Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jack1nAB0x
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,057 Elo+
Party 1
Discordia
Discordia
Kat0babe
Discordia
Level 23
God Stats
0W - 2L
1,226 SR
Queue Stats
12W - 28L
1,238 Elo+
Party 1
Neith
Neith
Tysc
Neith
Level 18
God Stats
4W - 4L
1,494 SR
Queue Stats
39W - 47L
1,404 Elo+
Party 1
Team Averages
Level 64
1,444 SR
1,340 Elo+

VS

Team Averages
Level 74
1,490 SR
1,422 Elo+
Thanatos
Thanatos
IGLESIAX
Thanatos
Level 85
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 59L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Jerfi50
Heimdallr
Level 58
God Stats
3W - 1L
1,677 SR
Queue Stats
109W - 126L
1,377 Elo+
Solo
Ymir
Ymir
Kaitt92
Ymir
Level 66
God Stats
1W - 3L
1,202 SR
Queue Stats
127W - 117L
1,405 Elo+
Party 2
Janus
Janus
PATRIMQ8
Janus
Level 81
God Stats
38W - 36L
1,483 SR
Queue Stats
180W - 176L
1,378 Elo+
Party 2
Osiris
Osiris
YKZ__AROUF54
Osiris
Level 82
God Stats
47W - 26L
1,589 SR
Queue Stats
292W - 268L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 2 / 3
6,678
477
6,390
9,394
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
 
Odin
11
0 / 1 / 0
5,986
428
2,907
9,893
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Jack1nAB0x
Cerberus
10
2 / 1 / 0
6,466
462
4,022
10,616
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Kat0babe
Discordia
12
2 / 4 / 0
6,442
460
2,373
7,741
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Tysc
Neith
12
0 / 0 / 3
6,654
475
6,562
6,133
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IGLESIAX
Thanatos
13
3 / 2 / 0
7,829
559
3,831
11,873
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Jerfi50
Heimdallr
12
0 / 2 / 1
6,881
492
6,117
7,975
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
Kaitt92
Ymir
12
1 / 1 / 0
7,568
541
5,130
11,501
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
PATRIMQ8
Janus
14
2 / 1 / 3
8,617
616
6,128
6,014
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
16
2 / 0 / 0
9,226
659
7,372
8,880
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
8
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
3
1.75
L
Odin
 
Odin
0
1
0
0
W
Thanatos
IGLESIAX
Thanatos
3
2
0
1.5
L
Cerberus
Jack1nAB0x
Cerberus
2
1
0
2
W
Heimdallr
Jerfi50
Heimdallr
0
2
1
0.25
W
Ymir
Kaitt92
Ymir
1
1
0
1
L
Discordia
Kat0babe
Discordia
2
4
0
0.5
W
Janus
PATRIMQ8
Janus
2
1
3
3.5
L
Neith
Tysc
Neith
0
0
3
1.5
W
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
28,578
43,777
Taken
46,243
24,060
Mitigated
26,177
15,741
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,390
996
100
4,890
9,394
3,168
0
1,274
7,922
48,983
1,344
L
Odin
 
Odin
2,907
382
0
2,843
9,893
8,103
0
883
8,944
0
33,814
W
Thanatos
IGLESIAX
Thanatos
3,831
476
0
11,903
11,873
4,573
42
1,557
10,316
0
52,620
L
Cerberus
Jack1nAB0x
Cerberus
4,022
229
0
3,593
10,616
8,447
0
3,214
7,402
23,451
2,277
W
Heimdallr
Jerfi50
Heimdallr
6,117
3,783
0
2,008
7,975
3,249
423
2,703
5,272
0
54,295
W
Ymir
Kaitt92
Ymir
5,130
1,287
0
3,185
11,501
9,007
244
3,182
8,319
28,147
1,824
L
Discordia
Kat0babe
Discordia
2,373
49
0
2,131
7,741
2,008
0
3,260
4,079
32,204
0
W
Janus
PATRIMQ8
Janus
6,128
61
0
625
6,014
2,292
48
4,429
1,585
58,174
1,436
L
Neith
Tysc
Neith
6,562
2,695
267
1,917
6,133
2,334
0
1,448
4,685
0
55,487
W
Osiris
7,372
3,334
0
6,597
8,880
7,056
0
589
7,666
0
74,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
40,121
339
Minions Killed
450
0
Camps Cleared
0
1,332,935
Distance Traveled
1,327,659
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,678
477
83
6
0
332,461
0
L
Odin
5,986
428
61
4
0
248,871
6
W
Thanatos
7,829
559
86
6
0
299,737
0
L
Cerberus
6,466
462
46
3
0
238,729
0
W
Heimdallr
6,881
492
90
6
0
257,207
0
W
Ymir
7,568
541
42
3
0
273,195
1
L
Discordia
6,442
460
44
3
0
249,597
0
W
Janus
8,617
616
114
8
0
249,386
4
L
Neith
6,654
475
105
8
0
263,277
0
W
Osiris
9,226
659
118
8
0
248,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role