Eset
6,071
607
90
9
0
174,346
3
W
Kukulkan
5,431
543
53
5
0
165,389
0
W
Neith
5,935
594
64
6
0
156,175
0
W
Medusa
6,157
616
70
7
0
180,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role