Player Matchup

Achilles
Achilles
AbUtr3
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Chaac
Chaac
Bulvaj
Chaac
Level 89
God Stats
1W - 3L
1,425 SR
Queue Stats
193W - 196L
1,438 Elo+
Party 1
Anhur
Anhur
EthanCymru
Anhur
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
150W - 151L
1,485 Elo+
Solo
Chang'e
Chang'e
anulienka
Chang'e
Level 122
God Stats
0W - 2L
1,317 SR
Queue Stats
207W - 204L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
lobor
Xbalanque
Level 82
God Stats
3W - 2L
1,630 SR
Queue Stats
59W - 55L
1,433 Elo+
Party 1
Team Averages
Level 89
1,517 SR
1,410 Elo+

VS

Team Averages
Level 97
1,505 SR
1,441 Elo+
Bellona
Bellona
Bboyjaapie
Bellona
Level 56
God Stats
2W - 1L
1,485 SR
Queue Stats
31W - 64L
1,277 Elo+
Party 2
Hou Yi
Hou Yi
KnightPain009
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,550 Elo+
Party 2
Fenrir
Fenrir
Overlord787878
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
ShinrartaDezhra
Sylvanus
Level 108
God Stats
9W - 5L
1,539 SR
Queue Stats
872W - 847L
1,471 Elo+
Solo
Cthulhu
Cthulhu
xTyrellaBeardx
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbUtr3
Achilles
14
0 / 4 / 8
7,616
692
7,722
14,623
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Bulvaj
Chaac
13
3 / 6 / 3
8,300
755
11,681
17,480
17,538
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
15
2 / 6 / 5
8,416
765
11,401
12,322
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
anulienka
Chang'e
14
0 / 3 / 4
7,448
677
5,721
9,959
4,869
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
lobor
Xbalanque
16
4 / 4 / 4
9,003
818
18,286
9,886
5,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bboyjaapie
Bellona
15
3 / 2 / 17
9,256
841
7,682
13,019
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
6 / 2 / 11
9,699
882
10,731
10,090
4,649
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 4 / 13
9,822
893
10,023
14,089
8,757
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
18
6 / 1 / 13
10,609
964
11,911
16,453
24,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 19
9,948
904
18,882
13,992
15,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
23
23
Deaths
11
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbUtr3
Achilles
0
4
8
1
W
Bellona
Bboyjaapie
Bellona
3
2
17
5.75
L
Chaac
Bulvaj
Chaac
3
6
3
0.75
L
Anhur
2
6
5
0.75
W
6
2
11
5.75
W
6
4
13
3.13
W
Sylvanus
6
1
13
12.5
L
Chang'e
anulienka
Chang'e
0
3
4
0.67
L
Xbalanque
lobor
Xbalanque
4
4
4
1.5
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
59,229
64,270
Taken
67,643
50,249
Mitigated
62,724
18,344
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbUtr3
Achilles
7,722
1,268
714
3,820
14,623
17,343
0
5,953
8,299
0
11,555
W
Bellona
Bboyjaapie
Bellona
7,682
1,583
1,035
1,843
13,019
10,127
358
1,228
11,569
0
9,680
L
Chaac
Bulvaj
Chaac
11,681
1,289
689
2,634
17,480
17,538
0
6,512
10,433
0
22,748
L
Anhur
11,401
6,001
0
0
12,322
5,457
0
4,787
7,225
0
19,832
W
10,731
4,122
1,625
1,241
10,090
4,649
1,905
353
9,549
0
17,965
W
10,023
2,071
1,316
3,040
14,089
8,757
246
1,460
12,175
0
14,451
W
Sylvanus
11,911
5,376
6,963
5,062
16,453
24,173
965
1,051
14,997
25,505
5,367
L
Chang'e
anulienka
Chang'e
5,721
897
6,035
3,658
9,959
4,869
0
5,174
4,649
14,890
648
L
Xbalanque
lobor
Xbalanque
18,286
7,932
487
307
9,886
5,042
0
5,908
3,840
0
34,822
W
18,882
329
8,141
4,742
13,992
15,018
29
1,272
12,311
37,825
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
49,334
126
Minions Killed
133
0
Camps Cleared
0
942,024
Distance Traveled
1,101,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,616
692
9
1
0
228,570
0
W
Bellona
9,256
841
9
1
0
242,317
0
L
Chaac
8,300
755
22
2
0
172,597
0
L
Anhur
8,416
765
31
3
0
176,096
0
W
Hou Yi
9,699
882
12
1
0
208,039
0
W
Fenrir
9,822
893
18
2
0
231,385
0
W
Sylvanus
10,609
964
45
4
0
153,942
0
L
Chang'e
7,448
677
19
2
0
188,924
0
L
Xbalanque
9,003
818
45
4
0
175,837
0
W
Cthulhu
9,948
904
49
4
0
265,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role