Player Matchup

Gilgamesh
Gilgamesh
DETHgripGIRAFE
Gilgamesh
Level 113
God Stats
6W - 6L
1,514 SR
Queue Stats
81W - 82L
1,479 Elo+
Party 1
Vulcan
Vulcan
Havier_Phoenix
Vulcan
Level 49
God Stats
11W - 7L
1,357 SR
Queue Stats
99W - 86L
1,407 Elo+
Solo
Osiris
Osiris
Nairbetrof
Osiris
Level 70
God Stats
2W - 3L
1,446 SR
Queue Stats
127W - 127L
1,458 Elo+
Solo
Neith
Neith
URNotThatGuy688
Neith
Level 69
God Stats
3W - 1L
1,855 SR
Queue Stats
17W - 17L
1,438 Elo+
Party 1
Bacchus
Bacchus
kdizzle24221220
Bacchus
Level 125
God Stats
4W - 4L
1,358 SR
Queue Stats
55W - 52L
1,488 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,454 Elo+

VS

Team Averages
Level 110
1,413 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
Level 106
God Stats
23W - 22L
1,561 SR
Queue Stats
75W - 80L
1,505 Elo+
Solo
Ymir
Ymir
Pnnv9069
Ymir
Level 42
God Stats
1W - 2L
1,307 SR
Queue Stats
105W - 104L
1,446 Elo+
Solo
Vulcan
Vulcan
SLICKVICK43
Vulcan
Level 147
God Stats
21W - 20L
1,539 SR
Queue Stats
149W - 209L
1,423 Elo+
Party 2
Anhur
Anhur
TButler014
Anhur
Level 127
God Stats
3W - 3L
1,417 SR
Queue Stats
187W - 251L
1,414 Elo+
Party 2
Freya
Freya
oo Its Elite oo
Freya
Level 128
God Stats
1W - 2L
1,242 SR
Queue Stats
144W - 180L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DETHgripGIRAFE
Gilgamesh
11
5 / 2 / 3
6,350
635
6,778
9,589
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 0
5,877
588
4,341
4,167
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Nairbetrof
Osiris
10
0 / 0 / 0
5,592
559
4,448
8,819
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
5,977
598
4,555
3,568
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 4
5,713
571
4,697
7,804
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
8
0 / 2 / 0
4,662
466
2,700
6,775
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 1 / 0
4,986
499
4,495
8,545
6,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
10
1 / 1 / 0
5,755
576
4,122
5,090
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
7
0 / 3 / 1
4,877
488
2,362
8,765
5,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,370
537
3,226
6,501
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DETHgripGIRAFE
Gilgamesh
5
2
3
3.25
W
1
0
0
1
L
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
0
2
0
0
W
Osiris
Nairbetrof
Osiris
0
0
0
0
L
Ymir
0
1
0
0
L
Vulcan
1
1
0
1
L
Anhur
0
3
1
0.17
W
3
0
4
5
W
2
1
4
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
16,905
33,947
Taken
35,676
19,870
Mitigated
18,702
11,827
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DETHgripGIRAFE
Gilgamesh
6,778
2,588
0
3,308
9,589
4,128
22
1,785
7,651
0
34,239
W
4,341
61
0
820
4,167
1,512
80
3,062
838
42,870
0
L
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
2,700
421
0
1,240
6,775
2,789
0
780
5,995
0
27,894
W
Osiris
Nairbetrof
Osiris
4,448
1,220
0
4,134
8,819
6,402
0
3,941
4,878
0
27,413
L
Ymir
4,495
1,195
0
3,464
8,545
6,534
0
0
8,545
24,103
0
L
Vulcan
4,122
0
0
750
5,090
1,785
0
2,976
2,114
38,044
1,084
L
Anhur
2,362
630
0
1,828
8,765
5,218
0
3,383
5,382
0
15,974
W
4,555
1,195
0
1,343
3,568
1,109
476
897
2,491
0
37,333
W
4,697
523
0
2,222
7,804
6,719
261
1,118
6,403
17,149
1,064
L
3,226
925
0
2,059
6,501
2,376
0
1,687
4,814
23,846
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
25,650
260
Minions Killed
223
0
Camps Cleared
0
986,071
Distance Traveled
975,271
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,350
635
54
5
0
238,785
0
W
Vulcan
5,877
588
80
8
0
212,257
3
L
Tsukuyomi
4,662
466
48
5
0
205,562
0
W
Osiris
5,592
559
44
4
0
150,291
0
L
Ymir
4,986
499
40
4
0
171,495
1
L
Vulcan
5,755
576
76
8
0
212,932
0
L
Anhur
4,877
488
19
2
0
193,584
3
W
Neith
5,977
598
60
6
0
185,548
1
W
Bacchus
5,713
571
22
2
0
199,190
2
L
Freya
5,370
537
40
4
0
191,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role