Player Matchup

Nike
Nike
MangledOrchard
Nike
Level 108
God Stats
3W - 2L
1,344 SR
Queue Stats
73W - 69L
1,399 Elo+
Party 2
Thor
Thor
ROZZLER99
Thor
Level 117
God Stats
9W - 3L
1,212 SR
Queue Stats
69W - 58L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
SamuelPeepster
Aphrodite
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 27L
1,462 Elo+
Party 2
Artemis
Artemis
Yo Frenz
Artemis
Level 82
God Stats
12W - 7L
1,682 SR
Queue Stats
31W - 36L
1,421 Elo+
Party 2
Anubis
Anubis
ahbgver853486
Anubis
Level 125
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 4L
1,398 Elo+
Solo
Team Averages
Level 108
1,364 SR
1,428 Elo+

VS

Team Averages
Level 95
1,601 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EnyaAppleton
Erlang Shen
Level 81
God Stats
13W - 15L
1,496 SR
Queue Stats
107W - 118L
1,488 Elo+
Party 1
Arachne
Arachne
IProzombie115
Arachne
Level 66
God Stats
15W - 9L
1,629 SR
Queue Stats
138W - 156L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
Kiowa4281
Baba Yaga
Level 109
God Stats
1W - 1L
1,761 SR
Queue Stats
141W - 148L
1,485 Elo+
Party 1
Eset
Eset
ScentBooster
Eset
Level 84
God Stats
35W - 24L
1,617 SR
Queue Stats
123W - 124L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,629
512
4,966
8,060
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
3 / 0 / 2
6,398
582
3,798
7,959
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
SamuelPeepster
Aphrodite
10
0 / 1 / 2
6,022
547
3,107
6,328
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Yo Frenz
Artemis
12
4 / 0 / 1
6,342
577
5,084
6,973
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 1
6,889
626
4,025
5,283
2,172
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 0
6,671
606
5,344
8,736
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
EnyaAppleton
Erlang Shen
10
0 / 1 / 1
5,715
520
3,842
7,980
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
3 / 3 / 0
5,973
543
3,908
9,512
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Kiowa4281
Baba Yaga
10
0 / 3 / 1
5,246
477
2,806
4,935
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
5,822
529
3,083
6,114
1,648
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
L
Erlang Shen
EnyaAppleton
Erlang Shen
0
1
1
0.5
L
Arachne
3
3
0
1
L
Baba Yaga
Kiowa4281
Baba Yaga
0
3
1
0.17
W
1
2
0
0.5
W
Thor
3
0
2
4
W
Aphrodite
SamuelPeepster
Aphrodite
0
1
2
1
L
0
3
2
0.33
W
Artemis
Yo Frenz
Artemis
4
0
1
4.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
18,983
34,603
Taken
37,277
15,103
Mitigated
17,035
17,199
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,344
409
0
2,273
8,736
4,117
0
0
8,083
0
47,026
L
Erlang Shen
EnyaAppleton
Erlang Shen
3,842
1,177
0
2,948
7,980
6,387
0
2,311
5,669
0
21,560
L
Arachne
3,908
2,035
0
4,628
9,512
3,038
0
2,113
7,399
0
35,549
L
Baba Yaga
Kiowa4281
Baba Yaga
2,806
373
0
918
4,935
1,845
0
881
4,054
36,079
0
W
4,966
131
0
1,558
8,060
4,199
0
0
8,060
0
31,783
W
Thor
3,798
1,142
0
4,797
7,959
3,232
0
1,272
6,687
0
41,071
W
Aphrodite
SamuelPeepster
Aphrodite
3,107
299
2,263
3,608
6,328
2,884
347
1,407
4,921
24,515
0
L
3,083
189
0
1,639
6,114
1,648
0
1,806
4,308
46,176
0
W
Artemis
Yo Frenz
Artemis
5,084
2,020
0
2,712
6,973
2,616
445
1,206
5,767
0
48,618
W
4,025
154
0
2,261
5,283
2,172
0
2,004
3,279
48,962
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
29,427
339
Minions Killed
310
0
Camps Cleared
0
1,097,805
Distance Traveled
1,129,191
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,671
606
80
7
0
239,102
0
L
Erlang Shen
5,715
520
25
2
0
246,241
3
L
Arachne
5,973
543
60
5
0
252,056
0
L
Baba Yaga
5,246
477
77
7
0
209,379
2
W
Nike
5,629
512
46
4
0
232,084
0
W
Thor
6,398
582
70
6
0
249,571
0
W
Aphrodite
6,022
547
39
4
0
206,854
0
L
Eset
5,822
529
68
6
0
182,413
2
W
Artemis
6,342
577
92
8
0
193,263
0
W
Anubis
6,889
626
92
8
0
216,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role