Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dutchfire
Geb
Level 151
God Stats
7W - 4L
1,645 SR
Queue Stats
207W - 213L
1,445 Elo+
Party 1
Vulcan
Vulcan
kyltacular
Vulcan
Level 123
God Stats
4W - 2L
1,256 SR
Queue Stats
123W - 130L
1,468 Elo+
Party 1
Bellona
Bellona
mohamask2
Bellona
Level 68
God Stats
22W - 17L
1,613 SR
Queue Stats
156W - 159L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
nayleon
Tsukuyomi
Level 99
God Stats
11W - 7L
1,550 SR
Queue Stats
103W - 115L
1,455 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,465 Elo+

VS

Team Averages
Level 117
1,520 SR
1,516 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Conyback
Charybdis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,520 Elo+
Solo
Horus
Horus
Wasgij
Horus
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 94L
1,563 Elo+
Solo
Lancelot
Lancelot
raffi86
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 165L
1,444 Elo+
Solo
Chang'e
Chang'e
schuettster
Chang'e
Level 103
God Stats
20W - 16L
1,601 SR
Queue Stats
224W - 219L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 0 / 2
7,930
610
7,258
8,905
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 3
6,790
522
4,358
9,441
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
kyltacular
Vulcan
14
5 / 1 / 2
8,111
624
9,076
5,240
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
mohamask2
Bellona
14
0 / 0 / 2
8,544
657
6,139
12,540
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
nayleon
Tsukuyomi
15
4 / 1 / 2
8,134
626
5,421
11,762
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 1
6,062
466
4,367
10,103
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Conyback
Charybdis
11
1 / 3 / 0
6,052
466
4,845
9,395
3,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Wasgij
Horus
10
1 / 4 / 0
6,337
487
4,192
10,692
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
raffi86
Lancelot
11
0 / 3 / 1
6,029
464
4,832
11,449
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
schuettster
Chang'e
13
0 / 2 / 0
6,539
503
4,312
10,487
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
2
2
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Charybdis
Conyback
Charybdis
1
3
0
0.33
W
1
1
3
2.5
L
Horus
Wasgij
Horus
1
4
0
0.25
W
Vulcan
kyltacular
Vulcan
5
1
2
6
W
Bellona
mohamask2
Bellona
0
0
2
1
W
Tsukuyomi
nayleon
Tsukuyomi
4
1
2
5
L
Lancelot
raffi86
Lancelot
0
3
1
0.17
L
Chang'e
schuettster
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
22,548
47,888
Taken
52,126
25,100
Mitigated
31,951
21,010
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,258
4,657
0
3,475
8,905
3,760
440
1,879
7,026
0
73,489
L
Kuzenbo
 
Kuzenbo
4,367
2,053
0
2,852
10,103
10,314
28
2,536
7,534
19,293
0
L
Charybdis
Conyback
Charybdis
4,845
1,948
0
2,525
9,395
3,779
0
1,872
7,523
0
54,022
W
4,358
375
0
2,210
9,441
5,876
0
2,275
7,142
20,998
0
L
Horus
Wasgij
Horus
4,192
1,752
0
1,359
10,692
9,727
11
438
10,213
0
28,942
W
Vulcan
kyltacular
Vulcan
9,076
470
0
902
5,240
2,163
109
1,526
3,466
55,412
661
W
Bellona
mohamask2
Bellona
6,139
1,964
0
9,200
12,540
8,421
0
100
12,440
0
67,138
W
Tsukuyomi
nayleon
Tsukuyomi
5,421
1,053
0
5,223
11,762
4,880
81
2,314
9,206
0
65,812
L
Lancelot
raffi86
Lancelot
4,832
637
0
4,456
11,449
4,613
0
2,876
8,376
0
43,825
L
Chang'e
schuettster
Chang'e
4,312
297
360
4,209
10,487
3,518
0
5,108
5,066
48,565
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
31,019
462
Minions Killed
349
0
Camps Cleared
0
1,412,057
Distance Traveled
1,340,712
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,930
610
124
10
0
255,847
2
L
Kuzenbo
6,062
466
26
2
0
268,211
1
L
Charybdis
6,052
466
80
6
0
258,382
1
W
Geb
6,790
522
18
1
0
293,286
0
L
Horus
6,337
487
43
3
0
242,905
0
W
Vulcan
8,111
624
110
8
0
308,699
0
W
Bellona
8,544
657
103
8
0
240,243
0
W
Tsukuyomi
8,134
626
107
8
0
313,982
5
L
Lancelot
6,029
464
83
6
0
317,300
2
L
Chang'e
6,539
503
117
9
0
253,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role