Player Matchup

Cernunnos
Cernunnos
BLACK13LAVENDER
Cernunnos
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 25L
1,402 Elo+
Party 1
Ra
Ra
KindaCosmic
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 109L
1,386 Elo+
Party 2
Set
Set
ProudMisterEs
Set
Level 123
God Stats
4W - 1L
1,738 SR
Queue Stats
74W - 80L
1,413 Elo+
Party 2
Sol
Sol
xLordTyrantx
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
xXlilhammer5Xx
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,390 Elo+
Party 1
Team Averages
Level 84
1,548 SR
1,403 Elo+

VS

Team Averages
Level 73
1,536 SR
1,430 Elo+
Cthulhu
Cthulhu
MACVILLA
Cthulhu
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 220L
1,489 Elo+
Solo
Terra
Terra
MacNcheese4055
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,357 Elo+
Solo
Apollo
Apollo
Riffraffz
Apollo
Level 122
God Stats
2W - 3L
1,449 SR
Queue Stats
201W - 187L
1,483 Elo+
Solo
Nu Wa
Nu Wa
xPentaKillx
Nu Wa
Level 84
God Stats
1W - 2L
1,733 SR
Queue Stats
28W - 30L
1,437 Elo+
Solo
Chaac
Chaac
zerodrk
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLACK13LAVENDER
Cernunnos
11
1 / 0 / 5
5,997
1,199
5,147
4,056
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 0 / 4
6,186
1,237
2,736
2,881
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 3
6,861
1,372
4,688
4,462
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 7
6,130
1,226
5,246
3,436
1,483
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
xXlilhammer5Xx
Jormungandr
10
1 / 1 / 5
5,789
1,158
3,324
4,824
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MACVILLA
Cthulhu
9
1 / 4 / 1
5,334
1,067
2,689
7,865
6,637
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
5,025
1,005
1,687
7,457
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Riffraffz
Apollo
9
0 / 1 / 1
4,697
939
1,937
3,380
1,288
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 0
5,628
1,126
6,822
4,590
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
zerodrk
Chaac
1
0 / 0 / 0
1,296
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
10
Kills
2
2
Deaths
10
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BLACK13LAVENDER
Cernunnos
1
0
5
3.5
W
3
0
4
5
L
Cthulhu
MACVILLA
Cthulhu
1
4
1
0.38
L
0
3
1
0.17
W
4
1
3
5.5
L
Apollo
Riffraffz
Apollo
0
1
1
0.5
W
1
0
7
4.5
L
1
2
0
0.5
W
Jormungandr
xXlilhammer5Xx
Jormungandr
1
1
5
3.5
L
Chaac
zerodrk
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
13,135
19,659
Taken
23,292
11,325
Mitigated
15,767
10,538
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BLACK13LAVENDER
Cernunnos
5,147
3,273
189
735
4,056
1,823
926
3,131
925
0
13,266
W
2,736
183
4,172
1,803
2,881
1,246
120
1,682
1,199
9,380
0
L
Cthulhu
MACVILLA
Cthulhu
2,689
149
407
440
7,865
6,637
0
2,896
4,873
5,586
122
L
1,687
485
955
1,300
7,457
6,067
0
3,161
4,073
2,341
0
W
4,688
1,211
6
783
4,462
2,802
129
1,495
2,967
0
13,031
L
Apollo
Riffraffz
Apollo
1,937
1,053
0
7
3,380
1,288
0
1,610
1,655
0
2,667
W
5,246
1,218
737
1,310
3,436
1,483
484
2,969
467
14,016
475
L
6,822
1,669
195
698
4,590
1,775
0
2,696
1,564
19,334
0
W
Jormungandr
xXlilhammer5Xx
Jormungandr
3,324
471
157
646
4,824
3,971
33
1,825
2,999
6,847
912
L
Chaac
zerodrk
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
21,980
84
Minions Killed
31
0
Camps Cleared
0
503,718
Distance Traveled
398,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,997
1,199
21
4
0
93,201
0
W
Ra
6,186
1,237
10
2
0
88,835
0
L
Cthulhu
5,334
1,067
11
2
0
79,621
0
L
Terra
5,025
1,005
1
0
0
108,245
0
W
Set
6,861
1,372
17
3
0
111,807
0
L
Apollo
4,697
939
1
0
0
106,745
0
W
Sol
6,130
1,226
26
5
0
104,433
0
L
Nu Wa
5,628
1,126
18
4
0
104,196
0
W
Jormungandr
5,789
1,158
10
2
0
105,442
0
L
Chaac
1,296
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role