Player Matchup

Bastet
Bastet
Akecheta256
Bastet
Level 35
God Stats
3W - 2L
1,715 SR
Queue Stats
94W - 88L
1,629 Elo+
Solo
Ishtar
Ishtar
NullReferencer
Ishtar
Level 41
God Stats
1W - 2L
1,460 SR
Queue Stats
58W - 67L
1,353 Elo+
Solo
Tiamat
Tiamat
Rockcartoon264
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,120 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Yazlinplaz
Cu Chulainn
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 47L
1,206 Elo+
Party 3
Ymir
Ymir
shadow-NIJJA11
Ymir
Level 4
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 29
1,494 SR
1,362 Elo+

VS

Team Averages
Level 52
1,442 SR
1,389 Elo+
Surtr
Surtr
BunnYx9579
Surtr
Level 29
God Stats
3W - 1L
1,512 SR
Queue Stats
9W - 10L
1,378 Elo+
Party 2
Skadi
Skadi
ChefSel
Skadi
Level 46
God Stats
38W - 31L
1,322 SR
Queue Stats
265W - 302L
1,328 Elo+
Party 1
Ares
Ares
Fervo93
Ares
Level 44
God Stats
2W - 2L
1,201 SR
Queue Stats
112W - 111L
1,405 Elo+
Solo
Hou Yi
Hou Yi
POPTARTxHOMIE
Hou Yi
Level 57
God Stats
2W - 1L
1,497 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Sagg104
Heimdallr
Level 84
God Stats
10W - 6L
1,679 SR
Queue Stats
350W - 344L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 2
7,170
478
7,256
16,373
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 0
6,904
460
7,160
11,204
4,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
7,534
502
5,868
9,349
5,364
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Yazlinplaz
Cu Chulainn
13
6 / 5 / 1
8,445
563
9,108
15,475
12,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 9 / 1
5,719
381
3,539
15,247
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 6 / 0
7,858
524
8,082
12,732
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
ChefSel
Skadi
13
3 / 2 / 4
8,074
538
8,952
11,906
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Fervo93
Ares
11
3 / 1 / 8
7,975
532
4,361
12,001
10,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 0 / 3
8,954
597
14,774
9,588
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Sagg104
Heimdallr
13
4 / 0 / 6
7,751
517
8,145
10,094
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
22
22
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
2
0.67
W
Surtr
3
6
0
0.5
W
Skadi
ChefSel
Skadi
3
2
4
2.5
W
Ares
Fervo93
Ares
3
1
8
7
L
1
2
0
0.5
W
9
0
3
10.5
L
1
3
1
0.5
W
Heimdallr
Sagg104
Heimdallr
4
0
6
7
L
Cu Chulainn
Yazlinplaz
Cu Chulainn
6
5
1
1.3
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
44,314
67,648
Taken
56,321
38,216
Mitigated
34,000
17,284
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,256
1,796
0
8,298
16,373
6,851
0
525
15,733
0
61,309
W
Surtr
8,082
2,990
0
2,104
12,732
10,119
0
1,222
11,510
1,256
43,790
W
Skadi
ChefSel
Skadi
8,952
3,219
0
1,823
11,906
4,669
454
3,533
8,195
0
49,870
W
Ares
Fervo93
Ares
4,361
1,221
0
3,535
12,001
10,401
787
2,681
9,150
20,391
0
L
7,160
4,083
0
3,711
11,204
4,013
0
999
10,205
0
54,953
W
14,774
8,156
0
4,117
9,588
4,291
1,340
1,795
7,793
0
72,222
L
5,868
619
0
2,386
9,349
5,364
529
275
9,074
43,525
0
W
Heimdallr
Sagg104
Heimdallr
8,145
3,176
0
3,136
10,094
4,520
356
1,469
8,551
0
47,321
L
Cu Chulainn
Yazlinplaz
Cu Chulainn
9,108
1,770
0
2,415
15,475
12,408
470
1,374
13,489
12,639
45,744
L
3,539
1,809
0
474
15,247
9,580
0
1,725
13,522
14,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
40,612
369
Minions Killed
375
0
Camps Cleared
0
1,435,071
Distance Traveled
1,294,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,170
478
87
6
0
355,675
1
W
Surtr
7,858
524
82
5
0
255,732
0
W
Skadi
8,074
538
87
6
0
249,304
0
W
Ares
7,975
532
25
2
0
238,889
0
L
Ishtar
6,904
460
84
6
0
268,810
0
W
Hou Yi
8,954
597
103
7
0
256,186
0
L
Tiamat
7,534
502
68
5
0
266,284
0
W
Heimdallr
7,751
517
78
5
0
294,496
0
L
Cu Chulainn
8,445
563
110
7
0
282,466
0
L
Ymir
5,719
381
20
1
0
261,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role